Player Matchup

Maui
Maui
Silver V
Gaguster
Maui
Silver V
Level 115
God Stats
2W - 1L
1,400 SR
Queue Stats
32W - 28L
1,207 MMR
Party 2
Ra
Ra
Silver I
Hurryforcurry619
Ra
Silver I
Level 69
God Stats
3W - 1L
1,468 SR
Queue Stats
17W - 12L
1,550 MMR
Party 2
Arachne
Arachne
Silver IV
SaamanSniper
Arachne
Silver IV
Level 48
God Stats
3W - 1L
1,700 SR
Queue Stats
35W - 32L
1,410 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 77
1,523 SR
1,389 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,531 SR
1,366 MMR
Anubis
Anubis
Bronze IV
BHMonteiro
Anubis
Bronze IV
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,382 MMR
Solo
Xbalanque
Xbalanque
Silver II
Infiniti3k
Xbalanque
Silver II
Level 126
God Stats
212W - 228L
1,489 SR
Queue Stats
586W - 646L
1,218 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
LSSJ Ankou
Baron Samedi
Gold II
Level 159
God Stats
12W - 10L
1,603 SR
Queue Stats
226W - 235L
1,499 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
16
1 / 0 / 13
12,546
738
7,552
17,398
21,646
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
13 / 0 / 1
14,851
874
18,141
12,546
6,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
SaamanSniper
Arachne
14
2 / 4 / 9
11,837
696
10,454
15,513
7,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Ne ZhaThothKuzenboThorPersephone

VS

Bans
AresHerculesAthenaCharonGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BHMonteiro
Anubis
13
1 / 9 / 2
10,751
632
6,072
15,995
6,456
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
Infiniti3k
Xbalanque
16
3 / 3 / 1
12,056
709
19,554
14,855
5,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
LSSJ Ankou
Baron Samedi
11
0 / 4 / 2
10,085
593
8,993
11,252
4,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
16
Kills
4
4
Deaths
16
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
BHMonteiro
Anubis
1
9
2
0.22
W
Maui
1
0
13
7.5
W
13
0
1
13.5
L
Xbalanque
Infiniti3k
Xbalanque
3
3
1
1.17
L
Baron Samedi
LSSJ Ankou
Baron Samedi
0
4
2
0.25
W
Arachne
SaamanSniper
Arachne
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,147
Damage
34,619
45,457
Taken
42,102
35,573
Mitigated
15,801
6,171
Healing
6,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BHMonteiro
Anubis
6,072
132
0
1,654
15,995
6,456
0
7,387
8,404
31,257
0
W
Maui
7,552
843
0
500
17,398
21,646
408
6,116
11,282
26,491
0
W
18,141
1,837
1,643
3,268
12,546
6,610
1,473
3,058
9,488
94,619
0
L
Xbalanque
Infiniti3k
Xbalanque
19,554
5,917
0
1,098
14,855
5,117
0
9,347
5,076
0
69,811
L
Baron Samedi
LSSJ Ankou
Baron Samedi
8,993
151
1,328
2,282
11,252
4,228
0
8,387
2,600
39,264
0
W
Arachne
SaamanSniper
Arachne
10,454
7,723
0
760
15,513
7,317
1,443
6,422
9,091
33
31,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,234
Gold Earned
32,892
200
Minions Killed
218
0
Camps Cleared
0
1,001,642
Distance Traveled
727,330
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,751
632
53
3
0
225,460
0
W
Maui
12,546
738
33
2
0
335,548
0
W
Ra
14,851
874
132
8
0
342,123
0
L
Xbalanque
12,056
709
102
6
0
293,922
5
L
Baron Samedi
10,085
593
63
4
0
207,948
1
W
Arachne
11,837
696
35
2
0
323,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role