Player Matchup

Ullr
Ullr
 
Ullr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Masauski
Zhong Kui
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 126L
1,471 Elo+
Party 3
Ah Puch
Ah Puch
Mouritzen96
Ah Puch
Level 106
God Stats
17W - 7L
1,596 SR
Queue Stats
299W - 293L
1,512 Elo+
Party 3
Horus
Horus
pm_mouritzen99
Horus
Level 121
God Stats
47W - 30L
1,642 SR
Queue Stats
301W - 300L
1,482 Elo+
Party 3
Team Averages
Level 120
1,548 SR
1,493 Elo+

VS

Team Averages
Level 81
1,518 SR
1,504 Elo+
Da Ji
Da Ji
DoD_Gladiator
Da Ji
Level 122
God Stats
1W - 1L
1,391 SR
Queue Stats
437W - 409L
1,565 Elo+
Party 4
Athena
Athena
ElBenjitos39
Athena
Level 67
God Stats
0W - 1L
1,232 SR
Queue Stats
225W - 220L
1,514 Elo+
Solo
Vamana
Vamana
ItzKxrhan
Vamana
Level 107
God Stats
3W - 1L
1,896 SR
Queue Stats
454W - 425L
1,507 Elo+
Party 2
Janus
Janus
Jerrytiga
Janus
Level 107
God Stats
15W - 12L
1,572 SR
Queue Stats
227W - 208L
1,533 Elo+
Party 4
Izanami
Izanami
youdkme-_-
Izanami
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
19W - 26L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
3 / 0 / 0
6,673
667
4,962
5,974
2,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
 
Pele
10
2 / 1 / 2
6,001
600
3,542
7,115
2,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
Masauski
Zhong Kui
8
1 / 2 / 1
5,481
548
3,346
6,344
5,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
Mouritzen96
Ah Puch
12
1 / 0 / 2
6,702
670
5,428
3,259
1,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

11
1 / 1 / 1
6,681
668
6,743
7,997
5,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
5,752
575
3,640
6,723
2,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
9
1 / 1 / 1
5,285
529
1,845
8,606
5,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vamana
ItzKxrhan
Vamana
10
1 / 1 / 1
5,581
558
5,312
10,120
5,843
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Jerrytiga
Janus
10
0 / 1 / 2
5,415
542
2,581
4,530
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
youdkme-_-
Izanami
10
0 / 3 / 0
5,354
535
2,838
5,799
2,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
8
Kills
4
4
Deaths
8
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
0
0
3
W
Pele
 
Pele
2
1
2
3
L
2
2
1
1.25
L
Athena
1
1
1
1.5
L
Vamana
ItzKxrhan
Vamana
1
1
1
1.5
L
Janus
Jerrytiga
Janus
0
1
2
1
W
Zhong Kui
Masauski
Zhong Kui
1
2
1
0.75
W
Ah Puch
Mouritzen96
Ah Puch
1
0
2
2
W
1
1
1
1.5
L
Izanami
youdkme-_-
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,021
Damage
16,216
30,689
Taken
35,778
16,168
Mitigated
17,248
5,758
Healing
8,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
4,962
1,370
0
670
5,974
2,117
204
242
5,732
0
43,726
W
Pele
 
Pele
3,542
1,164
0
915
7,115
2,434
0
1,223
5,796
0
46,870
L
3,640
839
0
2,832
6,723
2,633
0
1,685
5,038
0
33,440
L
Athena
1,845
708
0
1,750
8,606
5,199
0
4,133
4,473
8,987
0
L
Vamana
ItzKxrhan
Vamana
5,312
2,060
0
2,009
10,120
5,843
0
0
10,120
0
35,232
L
Janus
Jerrytiga
Janus
2,581
86
0
952
4,530
1,501
0
2,510
2,020
44,286
0
W
Zhong Kui
Masauski
Zhong Kui
3,346
640
0
1,415
6,344
5,246
0
1,884
4,356
16,714
0
W
Ah Puch
Mouritzen96
Ah Puch
5,428
255
0
980
3,259
1,210
0
811
2,382
57,665
0
W
6,743
2,987
0
1,778
7,997
5,161
0
0
7,997
0
48,875
L
Izanami
youdkme-_-
Izanami
2,838
1,923
0
850
5,799
2,072
0
446
5,353
0
42,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,538
Gold Earned
27,387
372
Minions Killed
309
0
Camps Cleared
0
1,017,987
Distance Traveled
1,015,368
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,673
667
93
9
0
191,452
0
W
Pele
6,001
600
72
7
0
195,125
0
L
Da Ji
5,752
575
75
8
0
245,848
1
L
Athena
5,285
529
12
1
0
196,920
2
L
Vamana
5,581
558
55
6
0
216,146
1
L
Janus
5,415
542
92
9
0
210,305
0
W
Zhong Kui
5,481
548
23
2
0
201,291
2
W
Ah Puch
6,702
670
105
11
0
226,866
3
W
Horus
6,681
668
79
8
0
203,253
0
L
Izanami
5,354
535
75
8
0
146,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role