Player Matchup

Raijin
Raijin
Bronze III
EnTuJetaMajo
Raijin
Bronze III
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 1L
1,500 MMR
Party 2
Chaac
Chaac
Bronze III
GodlyCapibara
Chaac
Bronze III
Level 141
God Stats
1W - 0L
1,631 SR
Queue Stats
8W - 3L
1,496 MMR
Party 2
Anhur
Anhur
Bronze IV
misterjamingx706
Anhur
Bronze IV
Level 143
God Stats
2W - 1L
1,584 SR
Queue Stats
8W - 3L
1,554 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 116
1,572 SR
1,517 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,570 SR
1,486 MMR
Mulan
Mulan
Gold V
KVMVDEVA
Mulan
Gold V
Level 107
God Stats
4W - 6L
1,516 SR
Queue Stats
311W - 362L
1,366 MMR
Solo
Ne Zha
Ne Zha
Gold I
SirKhan75
Ne Zha
Gold I
Level 153
God Stats
118W - 72L
1,604 SR
Queue Stats
235W - 221L
1,633 MMR
Party 1
Tiamat
Tiamat
Platinum V
hadouchdanlegame
Tiamat
Platinum V
Level 157
God Stats
176W - 133L
1,589 SR
Queue Stats
1,838W - 1,870L
1,460 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
7 / 2 / 9
11,607
893
16,167
11,418
5,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 0 / 13
10,686
822
11,508
13,613
14,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
6 / 1 / 10
11,460
882
12,259
10,900
5,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AphroditeAchillesBacchusThothPersephone

VS

Bans
XbalanqueHorusHachimanGuan YuShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
KVMVDEVA
Mulan
11
2 / 7 / 0
9,296
715
9,891
17,201
15,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
SirKhan75
Ne Zha
11
1 / 5 / 1
8,748
673
6,503
13,638
11,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

13
0 / 4 / 1
9,267
713
7,876
12,348
7,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
16
Kills
3
3
Deaths
16
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Raijin
7
2
9
5.75
W
3
0
13
9.5
L
Mulan
KVMVDEVA
Mulan
2
7
0
0.29
L
Ne Zha
SirKhan75
Ne Zha
1
5
1
0.3
L
0
4
1
0.13
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,934
Damage
24,270
35,931
Taken
43,187
25,423
Mitigated
34,962
14,167
Healing
4,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
16,167
973
0
2,625
11,418
5,777
682
2,190
8,450
68,771
0
W
11,508
2,380
0
6,604
13,613
14,467
196
2,891
9,620
0
28,014
L
Mulan
KVMVDEVA
Mulan
9,891
851
0
1,342
17,201
15,983
0
4,875
10,802
0
16,432
L
Ne Zha
SirKhan75
Ne Zha
6,503
213
0
1,127
13,638
11,008
237
5,379
7,562
82
22,368
L
7,876
417
0
1,758
12,348
7,971
644
4,769
6,657
48,445
0
W
12,259
8,044
0
4,938
10,900
5,179
1,871
2,075
8,108
0
55,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,753
Gold Earned
27,311
187
Minions Killed
127
0
Camps Cleared
0
722,790
Distance Traveled
701,295
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,607
893
85
7
0
230,011
0
W
Chaac
10,686
822
27
2
0
271,583
0
L
Mulan
9,296
715
14
1
0
225,438
4
L
Ne Zha
8,748
673
13
1
0
237,301
4
L
Tiamat
9,267
713
100
8
0
238,556
0
W
Anhur
11,460
882
75
6
0
221,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role