Player Matchup

Izanami
Izanami
SleepiestJoeBro
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,257 Elo+
Party 2
Vamana
Vamana
SwampMech
Vamana
Level 85
God Stats
7W - 4L
1,729 SR
Queue Stats
46W - 54L
1,500 Elo+
Solo
Bacchus
Bacchus
TechiesUwU69
Bacchus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,257 Elo+
Party 2
Kukulkan
Kukulkan
TheCobbler
Kukulkan
Level 2
God Stats
0W - 2L
1,319 SR
Queue Stats
0W - 5L
1,257 Elo+
Party 2
Bakasura
Bakasura
drakodayne1123
Bakasura
Level 125
God Stats
0W - 2L
1,290 SR
Queue Stats
5W - 13L
1,338 Elo+
Party 2
Team Averages
Level 43
1,467 SR
1,322 Elo+

VS

Team Averages
Level 140
1,533 SR
1,483 Elo+
Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
PaleDeath85
Ishtar
Level 149
God Stats
11W - 9L
1,368 SR
Queue Stats
204W - 194L
1,467 Elo+
Solo
Tyr
Tyr
Sickaxx98
Tyr
Level 140
God Stats
29W - 36L
1,541 SR
Queue Stats
412W - 368L
1,524 Elo+
Solo
Ares
Ares
SquirtinTurtles
Ares
Level 151
God Stats
4W - 3L
1,553 SR
Queue Stats
97W - 90L
1,460 Elo+
Party 1
Zhong Kui
Zhong Kui
ToGxSavage
Zhong Kui
Level 105
God Stats
9W - 8L
1,702 SR
Queue Stats
74W - 79L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 2
4,982
498
3,730
5,850
1,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
SwampMech
Vamana
10
0 / 2 / 0
5,434
543
2,195
8,533
5,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
TechiesUwU69
Bacchus
6
1 / 4 / 1
4,237
424
4,127
6,239
3,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
TheCobbler
Kukulkan
8
0 / 5 / 0
4,667
467
4,077
6,440
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bakasura
9
1 / 5 / 1
5,461
546
4,268
11,369
4,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
5 / 0 / 2
7,078
708
5,067
6,945
2,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ishtar
10
6 / 2 / 6
6,496
650
6,969
8,427
3,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
4 / 0 / 1
6,208
621
3,248
6,307
2,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
2 / 1 / 7
6,308
631
1,673
8,978
5,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
ToGxSavage
Zhong Kui
11
2 / 0 / 0
6,706
671
6,063
6,321
4,710
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
19
20
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
2
6
W
Ishtar
6
2
6
4.5
W
4
0
1
4.5
L
1
4
2
0.5
W
2
1
7
5.5
L
Vamana
SwampMech
Vamana
0
2
0
0
L
Bacchus
TechiesUwU69
Bacchus
1
4
1
0.38
L
Kukulkan
TheCobbler
Kukulkan
0
5
0
0
W
Zhong Kui
ToGxSavage
Zhong Kui
2
0
0
2
L
Bakasura
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,397
Damage
23,020
38,431
Taken
36,978
18,056
Mitigated
18,706
4,950
Healing
17,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,067
2,132
13
3,320
6,945
2,741
2,172
3,197
3,645
52,696
6,194
W
Ishtar
6,969
3,496
0
2,276
8,427
3,030
0
2,082
6,030
0
37,807
W
3,248
581
0
3,749
6,307
2,577
0
1,039
5,233
0
34,853
L
3,730
2,480
0
496
5,850
1,816
0
962
4,888
0
17,158
W
1,673
217
193
2,696
8,978
5,648
492
2,313
6,665
14,198
0
L
Vamana
SwampMech
Vamana
2,195
497
0
1,847
8,533
5,712
0
5,029
3,504
0
33,732
L
Bacchus
TechiesUwU69
Bacchus
4,127
146
0
617
6,239
3,770
0
976
5,263
10,620
0
L
Kukulkan
TheCobbler
Kukulkan
4,077
842
0
0
6,440
2,259
0
3,331
3,109
24,154
0
W
Zhong Kui
ToGxSavage
Zhong Kui
6,063
516
0
5,240
6,321
4,710
0
0
5,719
45,891
0
L
Bakasura
4,268
3,124
0
1,990
11,369
4,499
0
2,238
9,131
0
30,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,781
Gold Earned
32,796
199
Minions Killed
288
0
Camps Cleared
0
950,989
Distance Traveled
938,321
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,078
708
90
9
0
174,814
0
W
Ishtar
6,496
650
56
6
0
180,243
2
W
Tyr
6,208
621
58
6
0
243,062
0
L
Izanami
4,982
498
23
2
0
192,994
0
W
Ares
6,308
631
16
2
0
181,560
1
L
Vamana
5,434
543
65
7
0
192,002
0
L
Bacchus
4,237
424
10
1
0
195,641
1
L
Kukulkan
4,667
467
41
4
0
168,642
0
W
Zhong Kui
6,706
671
68
7
0
158,642
0
L
Bakasura
5,461
546
60
6
0
201,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role