Player Matchup

Jing Wei
Jing Wei
AFoxbetweenLylat
Jing Wei
Level 25
God Stats
3W - 2L
1,534 SR
Queue Stats
50W - 45L
1,471 Elo+
Party 1
Bastet
Bastet
Gladara
Bastet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,568 Elo+
Party 1
The Morrigan
The Morrigan
LemonKingIV
The Morrigan
Level 67
God Stats
3W - 4L
1,622 SR
Queue Stats
52W - 45L
1,475 Elo+
Party 1
Team Averages
Level 36
1,552 SR
1,505 Elo+

VS

Team Averages
Level 113
1,570 SR
1,468 Elo+
Cupid
Cupid
Fabkd
Cupid
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 70L
1,430 Elo+
Solo
Discordia
Discordia
Miicheey
Discordia
Level 104
God Stats
10W - 2L
1,624 SR
Queue Stats
31W - 23L
1,485 Elo+
Party 2
Tyr
Tyr
Silezz
Tyr
Level 106
God Stats
28W - 18L
1,587 SR
Queue Stats
31W - 22L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 3
9,668
744
6,341
13,182
4,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
Gladara
Bastet
12
4 / 4 / 5
9,652
742
9,588
11,913
4,840
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
LemonKingIV
The Morrigan
12
1 / 5 / 6
9,452
727
6,298
8,919
3,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Fabkd
Cupid
14
7 / 3 / 3
11,681
899
8,407
11,407
3,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Miicheey
Discordia
14
3 / 3 / 7
10,314
793
13,829
7,708
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tyr
Silezz
Tyr
13
1 / 3 / 9
10,260
789
7,904
13,538
11,442
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
9
Kills
11
12
Deaths
9
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
3
3
1.83
W
Cupid
Fabkd
Cupid
7
3
3
2.83
L
Bastet
Gladara
Bastet
4
4
5
1.63
L
The Morrigan
LemonKingIV
The Morrigan
1
5
6
0.8
W
Discordia
Miicheey
Discordia
3
3
7
2.17
W
Tyr
Silezz
Tyr
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,227
Damage
30,140
34,014
Taken
32,653
12,693
Mitigated
17,623
2,865
Healing
9,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,341
4,721
0
1,804
13,182
4,526
0
5,882
7,300
0
26,677
W
Cupid
Fabkd
Cupid
8,407
4,032
356
4,167
11,407
3,753
2,100
1,379
9,890
0
58,661
L
Bastet
Gladara
Bastet
9,588
3,972
0
554
11,913
4,840
0
4,964
6,949
0
13,775
L
The Morrigan
LemonKingIV
The Morrigan
6,298
747
0
507
8,919
3,327
0
3,308
5,236
34,997
0
W
Discordia
Miicheey
Discordia
13,829
365
0
449
7,708
2,428
413
2,577
4,965
56,011
0
W
Tyr
Silezz
Tyr
7,904
843
0
4,376
13,538
11,442
266
2,664
10,720
1,593
27,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,772
Gold Earned
32,255
116
Minions Killed
182
0
Camps Cleared
0
669,964
Distance Traveled
692,429
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,668
744
41
3
0
221,374
0
W
Cupid
11,681
899
69
5
0
222,659
1
L
Bastet
9,652
742
7
1
0
244,411
1
L
The Morrigan
9,452
727
68
5
0
204,179
0
W
Discordia
10,314
793
71
5
0
227,299
1
W
Tyr
10,260
789
42
3
0
242,471
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role