Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Deathpunch689
Amaterasu
Level 55
God Stats
7W - 7L
1,386 SR
Queue Stats
104W - 104L
1,468 Elo+
Party 1
Chernobog
Chernobog
JCeron4
Chernobog
Level 29
God Stats
4W - 3L
1,559 SR
Queue Stats
8W - 7L
1,395 Elo+
Party 3
Raijin
Raijin
JorMuMaHoooE
Raijin
Level 55
God Stats
7W - 5L
1,646 SR
Queue Stats
153W - 142L
1,485 Elo+
Party 1
Kali
Kali
electroems
Kali
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 11L
1,580 Elo+
Party 3
Team Averages
Level 71
1,518 SR
1,486 Elo+

VS

Team Averages
Level 99
1,388 SR
1,489 Elo+
Tsukuyomi
Tsukuyomi
F43U123
Tsukuyomi
Level 126
God Stats
3W - 5L
1,591 SR
Queue Stats
116W - 135L
1,452 Elo+
Solo
Freya
Freya
Once_And_Then
Freya
Level 99
God Stats
9W - 15L
1,419 SR
Queue Stats
176W - 169L
1,533 Elo+
Solo
Thor
Thor
TrawAlmighty
Thor
Level 109
God Stats
5W - 10L
1,356 SR
Queue Stats
327W - 326L
1,466 Elo+
Party 2
Janus
Janus
Wkey_Gunnar_Yt
Janus
Level 44
God Stats
0W - 4L
1,168 SR
Queue Stats
86W - 78L
1,492 Elo+
Solo
Hades
Hades
thatkidjuice14
Hades
Level 116
God Stats
12W - 8L
1,403 SR
Queue Stats
473W - 464L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
3 / 1 / 9
7,967
613
5,905
9,680
9,823
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Deathpunch689
Amaterasu
11
0 / 3 / 0
6,227
479
3,356
12,391
7,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
JCeron4
Chernobog
12
2 / 2 / 8
7,160
551
8,864
9,474
3,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
14
4 / 2 / 4
8,456
650
10,634
9,435
3,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
11 / 1 / 2
8,644
665
7,073
11,860
4,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
F43U123
Tsukuyomi
10
1 / 5 / 2
6,915
532
5,970
13,843
10,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 6 / 0
6,876
529
6,565
10,795
4,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
4 / 3 / 3
7,974
613
6,622
11,052
4,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 5 / 3
6,893
530
6,437
9,630
3,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
2 / 1 / 1
7,707
593
7,486
10,970
5,801
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
20
Kills
9
9
Deaths
20
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
3
1
9
7.5
W
Amaterasu
Deathpunch689
Amaterasu
0
3
0
0
L
Tsukuyomi
F43U123
Tsukuyomi
1
5
2
0.4
W
Chernobog
JCeron4
Chernobog
2
2
8
3
W
Raijin
4
2
4
3
L
2
6
0
0.33
L
4
3
3
1.83
L
0
5
3
0.3
W
11
1
2
12
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,832
Damage
33,080
52,840
Taken
56,290
29,515
Mitigated
28,428
15,040
Healing
15,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
5,905
2,311
0
2,835
9,680
9,823
187
3,154
6,260
17,561
0
W
Amaterasu
Deathpunch689
Amaterasu
3,356
1,320
0
4,857
12,391
7,537
0
7,016
5,344
0
39,658
L
Tsukuyomi
F43U123
Tsukuyomi
5,970
881
236
3,746
13,843
10,438
0
5,366
8,477
0
23,966
W
Chernobog
JCeron4
Chernobog
8,864
6,177
0
2,554
9,474
3,645
760
2,677
6,607
0
57,676
W
Raijin
10,634
901
0
222
9,435
3,666
0
4,247
4,994
68,285
0
L
6,565
1,850
0
2,652
10,795
4,366
200
921
9,874
40,116
0
L
6,622
1,819
0
750
11,052
4,418
0
2,828
8,224
0
51,583
L
6,437
551
0
1,660
9,630
3,405
220
4,616
5,014
48,753
0
W
7,073
2,921
0
4,572
11,860
4,844
716
2,589
9,147
0
43,521
L
7,486
1,024
20
6,769
10,970
5,801
719
2,808
8,162
59,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,454
Gold Earned
36,365
335
Minions Killed
342
0
Camps Cleared
0
1,260,267
Distance Traveled
1,285,583
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,967
613
13
1
0
248,044
3
W
Amaterasu
6,227
479
60
5
0
235,023
0
L
Tsukuyomi
6,915
532
23
2
0
268,181
0
W
Chernobog
7,160
551
89
7
0
242,671
2
W
Raijin
8,456
650
117
9
0
240,497
2
L
Freya
6,876
529
63
5
0
227,767
0
L
Thor
7,974
613
90
7
0
296,353
0
L
Janus
6,893
530
77
6
0
253,244
2
W
Kali
8,644
665
56
4
0
294,032
1
L
Hades
7,707
593
89
7
0
240,038
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role