Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
El Casa DINO
Martichoras
Level 76
God Stats
25W - 19L
1,596 SR
Queue Stats
354W - 348L
1,536 Elo+
Party 2
Thor
Thor
SpikeeSpiegel
Thor
Level 99
God Stats
19W - 11L
1,709 SR
Queue Stats
543W - 509L
1,537 Elo+
Solo
King Arthur
King Arthur
Stanoouu07
King Arthur
Level 140
God Stats
4W - 14L
1,263 SR
Queue Stats
393W - 396L
1,500 Elo+
Party 2
Ganesha
Ganesha
candy1972
Ganesha
Level 160
God Stats
2W - 3L
1,590 SR
Queue Stats
427W - 401L
1,512 Elo+
Party 2
Team Averages
Level 116
1,532 SR
1,517 Elo+

VS

Team Averages
Level 50
1,518 SR
1,557 Elo+
King Arthur
King Arthur
BranzaDelaco
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,500 Elo+
Party 1
Charybdis
Charybdis
Mihai0123
Charybdis
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Octaflower
Kuzenbo
Level 48
God Stats
1W - 1L
1,541 SR
Queue Stats
2W - 2L
1,726 Elo+
Solo
Loki
Loki
SitlerHucks
Loki
Level 128
God Stats
2W - 1L
1,817 SR
Queue Stats
367W - 340L
1,535 Elo+
Solo
He Bo
He Bo
SkyCorpse
He Bo
Level 36
God Stats
2W - 3L
1,232 SR
Queue Stats
80W - 84L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
4 / 1 / 0
6,726
673
7,429
5,746
4,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Martichoras
El Casa DINO
Martichoras
11
1 / 0 / 0
5,856
586
2,301
4,000
1,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 0 / 2
6,110
611
2,259
7,404
2,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Stanoouu07
King Arthur
11
3 / 1 / 2
6,868
687
7,140
11,514
10,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
candy1972
Ganesha
10
0 / 1 / 5
5,892
589
2,913
7,268
5,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BranzaDelaco
King Arthur
10
1 / 4 / 0
5,738
574
7,241
11,213
9,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Mihai0123
Charybdis
9
0 / 2 / 1
5,109
511
2,677
8,196
2,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Kuzenbo
Octaflower
Kuzenbo
7
0 / 2 / 2
4,705
471
1,936
6,577
6,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 2 / 0
5,649
565
2,648
7,640
2,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
SkyCorpse
He Bo
9
0 / 1 / 0
5,020
502
3,217
5,360
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
11
Kills
3
3
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
1
0
4
L
King Arthur
BranzaDelaco
King Arthur
1
4
0
0.25
W
Martichoras
El Casa DINO
Martichoras
1
0
0
1
L
Charybdis
Mihai0123
Charybdis
0
2
1
0.25
L
Kuzenbo
Octaflower
Kuzenbo
0
2
2
0.5
L
2
2
0
1
L
He Bo
SkyCorpse
He Bo
0
1
0
0
W
3
0
2
4
W
King Arthur
Stanoouu07
King Arthur
3
1
2
4
W
Ganesha
candy1972
Ganesha
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,042
Damage
17,719
35,932
Taken
38,986
24,828
Mitigated
22,683
12,596
Healing
10,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,429
3,272
0
2,374
5,746
4,686
78
652
5,094
49,940
11,895
L
King Arthur
BranzaDelaco
King Arthur
7,241
929
0
1,000
11,213
9,359
0
0
11,213
0
41,781
W
Martichoras
El Casa DINO
Martichoras
2,301
316
0
1,190
4,000
1,651
390
1,446
2,554
0
50,073
L
Charybdis
Mihai0123
Charybdis
2,677
1,525
0
4,117
8,196
2,940
0
4,844
3,352
0
40,409
L
Kuzenbo
Octaflower
Kuzenbo
1,936
1,107
0
1,668
6,577
6,347
0
2,976
3,601
12,312
0
L
2,648
590
0
2,898
7,640
2,441
0
901
6,739
0
36,951
L
He Bo
SkyCorpse
He Bo
3,217
386
0
690
5,360
1,596
0
922
4,438
35,892
0
W
2,259
957
0
4,749
7,404
2,654
0
964
6,440
0
45,922
W
King Arthur
Stanoouu07
King Arthur
7,140
829
0
2,100
11,514
10,698
0
248
11,266
0
44,676
W
Ganesha
candy1972
Ganesha
2,913
541
0
2,183
7,268
5,139
115
1,843
5,425
19,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,452
Gold Earned
26,221
366
Minions Killed
298
0
Camps Cleared
0
1,002,704
Distance Traveled
948,564
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,726
673
108
11
0
166,642
3
L
King Arthur
5,738
574
69
7
0
192,834
2
W
Martichoras
5,856
586
109
11
0
191,504
0
L
Charybdis
5,109
511
78
8
0
172,481
0
L
Kuzenbo
4,705
471
12
1
0
171,968
0
L
Loki
5,649
565
65
7
0
216,114
0
L
He Bo
5,020
502
74
7
0
195,167
3
W
Thor
6,110
611
75
8
0
224,024
2
W
King Arthur
6,868
687
71
7
0
209,961
0
W
Ganesha
5,892
589
3
0
0
210,573
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role