Player Matchup

Chaac
Chaac
CajuNxRagezZ
Chaac
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
384W - 370L
1,564 Elo+
Party 1
Artemis
Artemis
Chaddiffer
Artemis
Level 100
God Stats
17W - 17L
1,609 SR
Queue Stats
185W - 184L
1,591 Elo+
Party 1
Set
Set
FueledByWrath
Set
Level 29
God Stats
0W - 2L
1,333 SR
Queue Stats
206W - 158L
1,616 Elo+
Party 1
Ra
Ra
KXzeddpro
Ra
Level 109
God Stats
55W - 44L
1,588 SR
Queue Stats
341W - 304L
1,486 Elo+
Solo
Sylvanus
Sylvanus
drukano3
Sylvanus
Level 148
God Stats
18W - 16L
1,589 SR
Queue Stats
366W - 312L
1,526 Elo+
Solo
Team Averages
Level 102
1,524 SR
1,557 Elo+

VS

Team Averages
Level 61
1,596 SR
1,536 Elo+
Thor
Thor
ADesertMouse
Thor
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 41L
1,598 Elo+
Solo
Atlas
Atlas
BerZerk04
Atlas
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 123L
1,525 Elo+
Party 2
Cernunnos
Cernunnos
ExpletoryShip50
Cernunnos
Level 60
God Stats
7W - 9L
1,589 SR
Queue Stats
58W - 62L
1,495 Elo+
Party 2
Olorun
Olorun
ToothpasteNOJ
Olorun
Level 133
God Stats
10W - 4L
1,702 SR
Queue Stats
310W - 268L
1,520 Elo+
Party 2
Bellona
Bellona
TopNikeNA
Bellona
Level 28
God Stats
15W - 10L
1,690 SR
Queue Stats
54W - 51L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,546
555
6,030
11,544
7,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Chaddiffer
Artemis
9
1 / 3 / 0
5,458
546
4,920
7,297
2,287
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 0
5,801
580
3,144
8,354
3,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 2 / 1
6,067
607
3,517
4,846
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
drukano3
Sylvanus
8
0 / 0 / 2
5,543
554
2,620
6,720
4,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 1
7,326
733
5,372
7,218
3,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Atlas
BerZerk04
Atlas
8
1 / 1 / 0
5,442
544
3,545
6,502
4,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
ExpletoryShip50
Cernunnos
11
1 / 1 / 2
6,072
607
1,915
6,303
2,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 2
6,755
676
6,809
6,670
2,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
TopNikeNA
Bellona
11
1 / 0 / 2
6,520
652
7,600
10,289
7,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
3
Kills
9
9
Deaths
3
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
W
Atlas
BerZerk04
Atlas
1
1
0
1
L
0
2
2
0.5
L
Artemis
Chaddiffer
Artemis
1
3
0
0.33
W
Cernunnos
ExpletoryShip50
Cernunnos
1
1
2
2
L
1
2
0
0.5
L
1
2
1
0.75
W
1
1
2
2
W
Bellona
TopNikeNA
Bellona
1
0
2
2
L
Sylvanus
drukano3
Sylvanus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,231
Damage
25,241
38,761
Taken
36,982
19,163
Mitigated
19,203
10,959
Healing
18,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,372
1,419
0
5,256
7,218
3,008
0
432
6,732
0
65,354
W
Atlas
BerZerk04
Atlas
3,545
1,214
119
1,977
6,502
4,307
0
2,043
4,397
13,690
0
L
6,030
1,207
0
3,132
11,544
7,531
0
1,264
10,280
0
36,994
L
Artemis
Chaddiffer
Artemis
4,920
1,823
0
2,483
7,297
2,287
0
310
6,987
0
38,379
W
Cernunnos
ExpletoryShip50
Cernunnos
1,915
774
0
2,524
6,303
2,170
0
474
5,829
0
38,721
L
3,144
1,221
0
948
8,354
3,252
0
1,829
6,525
0
42,487
L
3,517
505
267
1,622
4,846
1,968
0
3,119
1,727
51,792
0
W
6,809
4,713
138
3,748
6,670
2,627
0
2,297
4,211
63,044
0
W
Bellona
TopNikeNA
Bellona
7,600
2,879
0
5,014
10,289
7,091
0
502
9,676
0
49,798
L
Sylvanus
drukano3
Sylvanus
2,620
689
312
2,195
6,720
4,125
0
3,832
2,888
18,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,415
Gold Earned
32,115
317
Minions Killed
388
0
Camps Cleared
0
1,040,396
Distance Traveled
1,069,882
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,326
733
95
10
0
237,537
2
W
Atlas
5,442
544
17
2
0
231,971
4
L
Chaac
5,546
555
63
6
0
213,367
0
L
Artemis
5,458
546
68
7
0
168,927
2
W
Cernunnos
6,072
607
77
8
0
186,035
0
L
Set
5,801
580
75
8
0
248,622
0
L
Ra
6,067
607
87
9
0
213,488
0
W
Olorun
6,755
676
115
12
0
194,587
1
W
Bellona
6,520
652
84
8
0
219,752
3
L
Sylvanus
5,543
554
24
2
0
195,992
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role