Player Matchup

Ymir
Ymir
 
Ymir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
LordPaivaaaa
Ullr
Level 119
God Stats
1W - 2L
1,205 SR
Queue Stats
142W - 161L
1,443 Elo+
Party 1
Ra
Ra
MaferaaK
Ra
Level 134
God Stats
3W - 0L
1,715 SR
Queue Stats
265W - 276L
1,491 Elo+
Solo
Nox
Nox
MinionPorretinha
Nox
Level 123
God Stats
2W - 2L
1,536 SR
Queue Stats
231W - 227L
1,476 Elo+
Party 1
Team Averages
Level 136
1,491 SR
1,482 Elo+

VS

Team Averages
Level 143
1,484 SR
1,442 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
ClauberNP
Ares
Level 159
God Stats
0W - 1L
1,299 SR
Queue Stats
35W - 50L
1,370 Elo+
Party 2
Terra
Terra
Kurotsul
Terra
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,466 Elo+
Solo
Zeus
Zeus
NDCloud
Zeus
Level 149
God Stats
3W - 2L
1,636 SR
Queue Stats
618W - 652L
1,453 Elo+
Solo
Mercury
Mercury
franciscomaia28
Mercury
Level 238
God Stats
0W - 1L
1,486 SR
Queue Stats
6W - 9L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 0 / 4
5,163
1,033
2,310
5,361
5,505
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Zhong Kui
 
Zhong Kui
9
0 / 0 / 3
5,013
1,003
3,582
4,258
4,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 0 / 2
5,094
1,019
3,514
4,124
2,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
1 / 0 / 2
5,281
1,056
2,629
2,541
1,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 0 / 1
5,774
1,155
2,836
2,206
1,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 2 / 0
4,842
968
2,908
4,483
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
9
0 / 2 / 0
4,968
994
1,522
6,912
7,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Terra
Kurotsul
Terra
1
0 / 0 / 0
1,268
254
0
0
0
Zeus
NDCloud
Zeus
12
0 / 0 / 0
5,177
1,035
6,855
1,636
674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 0 / 0
4,872
974
3,620
3,409
1,432
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
4
Kills
0
0
Deaths
4
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
4
2
W
Zhong Kui
 
Zhong Kui
0
0
3
1.5
L
Nu Wa
 
Nu Wa
0
2
0
0
L
Ares
0
2
0
0
L
Terra
Kurotsul
Terra
0
0
0
0
W
0
0
2
1
W
1
0
2
2
W
3
0
1
3.5
L
Zeus
NDCloud
Zeus
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,871
Damage
14,905
18,490
Taken
16,440
14,243
Mitigated
11,541
12,389
Healing
6,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,310
44
0
352
5,361
5,505
0
3,350
1,867
8,783
0
W
Zhong Kui
 
Zhong Kui
3,582
407
389
327
4,258
4,040
0
1,940
2,298
8,807
0
L
Nu Wa
 
Nu Wa
2,908
816
509
1,349
4,483
1,869
0
3,569
914
6,994
0
L
Ares
1,522
0
665
905
6,912
7,566
0
4,338
2,448
2,895
0
L
Terra
Kurotsul
Terra
0
0
0
0
0
0
0
0
0
0
0
W
3,514
907
265
451
4,124
2,077
0
2,157
1,879
0
9,238
W
2,629
154
8,401
1,401
2,541
1,381
0
2,078
441
9,588
0
W
2,836
57
621
182
2,206
1,240
0
1,396
720
6,528
0
L
Zeus
NDCloud
Zeus
6,855
620
241
837
1,636
674
0
1,049
587
17,160
0
L
3,620
0
291
1,286
3,409
1,432
0
2,215
1,134
0
6,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,325
Gold Earned
21,127
69
Minions Killed
43
0
Camps Cleared
0
550,111
Distance Traveled
432,049
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,163
1,033
6
1
0
101,553
0
W
Zhong Kui
5,013
1,003
13
3
0
92,710
0
L
Nu Wa
4,842
968
8
2
0
88,074
0
L
Ares
4,968
994
2
0
0
96,274
0
L
Terra
1,268
254
0
0
0
0
0
W
Ullr
5,094
1,019
27
5
0
111,204
0
W
Ra
5,281
1,056
13
3
0
142,410
0
W
Nox
5,774
1,155
10
2
0
102,234
0
L
Zeus
5,177
1,035
30
6
0
124,378
0
L
Mercury
4,872
974
3
1
0
123,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role