Player Matchup

Set
Set
Alucard_-Hell-
Set
Level 108
God Stats
2W - 4L
1,291 SR
Queue Stats
109W - 135L
1,453 Elo+
Solo
Tiamat
Tiamat
Chadouming
Tiamat
Level 129
God Stats
2W - 4L
1,365 SR
Queue Stats
43W - 25L
1,670 Elo+
Party 1
Aphrodite
Aphrodite
IntelGamer17
Aphrodite
Level 52
God Stats
5W - 2L
1,730 SR
Queue Stats
54W - 57L
1,439 Elo+
Solo
Bacchus
Bacchus
Ludwigo
Bacchus
Level 143
God Stats
4W - 6L
1,572 SR
Queue Stats
63W - 29L
1,698 Elo+
Party 1
Artemis
Artemis
TubeS0ck
Artemis
Level 120
God Stats
2W - 1L
1,812 SR
Queue Stats
19W - 6L
1,675 Elo+
Solo
Team Averages
Level 110
1,554 SR
1,587 Elo+

VS

Team Averages
Level 102
1,567 SR
1,485 Elo+
Loki
Loki
 
Loki
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BahamutXero
Geb
Level 149
God Stats
1W - 1L
1,769 SR
Queue Stats
196W - 215L
1,513 Elo+
Solo
Izanami
Izanami
CH4C4W-BR
Izanami
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,428 Elo+
Solo
Anubis
Anubis
Chillakill00
Anubis
Level 104
God Stats
38W - 22L
1,570 SR
Queue Stats
91W - 65L
1,529 Elo+
Solo
Freya
Freya
TobaccoBrowne
Freya
Level 67
God Stats
369W - 384L
1,498 SR
Queue Stats
369W - 384L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,063
1,213
3,371
4,854
2,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
Chadouming
Tiamat
11
4 / 0 / 4
7,173
1,435
5,474
3,874
2,980
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
IntelGamer17
Aphrodite
11
1 / 0 / 5
6,326
1,265
2,766
2,105
818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bacchus
Ludwigo
Bacchus
11
0 / 0 / 8
6,773
1,355
4,946
6,280
6,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
TubeS0ck
Artemis
12
3 / 0 / 2
6,936
1,387
7,053
3,261
1,248
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

392

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
0 / 3 / 0
5,654
1,131
2,927
6,251
2,532
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 2 / 0
6,134
1,227
3,149
5,354
3,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
CH4C4W-BR
Izanami
10
0 / 1 / 0
5,611
1,122
1,605
2,453
841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
10
0 / 3 / 0
5,880
1,176
5,606
7,048
3,600
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 0 / 0
6,043
1,209
4,007
5,369
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
9
Kills
0
0
Deaths
9
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
3
0
0
W
1
0
2
2
L
0
2
0
0
L
Izanami
CH4C4W-BR
Izanami
0
1
0
0
W
Tiamat
Chadouming
Tiamat
4
0
4
6
L
Anubis
0
3
0
0
W
Aphrodite
IntelGamer17
Aphrodite
1
0
5
3.5
W
Bacchus
Ludwigo
Bacchus
0
0
8
4
L
0
0
0
0
W
Artemis
TubeS0ck
Artemis
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,610
Damage
17,294
20,374
Taken
26,475
13,999
Mitigated
13,010
7,820
Healing
2,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,927
299
0
0
6,251
2,532
0
2,816
3,435
0
7,896
W
3,371
1,224
0
683
4,854
2,487
0
2,715
1,989
0
12,620
L
3,149
26
0
481
5,354
3,790
0
2,228
3,126
6,830
0
L
Izanami
CH4C4W-BR
Izanami
1,605
1,355
0
177
2,453
841
0
1,589
564
0
7,358
W
Tiamat
Chadouming
Tiamat
5,474
1,123
178
987
3,874
2,980
0
2,438
1,372
13,647
0
L
Anubis
5,606
350
0
1,141
7,048
3,600
0
3,936
3,112
17,587
0
W
Aphrodite
IntelGamer17
Aphrodite
2,766
537
2,681
625
2,105
818
0
957
848
7,731
0
W
Bacchus
Ludwigo
Bacchus
4,946
565
863
1,211
6,280
6,466
0
4,188
1,957
7,601
0
L
4,007
1,072
0
882
5,369
2,247
0
2,317
3,052
16,581
0
W
Artemis
TubeS0ck
Artemis
7,053
3,620
0
592
3,261
1,248
0
1,579
1,382
0
22,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,271
Gold Earned
29,322
101
Minions Killed
104
4
Camps Cleared
4
586,417
Distance Traveled
467,331
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,654
1,131
13
3
1
90,526
0
W
Set
6,063
1,213
23
5
1
121,476
0
L
Geb
6,134
1,227
1
0
0
112,397
0
L
Izanami
5,611
1,122
12
2
0
63,404
0
W
Tiamat
7,173
1,435
23
5
0
115,074
0
L
Anubis
5,880
1,176
32
6
3
89,840
0
W
Aphrodite
6,326
1,265
10
2
0
115,071
0
W
Bacchus
6,773
1,355
3
1
0
125,098
0
L
Freya
6,043
1,209
46
9
0
111,164
3
W
Artemis
6,936
1,387
42
8
3
109,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role