Player Matchup

Artemis
Artemis
Cornamari02
Artemis
Level 105
God Stats
2W - 1L
1,846 SR
Queue Stats
22W - 12L
1,565 Elo+
Party 1
Geb
Geb
Krunchyboy
Geb
Level 87
God Stats
6W - 2L
1,429 SR
Queue Stats
10W - 4L
1,662 Elo+
Party 1
Chaac
Chaac
OThatsTyeSoWave
Chaac
Level 109
God Stats
9W - 5L
1,477 SR
Queue Stats
182W - 202L
1,330 Elo+
Solo
Mercury
Mercury
dcnnybcy
Mercury
Level 89
God Stats
3W - 2L
1,491 SR
Queue Stats
335W - 367L
1,410 Elo+
Solo
Baba Yaga
Baba Yaga
morlifemal
Baba Yaga
Level 59
God Stats
7W - 2L
1,291 SR
Queue Stats
209W - 203L
1,369 Elo+
Solo
Team Averages
Level 90
1,507 SR
1,467 Elo+

VS

Team Averages
Level 94
1,542 SR
1,446 Elo+
Freya
Freya
Blesstingye
Freya
Level 64
God Stats
0W - 9L
1,037 SR
Queue Stats
65W - 86L
1,343 Elo+
Solo
Tsukuyomi
Tsukuyomi
F43U123
Tsukuyomi
Level 126
God Stats
3W - 5L
1,474 SR
Queue Stats
116W - 135L
1,443 Elo+
Solo
Anubis
Anubis
Ripcord1n2
Anubis
Level 89
God Stats
37W - 11L
1,771 SR
Queue Stats
56W - 33L
1,568 Elo+
Solo
Raijin
Raijin
datguyshat
Raijin
Level 85
God Stats
2W - 4L
1,863 SR
Queue Stats
261W - 273L
1,447 Elo+
Solo
Charybdis
Charybdis
mastercamusdc
Charybdis
Level 108
God Stats
36W - 37L
1,568 SR
Queue Stats
311W - 327L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cornamari02
Artemis
15
3 / 1 / 1
9,085
505
13,701
8,637
3,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 0 / 3
8,169
454
6,381
11,552
11,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
4 / 1 / 1
10,118
562
6,438
16,230
13,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mercury
dcnnybcy
Mercury
16
6 / 4 / 1
9,818
545
6,617
16,870
6,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baba Yaga
morlifemal
Baba Yaga
15
1 / 2 / 1
8,806
489
2,963
8,673
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 0
7,543
419
1,586
5,315
2,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
F43U123
Tsukuyomi
12
0 / 1 / 1
7,877
438
4,108
14,706
12,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Ripcord1n2
Anubis
15
4 / 2 / 0
9,285
516
11,769
7,946
4,342
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Raijin
datguyshat
Raijin
15
3 / 7 / 0
9,170
509
10,548
13,113
9,662
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
mastercamusdc
Charybdis
13
0 / 4 / 0
7,364
409
4,663
15,823
6,387
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
14
Kills
8
8
Deaths
14
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
Artemis
Cornamari02
Artemis
3
1
1
3.5
L
Tsukuyomi
F43U123
Tsukuyomi
0
1
1
0.5
W
0
0
3
1.5
W
4
1
1
4.5
L
Anubis
Ripcord1n2
Anubis
4
2
0
2
L
Raijin
datguyshat
Raijin
3
7
0
0.43
W
Mercury
dcnnybcy
Mercury
6
4
1
1.63
L
Charybdis
mastercamusdc
Charybdis
0
4
0
0
W
Baba Yaga
morlifemal
Baba Yaga
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,100
Damage
32,674
61,962
Taken
56,903
39,037
Mitigated
34,841
14,058
Healing
15,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,586
640
0
1,794
5,315
2,083
282
954
4,361
39,848
0
W
Artemis
Cornamari02
Artemis
13,701
4,426
0
1,287
8,637
3,806
766
1,934
6,703
0
74,370
L
Tsukuyomi
F43U123
Tsukuyomi
4,108
413
262
4,903
14,706
12,367
0
4,080
10,626
0
36,124
W
6,381
410
213
1,603
11,552
11,832
170
1,261
10,291
34,643
0
W
6,438
1,204
0
5,929
16,230
13,302
900
8,170
7,587
0
66,739
L
Anubis
Ripcord1n2
Anubis
11,769
113
0
3,588
7,946
4,342
0
2,091
5,855
79,750
0
L
Raijin
datguyshat
Raijin
10,548
752
0
2,356
13,113
9,662
0
0
13,113
67,398
0
W
Mercury
dcnnybcy
Mercury
6,617
3,334
0
4,046
16,870
6,434
26
6,423
10,236
0
86,838
L
Charybdis
mastercamusdc
Charybdis
4,663
1,653
0
2,994
15,823
6,387
61
2,219
13,604
0
60,404
W
Baba Yaga
morlifemal
Baba Yaga
2,963
59
0
980
8,673
3,663
499
5,431
3,242
64,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,996
Gold Earned
41,239
503
Minions Killed
433
0
Camps Cleared
0
1,758,119
Distance Traveled
1,544,927
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,543
419
66
4
0
378,200
0
W
Artemis
9,085
505
123
7
0
319,087
0
L
Tsukuyomi
7,877
438
44
2
0
334,516
0
W
Geb
8,169
454
41
2
0
351,778
0
W
Chaac
10,118
562
123
7
0
336,654
2
L
Anubis
9,285
516
112
6
0
324,596
0
L
Raijin
9,170
509
100
6
0
243,877
0
W
Mercury
9,818
545
120
7
0
378,439
0
L
Charybdis
7,364
409
111
6
0
263,738
0
W
Baba Yaga
8,806
489
96
5
0
372,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role