Player Matchup

Heimdallr
Heimdallr
Bloche88
Heimdallr
Level 158
God Stats
25W - 20L
1,435 SR
Queue Stats
211W - 197L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CP04-DK
Baron Samedi
Level 36
God Stats
8W - 6L
1,501 SR
Queue Stats
10W - 10L
1,206 Elo+
Party 1
Ra
Ra
JChristodoulou
Ra
Level 110
God Stats
1W - 1L
1,188 SR
Queue Stats
10W - 14L
1,339 Elo+
Solo
Tyr
Tyr
Superlatja
Tyr
Level 118
God Stats
7W - 11L
1,215 SR
Queue Stats
479W - 481L
1,370 Elo+
Solo
Mercury
Mercury
levijaffe
Mercury
Level 66
God Stats
3W - 0L
1,759 SR
Queue Stats
49W - 31L
1,516 Elo+
Party 1
Team Averages
Level 98
1,420 SR
1,386 Elo+

VS

Team Averages
Level 108
1,559 SR
1,460 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
TheMechanicc92
Discordia
Level 106
God Stats
26W - 23L
1,511 SR
Queue Stats
247W - 276L
1,409 Elo+
Party 2
Bacchus
Bacchus
Whosthata
Bacchus
Level 28
God Stats
45W - 45L
1,512 SR
Queue Stats
147W - 173L
1,390 Elo+
Party 2
Awilix
Awilix
musta081
Awilix
Level 125
God Stats
1W - 1L
1,769 SR
Queue Stats
74W - 64L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bloche88
Heimdallr
12
7 / 0 / 6
7,574
631
9,533
7,010
3,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Baron Samedi
CP04-DK
Baron Samedi
10
3 / 2 / 8
6,518
543
6,867
5,898
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
3 / 1 / 1
7,313
609
4,787
7,690
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 1 / 0
7,052
588
4,637
9,596
7,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
levijaffe
Mercury
13
7 / 1 / 3
7,936
661
8,091
10,658
3,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
1 / 2 / 0
5,815
485
6,084
9,507
9,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
 
Apollo
9
1 / 8 / 0
5,009
417
2,834
11,381
3,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
TheMechanicc92
Discordia
11
1 / 3 / 1
6,103
509
6,127
7,377
2,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Whosthata
Bacchus
8
1 / 5 / 1
5,557
463
2,478
10,319
8,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Awilix
musta081
Awilix
11
1 / 4 / 1
6,085
507
5,769
12,487
4,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
22
Kills
5
5
Deaths
22
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
2
0
0.5
L
Apollo
 
Apollo
1
8
0
0.13
W
Heimdallr
Bloche88
Heimdallr
7
0
6
10
W
Baron Samedi
CP04-DK
Baron Samedi
3
2
8
3.5
W
3
1
1
3.5
W
2
1
0
2
L
Discordia
TheMechanicc92
Discordia
1
3
1
0.5
L
Bacchus
Whosthata
Bacchus
1
5
1
0.3
W
Mercury
levijaffe
Mercury
7
1
3
8.5
L
Awilix
musta081
Awilix
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,915
Damage
23,292
40,852
Taken
51,071
19,877
Mitigated
29,254
11,458
Healing
9,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
6,084
2,113
0
1,611
9,507
9,654
6
133
9,374
28,862
165
L
Apollo
 
Apollo
2,834
1,327
0
2,328
11,381
3,775
0
4,223
7,158
0
25,262
W
Heimdallr
Bloche88
Heimdallr
9,533
4,143
0
3,368
7,010
3,009
700
1,712
5,222
0
61,006
W
Baron Samedi
CP04-DK
Baron Samedi
6,867
440
492
1,445
5,898
2,371
648
2,303
3,557
32,795
0
W
4,787
545
288
2,246
7,690
2,900
768
3,838
3,482
46,833
0
W
4,637
846
0
1,823
9,596
7,679
0
5,126
3,912
133
42,184
L
Discordia
TheMechanicc92
Discordia
6,127
108
0
1,789
7,377
2,292
0
2,396
4,889
36,806
0
L
Bacchus
Whosthata
Bacchus
2,478
282
17
1,827
10,319
8,905
0
2,422
7,897
14,545
0
W
Mercury
levijaffe
Mercury
8,091
5,173
0
1,796
10,658
3,918
0
454
10,155
0
70,842
L
Awilix
musta081
Awilix
5,769
2,075
0
2,147
12,487
4,628
0
2,474
9,965
0
48,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,393
Gold Earned
28,569
399
Minions Killed
228
0
Camps Cleared
0
1,245,453
Distance Traveled
1,213,632
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,815
485
41
3
0
253,029
0
L
Apollo
5,009
417
31
3
0
198,766
0
W
Heimdallr
7,574
631
93
8
0
220,528
3
W
Baron Samedi
6,518
543
46
4
0
231,590
0
W
Ra
7,313
609
84
7
0
268,478
0
W
Tyr
7,052
588
75
6
0
247,961
2
L
Discordia
6,103
509
63
5
0
255,291
1
L
Bacchus
5,557
463
19
2
0
257,302
2
W
Mercury
7,936
661
101
8
0
276,896
0
L
Awilix
6,085
507
74
6
0
249,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role