Player Matchup

Cthulhu
Cthulhu
VinDieselThe1st
Cthulhu
Level 63
God Stats
23W - 25L
1,483 SR
Queue Stats
35W - 43L
1,396 Elo+
Party 3
Ne Zha
Ne Zha
Vladmeerpoopin72
Ne Zha
Level 117
God Stats
13W - 16L
1,508 SR
Queue Stats
580W - 551L
1,432 Elo+
Solo
Anhur
Anhur
blended12
Anhur
Level 47
God Stats
6W - 2L
1,904 SR
Queue Stats
95W - 108L
1,481 Elo+
Party 3
Thoth
Thoth
callumyates02
Thoth
Level 76
God Stats
14W - 11L
1,540 SR
Queue Stats
56W - 41L
1,513 Elo+
Party 3
Mercury
Mercury
tylernator0208
Mercury
Level 68
God Stats
3W - 3L
1,579 SR
Queue Stats
77W - 70L
1,529 Elo+
Party 3
Team Averages
Level 74
1,603 SR
1,470 Elo+

VS

Team Averages
Level 96
1,539 SR
1,502 Elo+
Ymir
Ymir
D0NDI
Ymir
Level 87
God Stats
5W - 2L
1,656 SR
Queue Stats
171W - 169L
1,531 Elo+
Solo
Scylla
Scylla
RecklezZ-btw
Scylla
Level 98
God Stats
2W - 2L
1,467 SR
Queue Stats
139W - 122L
1,556 Elo+
Party 2
Martichoras
Martichoras
nemmesisss
Martichoras
Level 123
God Stats
20W - 9L
1,598 SR
Queue Stats
584W - 590L
1,437 Elo+
Party 1
Tiamat
Tiamat
tijdgeest
Tiamat
Level 85
God Stats
3W - 2L
1,463 SR
Queue Stats
139W - 127L
1,541 Elo+
Party 2
Maman Brigitte
Maman Brigitte
ymapalympa
Maman Brigitte
Level 87
God Stats
15W - 10L
1,510 SR
Queue Stats
359W - 373L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 3
4,984
453
1,768
5,726
4,548
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 3 / 1
5,945
540
7,264
10,023
3,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
blended12
Anhur
11
2 / 2 / 3
6,807
619
6,864
7,510
3,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 5 / 1
6,014
547
4,251
8,710
3,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 3 / 2
7,159
651
6,645
10,145
3,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
D0NDI
Ymir
11
1 / 0 / 7
6,474
589
4,766
10,909
7,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
13
5 / 2 / 4
7,812
710
8,330
6,391
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
nemmesisss
Martichoras
10
2 / 2 / 0
6,005
546
3,873
7,072
2,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
tijdgeest
Tiamat
12
0 / 3 / 2
6,926
630
3,560
6,514
3,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maman Brigitte
ymapalympa
Maman Brigitte
13
5 / 3 / 3
7,797
709
8,343
12,339
4,611
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
10
Kills
13
13
Deaths
10
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
D0NDI
Ymir
1
0
7
4.5
W
Scylla
5
2
4
3.5
L
0
0
3
1.5
L
2
3
1
0.83
L
Anhur
blended12
Anhur
2
2
3
1.75
L
1
5
1
0.3
W
Martichoras
nemmesisss
Martichoras
2
2
0
1
W
Tiamat
tijdgeest
Tiamat
0
3
2
0.33
L
5
3
2
2
W
Maman Brigitte
ymapalympa
Maman Brigitte
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,792
Damage
28,872
42,114
Taken
43,225
18,086
Mitigated
20,664
6,167
Healing
12,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
D0NDI
Ymir
4,766
1,837
0
2,678
10,909
7,854
0
1,612
9,141
18,665
0
W
Scylla
8,330
534
0
2,004
6,391
2,022
0
1,966
4,287
49,556
0
L
1,768
0
0
2,074
5,726
4,548
0
4,647
800
10,119
0
L
7,264
1,259
0
1,209
10,023
3,546
0
4,393
5,574
213
32,931
L
Anhur
blended12
Anhur
6,864
3,468
0
2,159
7,510
3,005
793
3,522
3,984
0
41,269
L
4,251
477
0
475
8,710
3,142
0
5,395
3,020
37,692
0
W
Martichoras
nemmesisss
Martichoras
3,873
716
0
1,003
7,072
2,182
0
0
7,072
0
41,989
W
Tiamat
tijdgeest
Tiamat
3,560
456
0
2,098
6,514
3,995
102
1,264
5,212
43,568
0
L
6,645
3,845
0
250
10,145
3,845
0
6,212
3,737
0
44,688
W
Maman Brigitte
ymapalympa
Maman Brigitte
8,343
669
0
4,899
12,339
4,611
0
1,002
11,281
66,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,909
Gold Earned
35,014
288
Minions Killed
371
0
Camps Cleared
0
1,099,969
Distance Traveled
1,129,350
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,474
589
26
2
0
227,244
4
W
Scylla
7,812
710
99
9
0
210,536
0
L
Cthulhu
4,984
453
16
1
0
159,001
0
L
Ne Zha
5,945
540
39
4
0
230,606
5
L
Anhur
6,807
619
77
7
0
215,714
0
L
Thoth
6,014
547
80
7
0
223,148
0
W
Martichoras
6,005
546
65
6
0
220,758
0
W
Tiamat
6,926
630
89
8
0
195,539
0
L
Mercury
7,159
651
76
7
0
271,500
0
W
Maman Brigitte
7,797
709
92
8
0
275,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role