Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ace Stevoo
Morgan Le Fay
Level 106
God Stats
7W - 4L
1,594 SR
Queue Stats
141W - 137L
1,557 Elo+
Solo
Serqet
Serqet
MRsieni
Serqet
Level 108
God Stats
14W - 6L
1,302 SR
Queue Stats
196W - 179L
1,445 Elo+
Solo
Zhong Kui
Zhong Kui
Nosyalumej
Zhong Kui
Level 122
God Stats
3W - 0L
1,771 SR
Queue Stats
13W - 7L
1,615 Elo+
Party 2
Apollo
Apollo
Partecus420
Apollo
Level 167
God Stats
4W - 1L
1,829 SR
Queue Stats
114W - 71L
1,826 Elo+
Solo
Team Averages
Level 125
1,599 SR
1,589 Elo+

VS

Team Averages
Level 130
1,545 SR
1,537 Elo+
Artio
Artio
 
Artio
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
PTRNT
Ganesha
Level 136
God Stats
3W - 1L
1,563 SR
Queue Stats
31W - 27L
1,561 Elo+
Party 3
Loki
Loki
danicf18
Loki
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 56L
1,578 Elo+
Party 1
Janus
Janus
gutiwebb29
Janus
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 29L
1,586 Elo+
Party 1
Chiron
Chiron
mng80
Chiron
Level 116
God Stats
6W - 3L
1,661 SR
Queue Stats
237W - 203L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
4 / 0 / 4
8,458
604
6,457
10,735
8,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Ace Stevoo
Morgan Le Fay
14
1 / 0 / 0
8,579
613
5,769
8,121
4,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
MRsieni
Serqet
12
1 / 3 / 5
7,490
535
7,910
11,269
4,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
Nosyalumej
Zhong Kui
14
1 / 0 / 5
8,035
574
8,293
7,277
5,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
16
5 / 1 / 0
10,054
718
12,497
12,314
5,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
0 / 0 / 0
7,218
516
7,972
13,621
10,805
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
PTRNT
Ganesha
10
1 / 3 / 2
6,881
492
4,558
16,065
15,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
13
2 / 3 / 0
7,269
519
4,145
12,126
4,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
13
1 / 3 / 0
7,626
545
6,842
7,627
2,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
mng80
Chiron
13
0 / 3 / 2
7,261
519
5,935
12,523
4,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
12
Kills
4
4
Deaths
12
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
4
0
4
6
L
Artio
 
Artio
0
0
0
0
W
Morgan Le Fay
Ace Stevoo
Morgan Le Fay
1
0
0
1
W
Serqet
MRsieni
Serqet
1
3
5
1.17
W
Zhong Kui
Nosyalumej
Zhong Kui
1
0
5
3.5
L
Ganesha
PTRNT
Ganesha
1
3
2
0.67
W
Apollo
5
1
0
5
L
Loki
2
3
0
0.67
L
Janus
1
3
0
0.33
L
Chiron
mng80
Chiron
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,926
Damage
29,452
49,716
Taken
61,962
29,003
Mitigated
37,301
20,477
Healing
18,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,457
3,091
1,900
3,988
10,735
8,972
0
4,807
5,809
23,237
0
L
Artio
 
Artio
7,972
84
855
6,349
13,621
10,805
0
7,118
6,223
50,435
0
W
Morgan Le Fay
Ace Stevoo
Morgan Le Fay
5,769
904
0
3,955
8,121
4,069
514
5,253
2,826
69,404
0
W
Serqet
MRsieni
Serqet
7,910
2,034
0
803
11,269
4,527
0
4,095
6,993
0
53,600
W
Zhong Kui
Nosyalumej
Zhong Kui
8,293
1,460
0
3,620
7,277
5,740
0
2,690
4,435
69,530
0
L
Ganesha
PTRNT
Ganesha
4,558
564
0
2,260
16,065
15,082
0
6,470
9,595
26,460
0
W
Apollo
12,497
7,771
0
6,211
12,314
5,695
3,497
1,999
10,281
0
92,727
L
Loki
4,145
717
0
5,206
12,126
4,232
0
2,739
8,877
0
65,065
L
Janus
6,842
493
0
750
7,627
2,888
0
3,175
4,119
64,143
0
L
Chiron
mng80
Chiron
5,935
2,298
195
2,455
12,523
4,294
0
1,017
11,485
0
61,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,616
Gold Earned
36,255
495
Minions Killed
452
0
Camps Cleared
0
1,445,989
Distance Traveled
1,507,376
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,458
604
22
2
0
305,808
6
L
Artio
7,218
516
90
6
0
316,535
2
W
Morgan Le Fay
8,579
613
111
8
0
266,989
0
W
Serqet
7,490
535
80
6
0
322,940
0
W
Zhong Kui
8,035
574
131
9
0
283,845
1
L
Ganesha
6,881
492
10
1
0
289,506
3
W
Apollo
10,054
718
151
11
0
266,407
4
L
Loki
7,269
519
98
7
0
349,476
0
L
Janus
7,626
545
132
9
0
276,926
0
L
Chiron
7,261
519
122
9
0
274,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role