Player Matchup

Thanatos
Thanatos
FiggBucker
Thanatos
Level 108
God Stats
8W - 11L
1,376 SR
Queue Stats
647W - 680L
1,420 Elo+
Party 2
Baron Samedi
Baron Samedi
MysticFS9447
Baron Samedi
Level 65
God Stats
8W - 5L
1,711 SR
Queue Stats
51W - 58L
1,476 Elo+
Solo
Neith
Neith
NamasteBeaches_
Neith
Level 113
God Stats
104W - 93L
1,541 SR
Queue Stats
470W - 479L
1,469 Elo+
Solo
Cthulhu
Cthulhu
Nimp_Pimply
Cthulhu
Level 101
God Stats
1W - 0L
1,554 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Achilles
Achilles
sharp_corporal5
Achilles
Level 49
God Stats
4W - 3L
1,330 SR
Queue Stats
116W - 139L
1,362 Elo+
Party 2
Team Averages
Level 87
1,503 SR
1,445 Elo+

VS

Team Averages
Level 71
1,357 SR
1,411 Elo+
Apollo
Apollo
 
Apollo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Smite_bot1
Ganesha
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,424 Elo+
Solo
Thor
Thor
TePaseoOe
Thor
Level 68
God Stats
0W - 2L
1,321 SR
Queue Stats
105W - 115L
1,428 Elo+
Solo
Sylvanus
Sylvanus
blackdeath234
Sylvanus
Level 101
God Stats
0W - 3L
1,147 SR
Queue Stats
370W - 379L
1,380 Elo+
Party 1
Zeus
Zeus
isidor5699
Zeus
Level 35
God Stats
0W - 1L
1,314 SR
Queue Stats
1W - 3L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FiggBucker
Thanatos
14
3 / 0 / 2
8,346
596
4,959
12,062
4,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Baron Samedi
MysticFS9447
Baron Samedi
14
4 / 1 / 1
8,378
598
8,681
8,690
5,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 0 / 2
7,756
554
10,607
8,547
3,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Nimp_Pimply
Cthulhu
12
0 / 1 / 2
7,280
520
4,915
10,059
9,443
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
12
0 / 1 / 0
7,467
533
4,250
8,821
4,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
0 / 2 / 1
6,072
434
4,991
11,420
4,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Smite_bot1
Ganesha
11
1 / 0 / 0
6,764
483
4,476
8,345
6,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
12
1 / 2 / 0
6,733
481
3,142
12,772
4,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
blackdeath234
Sylvanus
11
1 / 2 / 0
5,895
421
2,377
9,582
7,217
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 4 / 1
6,784
485
4,398
8,295
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
10
Kills
3
3
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
2
1
0.25
W
Thanatos
FiggBucker
Thanatos
3
0
2
4
W
Baron Samedi
MysticFS9447
Baron Samedi
4
1
1
4.5
W
3
0
2
4
W
Cthulhu
Nimp_Pimply
Cthulhu
0
1
2
1
L
Ganesha
Smite_bot1
Ganesha
1
0
0
1
L
Thor
1
2
0
0.5
L
Sylvanus
blackdeath234
Sylvanus
1
2
0
0.5
L
0
4
1
0.13
W
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,412
Damage
19,384
48,179
Taken
50,414
27,345
Mitigated
26,966
16,572
Healing
9,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,991
3,532
0
2,899
11,420
4,654
0
2,521
8,899
0
39,649
W
Thanatos
FiggBucker
Thanatos
4,959
1,347
0
8,363
12,062
4,900
805
983
11,043
0
77,672
W
Baron Samedi
MysticFS9447
Baron Samedi
8,681
209
0
2,450
8,690
5,524
180
3,738
4,952
56,811
0
W
10,607
4,762
0
3,300
8,547
3,172
2,189
443
8,020
0
67,817
W
Cthulhu
Nimp_Pimply
Cthulhu
4,915
320
86
1,251
10,059
9,443
54
1,689
8,370
29,061
237
L
Ganesha
Smite_bot1
Ganesha
4,476
125
0
2,994
8,345
6,985
0
0
8,345
38,188
0
L
Thor
3,142
1,283
0
1,911
12,772
4,869
0
2,104
10,668
0
52,049
L
Sylvanus
blackdeath234
Sylvanus
2,377
1,235
336
408
9,582
7,217
0
2,157
7,425
17,781
0
L
4,398
593
0
500
8,295
3,241
0
6,577
1,718
44,034
0
W
Achilles
4,250
725
0
1,122
8,821
4,306
288
3,744
4,543
0
49,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,227
Gold Earned
32,248
438
Minions Killed
310
0
Camps Cleared
0
1,405,072
Distance Traveled
1,285,139
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,072
434
68
5
0
266,942
0
W
Thanatos
8,346
596
119
9
0
293,562
0
W
Baron Samedi
8,378
598
96
7
0
282,507
0
W
Neith
7,756
554
102
7
0
247,840
0
W
Cthulhu
7,280
520
53
4
0
325,009
0
L
Ganesha
6,764
483
61
4
0
214,208
3
L
Thor
6,733
481
80
6
0
290,833
0
L
Sylvanus
5,895
421
26
2
0
241,192
0
L
Zeus
6,784
485
75
5
0
271,964
4
W
Achilles
7,467
533
68
5
0
256,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role