Player Matchup

Ullr
Ullr
DeathMètal
Ullr
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,404 Elo+
Party 2
Guan Yu
Guan Yu
Eggs_n_Bacon23
Guan Yu
Level 94
God Stats
3W - 5L
1,482 SR
Queue Stats
359W - 322L
1,555 Elo+
Solo
Merlin
Merlin
GreasySpoox
Merlin
Level 88
God Stats
2W - 3L
1,850 SR
Queue Stats
332W - 315L
1,504 Elo+
Solo
Kali
Kali
Redfalcon245
Kali
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,454 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
XSUPERKILLER77
Ah Muzen Cab
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,463 Elo+
Solo
Team Averages
Level 84
1,566 SR
1,476 Elo+

VS

Team Averages
Level 90
1,500 SR
1,447 Elo+
Ares
Ares
 
Ares
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Hirronin
Apollo
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 40L
1,364 Elo+
Party 1
Surtr
Surtr
Salvulant
Surtr
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,382 Elo+
Party 1
Guan Yu
Guan Yu
nonconcensus
Guan Yu
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
6,649
665
7,032
8,743
3,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 4 / 1
7,620
762
4,768
12,600
11,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Merlin
15
1 / 2 / 2
7,660
766
15,909
5,478
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 4 / 1
6,858
686
6,683
10,293
5,660
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
XSUPERKILLER77
Ah Muzen Cab
13
1 / 5 / 2
7,150
715
9,141
11,326
4,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
5 / 1 / 14
8,916
892
15,846
11,783
13,902
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
 
Janus
14
3 / 1 / 12
8,249
825
7,369
5,866
2,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Apollo
Hirronin
Apollo
16
5 / 1 / 11
9,585
959
8,914
9,019
4,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
Salvulant
Surtr
14
5 / 2 / 15
8,794
879
8,104
14,258
13,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
nonconcensus
Guan Yu
14
2 / 1 / 13
8,464
846
5,126
14,377
15,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
85
6
Kills
20
20
Deaths
6
9
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
1
14
12
W
Janus
 
Janus
3
1
12
9
L
0
5
3
0.3
L
2
4
1
0.63
L
Merlin
1
2
2
1
W
Apollo
Hirronin
Apollo
5
1
11
10.5
L
2
4
1
0.63
W
Surtr
Salvulant
Surtr
5
2
15
6.25
L
Ah Muzen Cab
XSUPERKILLER77
Ah Muzen Cab
1
5
2
0.4
W
Guan Yu
nonconcensus
Guan Yu
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,533
Damage
45,359
48,440
Taken
55,303
27,990
Mitigated
50,513
12,204
Healing
28,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
15,846
332
326
1,010
11,783
13,902
96
3,430
8,353
22,093
0
W
Janus
 
Janus
7,369
281
900
778
5,866
2,478
989
1,631
4,235
18,208
0
L
7,032
2,289
0
246
8,743
3,665
0
5,276
3,427
0
13,092
L
4,768
502
2,202
3,896
12,600
11,309
0
4,313
8,195
0
7,859
L
Merlin
15,909
431
955
810
5,478
2,569
0
3,114
2,354
32,129
0
W
Apollo
Hirronin
Apollo
8,914
5,676
884
1,694
9,019
4,854
2,617
2,914
6,105
0
26,582
L
6,683
1,858
623
2,463
10,293
5,660
0
5,072
5,185
0
12,618
W
Surtr
Salvulant
Surtr
8,104
2,005
2,152
1,987
14,258
13,730
313
4,098
10,160
241
16,628
L
Ah Muzen Cab
XSUPERKILLER77
Ah Muzen Cab
9,141
2,091
221
788
11,326
4,787
0
5,447
5,853
0
23,369
W
Guan Yu
nonconcensus
Guan Yu
5,126
522
11,526
6,785
14,377
15,549
57
3,836
10,541
0
8,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,937
Gold Earned
44,008
115
Minions Killed
125
0
Camps Cleared
0
826,020
Distance Traveled
1,021,604
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,916
892
15
2
0
204,435
0
W
Janus
8,249
825
23
2
0
189,957
0
L
Ullr
6,649
665
14
1
0
139,252
0
L
Guan Yu
7,620
762
4
0
0
170,161
0
L
Merlin
7,660
766
57
6
0
171,582
0
W
Apollo
9,585
959
53
5
0
190,338
0
L
Kali
6,858
686
3
0
0
171,530
0
W
Surtr
8,794
879
23
2
0
204,063
0
L
Ah Muzen Cab
7,150
715
37
4
0
173,495
0
W
Guan Yu
8,464
846
11
1
0
232,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role