Player Matchup

Freya
Freya
Crittir
Freya
Level 8
God Stats
2W - 1L
1,310 SR
Queue Stats
2W - 2L
1,522 Elo+
Party 1
Ares
Ares
Eneskilic5667
Ares
Level 68
God Stats
8W - 3L
1,532 SR
Queue Stats
85W - 52L
1,593 Elo+
Party 1
Baron Samedi
Baron Samedi
osas1738
Baron Samedi
Level 98
God Stats
7W - 3L
1,523 SR
Queue Stats
94W - 81L
1,520 Elo+
Party 1
Team Averages
Level 58
1,455 SR
1,545 Elo+

VS

Team Averages
Level 85
1,538 SR
1,510 Elo+
Baron Samedi
Baron Samedi
SorryEyeSuck
Baron Samedi
Level 46
God Stats
111W - 87L
1,580 SR
Queue Stats
487W - 492L
1,572 Elo+
Solo
Artemis
Artemis
WhyYouFeedMe
Artemis
Level 141
God Stats
6W - 10L
1,534 SR
Queue Stats
637W - 640L
1,491 Elo+
Solo
Bakasura
Bakasura
dauntlessx2
Bakasura
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 53L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Crittir
Freya
14
2 / 3 / 3
11,407
713
9,103
13,772
7,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
4 / 2 / 6
12,492
781
11,646
18,074
24,556
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
osas1738
Baron Samedi
15
5 / 5 / 4
12,262
766
17,054
16,836
12,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SorryEyeSuck
Baron Samedi
15
4 / 3 / 6
11,915
745
12,009
11,411
12,297
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
WhyYouFeedMe
Artemis
15
1 / 4 / 8
11,758
735
13,031
17,139
6,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
dauntlessx2
Bakasura
16
5 / 4 / 4
12,273
767
9,219
16,086
8,202
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
11
Kills
10
10
Deaths
11
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Freya
Crittir
Freya
2
3
3
1.17
W
4
2
6
3.5
L
Baron Samedi
SorryEyeSuck
Baron Samedi
4
3
6
2.33
L
Artemis
WhyYouFeedMe
Artemis
1
4
8
1.25
L
Bakasura
dauntlessx2
Bakasura
5
4
4
1.75
W
Baron Samedi
osas1738
Baron Samedi
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,803
Damage
34,259
48,682
Taken
44,636
44,367
Mitigated
27,217
11,816
Healing
14,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Crittir
Freya
9,103
2,029
0
3,931
13,772
7,144
1,213
4,739
8,913
45,377
0
W
11,646
2,166
0
1,608
18,074
24,556
288
3,562
14,172
30,995
0
L
Baron Samedi
SorryEyeSuck
Baron Samedi
12,009
1,013
1,372
5,319
11,411
12,297
117
9,802
1,375
36,905
0
L
Artemis
WhyYouFeedMe
Artemis
13,031
5,689
0
5,342
17,139
6,718
1,037
14,333
2,660
0
54,789
L
Bakasura
dauntlessx2
Bakasura
9,219
6,189
0
2,345
16,086
8,202
765
13,560
2,246
0
35,390
W
Baron Samedi
osas1738
Baron Samedi
17,054
361
1,482
4,795
16,836
12,667
522
4,000
12,708
61,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,161
Gold Earned
35,946
172
Minions Killed
164
0
Camps Cleared
0
811,740
Distance Traveled
776,397
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,407
713
88
6
0
272,150
0
W
Ares
12,492
781
22
1
0
293,478
0
L
Baron Samedi
11,915
745
33
2
0
202,406
0
L
Artemis
11,758
735
85
5
0
258,679
0
L
Bakasura
12,273
767
46
3
0
315,312
0
W
Baron Samedi
12,262
766
62
4
0
246,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role