Player Matchup

Shiva
Shiva
GoldNut
Shiva
Level 87
God Stats
1W - 1L
1,579 SR
Queue Stats
250W - 232L
1,555 Elo+
Party 3
Horus
Horus
Joryde
Horus
Level 121
God Stats
1W - 3L
1,500 SR
Queue Stats
217W - 228L
1,516 Elo+
Solo
Danzaburou
Danzaburou
Mimboo
Danzaburou
Level 50
God Stats
6W - 5L
1,498 SR
Queue Stats
258W - 259L
1,493 Elo+
Party 3
Arachne
Arachne
SmachnoDrist
Arachne
Level 29
God Stats
3W - 2L
1,684 SR
Queue Stats
127W - 134L
1,494 Elo+
Party 3
Chaac
Chaac
dreamgirlNOT
Chaac
Level 107
God Stats
2W - 1L
2,036 SR
Queue Stats
31W - 45L
1,358 Elo+
Solo
Team Averages
Level 79
1,659 SR
1,483 Elo+

VS

Team Averages
Level 121
1,655 SR
1,446 Elo+
Mulan
Mulan
Knakers
Mulan
Level 124
God Stats
1W - 0L
1,692 SR
Queue Stats
9W - 10L
1,487 Elo+
Party 1
Raijin
Raijin
Ric051297
Raijin
Level 88
God Stats
5W - 7L
1,466 SR
Queue Stats
143W - 161L
1,469 Elo+
Solo
Ne Zha
Ne Zha
VatakatMazafaka
Ne Zha
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,487 Elo+
Party 1
Terra
Terra
Waaaaaler
Terra
Level 123
God Stats
6W - 0L
1,961 SR
Queue Stats
307W - 318L
1,390 Elo+
Party 2
Ah Puch
Ah Puch
XistenZ89
Ah Puch
Level 141
God Stats
11W - 5L
1,655 SR
Queue Stats
311W - 312L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
GoldNut
Shiva
19
8 / 5 / 4
11,110
794
21,921
18,827
27,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Horus
Joryde
Horus
5
0 / 0 / 0
6,768
483
0
1,086
210
Danzaburou
Mimboo
Danzaburou
18
3 / 3 / 7
9,918
708
10,642
9,910
4,603
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
SmachnoDrist
Arachne
13
0 / 7 / 3
8,117
580
7,021
13,790
13,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
5 / 6 / 6
10,528
752
17,581
19,072
25,649
Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Knakers
Mulan
18
4 / 3 / 15
10,673
762
10,032
25,269
32,256
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Raijin
Ric051297
Raijin
17
6 / 4 / 9
10,499
750
13,520
12,114
7,997
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

18
6 / 4 / 10
10,943
782
12,658
17,896
11,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Terra
Waaaaaler
Terra
18
2 / 3 / 14
10,219
730
3,134
15,699
18,933
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ah Puch
XistenZ89
Ah Puch
17
3 / 4 / 14
10,709
765
14,691
12,979
7,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
83
16
Kills
21
21
Deaths
18
20
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Shiva
GoldNut
Shiva
8
5
4
2
L
Horus
Joryde
Horus
0
0
0
0
W
Mulan
Knakers
Mulan
4
3
15
3.83
L
Danzaburou
Mimboo
Danzaburou
3
3
7
2.17
W
Raijin
Ric051297
Raijin
6
4
9
2.63
L
Arachne
SmachnoDrist
Arachne
0
7
3
0.21
W
6
4
10
2.75
W
Terra
Waaaaaler
Terra
2
3
14
3
W
Ah Puch
XistenZ89
Ah Puch
3
4
14
2.5
L
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,165
Damage
54,035
62,685
Taken
83,957
71,625
Mitigated
77,457
14,242
Healing
36,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
GoldNut
Shiva
21,921
927
1,760
4,159
18,827
27,446
354
8,914
9,913
0
39,291
L
Horus
Joryde
Horus
0
0
0
5
1,086
210
0
54
1,032
0
0
W
Mulan
Knakers
Mulan
10,032
1,027
837
7,624
25,269
32,256
694
0
24,820
3,319
20,080
L
Danzaburou
Mimboo
Danzaburou
10,642
1,203
1,028
2,566
9,910
4,603
1,072
5,617
4,293
0
25,277
W
Raijin
Ric051297
Raijin
13,520
2,188
1,132
1,171
12,114
7,997
2,840
0
11,624
29,579
0
L
Arachne
SmachnoDrist
Arachne
7,021
4,955
0
444
13,790
13,717
340
6,761
7,029
0
9,915
W
12,658
2,070
2,008
3,884
17,896
11,192
1,780
0
17,103
0
39,303
W
Terra
Waaaaaler
Terra
3,134
626
10,700
5,201
15,699
18,933
1,000
0
15,546
8,995
0
W
Ah Puch
XistenZ89
Ah Puch
14,691
613
1,275
2,950
12,979
7,079
866
0
12,786
37,404
0
L
17,581
1,245
395
3,885
19,072
25,649
118
11,515
7,557
0
34,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,441
Gold Earned
53,043
109
Minions Killed
182
0
Camps Cleared
0
930,214
Distance Traveled
1,144,216
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
11,110
794
27
2
0
258,287
0
L
Horus
6,768
483
0
0
0
2,059
0
W
Mulan
10,673
762
29
2
0
220,138
0
L
Danzaburou
9,918
708
34
2
0
263,823
0
W
Raijin
10,499
750
45
3
0
211,369
0
L
Arachne
8,117
580
12
1
0
169,938
0
W
Ne Zha
10,943
782
45
3
0
239,455
0
W
Terra
10,219
730
18
1
0
238,923
0
W
Ah Puch
10,709
765
45
3
0
234,331
0
L
Chaac
10,528
752
36
3
0
236,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role