Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
DarkPanda73
Sol
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,430 Elo+
Party 1
Artio
Artio
Girtruide
Artio
Level 81
God Stats
3W - 3L
1,462 SR
Queue Stats
227W - 311L
1,447 Elo+
Solo
Chaac
Chaac
Mojamato
Chaac
Level 44
God Stats
3W - 1L
1,755 SR
Queue Stats
120W - 118L
1,500 Elo+
Party 4
Janus
Janus
Stallboy
Janus
Level 28
God Stats
4W - 7L
1,485 SR
Queue Stats
52W - 60L
1,468 Elo+
Party 4
Team Averages
Level 61
1,541 SR
1,469 Elo+

VS

Team Averages
Level 84
1,540 SR
1,434 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
CrazyChemist000
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,185 Elo+
Party 2
Cliodhna
Cliodhna
Raffy15032003
Cliodhna
Level 61
God Stats
4W - 2L
1,727 SR
Queue Stats
205W - 204L
1,488 Elo+
Party 3
Hera
Hera
SeSs-homaru--
Hera
Level 122
God Stats
1W - 2L
1,472 SR
Queue Stats
186W - 159L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
5
2 / 0 / 1
4,000
800
1,036
1,836
828
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
1 / 0 / 1
3,374
675
1,071
929
163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
Girtruide
Artio
5
0 / 0 / 1
3,140
628
945
3,474
1,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Mojamato
Chaac
6
0 / 0 / 0
3,475
695
1,301
3,757
1,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
Stallboy
Janus
6
1 / 0 / 0
3,535
707
709
2,442
697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
6
0 / 1 / 0
3,428
686
1,716
2,801
861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
 
Artemis
2
0 / 1 / 0
2,611
522
478
1,101
280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

4
0 / 0 / 0
2,983
597
144
1,553
960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
Raffy15032003
Cliodhna
2
0 / 1 / 0
2,614
523
717
1,566
355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 1 / 0
3,262
652
1,876
2,647
662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
4
Kills
0
0
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
0
1
2.5
L
Kukulkan
 
Kukulkan
0
1
0
0
L
Artemis
 
Artemis
0
1
0
0
L
0
0
0
0
W
1
0
1
1.5
W
Artio
Girtruide
Artio
0
0
1
0.5
W
Chaac
Mojamato
Chaac
0
0
0
0
L
Cliodhna
Raffy15032003
Cliodhna
0
1
0
0
L
0
1
0
0
W
Janus
Stallboy
Janus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,062
Damage
4,931
12,438
Taken
9,668
4,591
Mitigated
3,118
5,503
Healing
2,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
1,036
292
0
931
1,836
828
34
118
1,718
0
7,506
L
Kukulkan
 
Kukulkan
1,716
146
0
500
2,801
861
0
1,239
1,438
17,233
0
L
Artemis
 
Artemis
478
229
0
130
1,101
280
0
454
647
0
5,776
L
144
0
0
233
1,553
960
0
427
1,126
5,488
0
W
1,071
602
0
831
929
163
522
26
903
14,746
0
W
Artio
Girtruide
Artio
945
190
109
1,116
3,474
1,456
0
937
2,537
10,705
0
W
Chaac
Mojamato
Chaac
1,301
170
0
1,795
3,757
1,447
0
1,533
2,224
0
16,703
L
Cliodhna
Raffy15032003
Cliodhna
717
246
0
544
1,566
355
0
284
1,272
0
2,887
L
1,876
206
0
750
2,647
662
0
181
2,460
15,243
0
W
Janus
Stallboy
Janus
709
0
0
721
2,442
697
0
1,122
1,320
15,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,524
Gold Earned
14,898
123
Minions Killed
79
0
Camps Cleared
0
497,018
Distance Traveled
398,482
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
4,000
800
5
1
0
102,836
1
L
Kukulkan
3,428
686
35
7
0
100,112
0
L
Artemis
2,611
522
10
2
0
33,871
0
L
Bacchus
2,983
597
9
2
0
115,827
0
W
Sol
3,374
675
28
6
0
90,382
0
W
Artio
3,140
628
27
5
0
93,935
0
W
Chaac
3,475
695
27
5
0
94,925
1
L
Cliodhna
2,614
523
6
1
0
54,778
0
L
Hera
3,262
652
19
4
0
93,894
2
W
Janus
3,535
707
36
7
0
114,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role