Player Matchup

Anubis
Anubis
AJ_VENDET
Anubis
Level 56
God Stats
17W - 24L
1,454 SR
Queue Stats
103W - 142L
1,373 Elo+
Solo
Rama
Rama
AlexOverHeaven
Rama
Level 98
God Stats
6W - 1L
1,730 SR
Queue Stats
46W - 37L
1,535 Elo+
Solo
Hades
Hades
Soulshade12
Hades
Level 64
God Stats
21W - 7L
1,624 SR
Queue Stats
265W - 257L
1,492 Elo+
Solo
Sun Wukong
Sun Wukong
StoneDrg
Sun Wukong
Level 120
God Stats
57W - 35L
1,628 SR
Queue Stats
534W - 529L
1,504 Elo+
Solo
Jormungandr
Jormungandr
billy999heon
Jormungandr
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 127L
1,473 Elo+
Solo
Team Averages
Level 90
1,587 SR
1,476 Elo+

VS

Team Averages
Level 94
1,563 SR
1,463 Elo+
Olorun
Olorun
BeyondSemTex
Olorun
Level 127
God Stats
7W - 8L
1,688 SR
Queue Stats
228W - 218L
1,500 Elo+
Party 1
Lancelot
Lancelot
JackArcher
Lancelot
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 117L
1,450 Elo+
Party 1
Mulan
Mulan
KRG Shy
Mulan
Level 124
God Stats
10W - 13L
1,421 SR
Queue Stats
155W - 146L
1,462 Elo+
Solo
Ishtar
Ishtar
Phantommist
Ishtar
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 121L
1,485 Elo+
Party 1
Jormungandr
Jormungandr
lilCF
Jormungandr
Level 88
God Stats
4W - 2L
1,704 SR
Queue Stats
84W - 101L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AJ_VENDET
Anubis
10
2 / 1 / 3
5,713
571
891
4,292
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
8 / 1 / 0
6,738
674
6,068
5,944
2,152
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 0 / 1
5,713
571
4,552
7,423
3,396
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
StoneDrg
Sun Wukong
7
0 / 2 / 7
5,103
510
4,580
8,632
4,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
billy999heon
Jormungandr
11
0 / 0 / 0
6,321
632
2,671
4,780
2,994
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
0 / 2 / 0
5,912
591
3,866
5,025
1,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Lancelot
JackArcher
Lancelot
7
1 / 3 / 0
4,598
460
2,890
6,785
2,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
KRG Shy
Mulan
11
0 / 0 / 0
5,416
542
1,485
5,941
4,284
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ishtar
7
0 / 5 / 2
4,524
452
3,770
6,555
1,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
lilCF
Jormungandr
9
3 / 1 / 0
5,467
547
5,182
5,329
3,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
11
Kills
4
4
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
AJ_VENDET
Anubis
2
1
3
3.5
W
8
1
0
8
L
Olorun
0
2
0
0
L
Lancelot
JackArcher
Lancelot
1
3
0
0.33
L
Mulan
KRG Shy
Mulan
0
0
0
0
L
Ishtar
0
5
2
0.2
W
1
0
1
1.5
W
Sun Wukong
StoneDrg
Sun Wukong
0
2
7
1.75
W
Jormungandr
billy999heon
Jormungandr
0
0
0
0
L
Jormungandr
lilCF
Jormungandr
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,762
Damage
17,193
31,071
Taken
29,635
14,758
Mitigated
13,568
14,230
Healing
6,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AJ_VENDET
Anubis
891
53
0
2,358
4,292
1,665
328
204
4,088
39,203
0
W
6,068
5,358
0
2,086
5,944
2,152
0
1,947
3,997
0
34,725
L
Olorun
3,866
1,619
40
1,176
5,025
1,812
968
3,751
1,274
40,418
2,890
L
Lancelot
JackArcher
Lancelot
2,890
769
0
260
6,785
2,220
0
1,124
5,661
0
18,158
L
Mulan
KRG Shy
Mulan
1,485
145
0
3,064
5,941
4,284
0
2,509
3,432
0
33,235
L
Ishtar
3,770
2,954
0
865
6,555
1,711
0
433
6,122
0
16,083
W
4,552
317
54
5,404
7,423
3,396
440
3,866
3,557
39,322
0
W
Sun Wukong
StoneDrg
Sun Wukong
4,580
961
56
2,257
8,632
4,551
0
3,235
5,397
0
22,116
W
Jormungandr
billy999heon
Jormungandr
2,671
867
0
2,015
4,780
2,994
0
0
4,780
44,318
0
L
Jormungandr
lilCF
Jormungandr
5,182
2,245
0
617
5,329
3,541
0
297
5,032
32,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,588
Gold Earned
25,917
307
Minions Killed
234
0
Camps Cleared
0
910,159
Distance Traveled
958,401
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,713
571
66
7
0
141,204
0
W
Rama
6,738
674
62
6
0
191,366
2
L
Olorun
5,912
591
80
8
0
163,624
2
L
Lancelot
4,598
460
27
3
0
230,973
0
L
Mulan
5,416
542
56
6
0
188,534
0
L
Ishtar
4,524
452
22
2
0
178,549
5
W
Hades
5,713
571
63
6
0
198,620
0
W
Sun Wukong
5,103
510
27
3
0
200,367
4
W
Jormungandr
6,321
632
89
9
0
178,602
1
L
Jormungandr
5,467
547
49
5
0
196,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role