Player Matchup

Sol
Sol
 
Sol
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
APPLYILLNESS
Neith
Level 49
God Stats
5W - 5L
1,728 SR
Queue Stats
182W - 193L
1,522 Elo+
Solo
Odin
Odin
Snythy
Odin
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 54L
1,534 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
aakashii
Ah Muzen Cab
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,643 Elo+
Solo
Atlas
Atlas
darklio20
Atlas
Level 126
God Stats
4W - 10L
1,303 SR
Queue Stats
750W - 741L
1,497 Elo+
Solo
Team Averages
Level 92
1,506 SR
1,539 Elo+

VS

Team Averages
Level 101
1,531 SR
1,545 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Agent_Yepez
Janus
Level 143
God Stats
2W - 1L
1,354 SR
Queue Stats
50W - 48L
1,480 Elo+
Party 1
Shiva
Shiva
MOLKXE
Shiva
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,716 Elo+
Party 1
Hercules
Hercules
mravrgejoe1429
Hercules
Level 126
God Stats
3W - 0L
1,763 SR
Queue Stats
53W - 44L
1,586 Elo+
Solo
Fenrir
Fenrir
vlonewill
Fenrir
Level 89
God Stats
5W - 6L
1,536 SR
Queue Stats
705W - 655L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 2 / 6
6,150
1,230
7,091
4,235
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 0 / 4
6,949
1,390
4,941
3,233
1,188
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odin
Snythy
Odin
11
2 / 2 / 6
5,841
1,168
5,396
5,964
5,324
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
aakashii
Ah Muzen Cab
10
1 / 1 / 4
5,420
1,084
4,042
4,683
1,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Atlas
darklio20
Atlas
5
0 / 0 / 0
4,396
879
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
0 / 1 / 4
5,411
1,082
3,977
3,024
1,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
2 / 3 / 0
5,839
1,168
3,570
4,529
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
MOLKXE
Shiva
10
1 / 1 / 4
5,578
1,116
4,520
5,059
3,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
10
1 / 1 / 3
5,494
1,099
2,708
7,043
6,352
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fenrir
vlonewill
Fenrir
9
1 / 2 / 3
5,417
1,083
2,361
5,009
4,029
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
8
Kills
5
5
Deaths
8
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
2
6
2.5
W
The Morrigan
 
The Morrigan
0
1
4
2
L
3
0
4
5
W
2
3
0
0.67
W
Shiva
MOLKXE
Shiva
1
1
4
3
L
Odin
Snythy
Odin
2
2
6
2.5
L
Ah Muzen Cab
aakashii
Ah Muzen Cab
1
1
4
3
L
Atlas
darklio20
Atlas
0
0
0
0
W
Hercules
1
1
3
2.5
W
Fenrir
vlonewill
Fenrir
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,470
Damage
17,136
18,115
Taken
24,664
9,462
Mitigated
17,076
6,825
Healing
7,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,091
2,132
424
579
4,235
1,389
0
1,159
2,901
14,024
0
W
The Morrigan
 
The Morrigan
3,977
252
375
453
3,024
1,326
0
1,145
1,879
8,549
0
L
4,941
1,893
212
2,086
3,233
1,188
0
1,466
1,767
0
18,907
W
3,570
52
127
52
4,529
1,668
0
1,027
3,502
13,737
0
W
Shiva
MOLKXE
Shiva
4,520
515
1,097
417
5,059
3,701
0
3,072
1,987
0
5,655
L
Odin
Snythy
Odin
5,396
574
542
1,796
5,964
5,324
0
2,363
3,050
5,196
4,830
L
Ah Muzen Cab
aakashii
Ah Muzen Cab
4,042
1,370
263
923
4,683
1,561
0
2,559
1,995
0
6,453
L
Atlas
darklio20
Atlas
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
2,708
427
1,459
2,144
7,043
6,352
0
2,700
4,343
0
6,593
W
Fenrir
vlonewill
Fenrir
2,361
438
557
483
5,009
4,029
0
1,590
3,419
0
4,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,756
Gold Earned
27,739
61
Minions Killed
62
0
Camps Cleared
0
442,244
Distance Traveled
575,885
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,150
1,230
22
4
0
97,378
0
W
The Morrigan
5,411
1,082
15
3
0
96,309
0
L
Neith
6,949
1,390
29
6
0
129,311
0
W
Janus
5,839
1,168
25
5
0
92,665
0
W
Shiva
5,578
1,116
7
1
0
130,484
0
L
Odin
5,841
1,168
8
2
0
117,427
0
L
Ah Muzen Cab
5,420
1,084
2
0
0
98,128
0
L
Atlas
4,396
879
0
0
0
0
0
W
Hercules
5,494
1,099
5
1
0
128,989
0
W
Fenrir
5,417
1,083
10
2
0
127,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role