Player Matchup

Kuzenbo
Kuzenbo
KCDEKU
Kuzenbo
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,716 Elo+
Party 3
Neith
Neith
MoukyFTW
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Pele
Pele
WARLORD9609
Pele
Level 156
God Stats
405W - 405L
1,605 SR
Queue Stats
848W - 843L
1,558 Elo+
Solo
Mulan
Mulan
tanujkumarbali
Mulan
Level 107
God Stats
1W - 3L
1,458 SR
Queue Stats
70W - 72L
1,442 Elo+
Party 2
Janus
Janus
testbot91
Janus
Level 114
God Stats
11W - 8L
1,247 SR
Queue Stats
86W - 90L
1,472 Elo+
Party 2
Team Averages
Level 84
1,462 SR
1,538 Elo+

VS

Team Averages
Level 106
1,604 SR
1,493 Elo+
Maman Brigitte
Maman Brigitte
Fray3rs
Maman Brigitte
Level 85
God Stats
3W - 10L
1,235 SR
Queue Stats
201W - 207L
1,436 Elo+
Party 1
Discordia
Discordia
I Mikasa x
Discordia
Level 115
God Stats
4W - 0L
1,891 SR
Queue Stats
222W - 224L
1,453 Elo+
Party 1
Cupid
Cupid
ShenLong91
Cupid
Level 103
God Stats
1W - 0L
1,696 SR
Queue Stats
27W - 14L
1,639 Elo+
Solo
Cthulhu
Cthulhu
kilimsoldier972
Cthulhu
Level 117
God Stats
15W - 10L
1,625 SR
Queue Stats
78W - 76L
1,481 Elo+
Party 1
Athena
Athena
xTriviaa
Athena
Level 108
God Stats
95W - 70L
1,572 SR
Queue Stats
762W - 755L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KCDEKU
Kuzenbo
11
1 / 2 / 1
7,141
420
6,594
13,424
15,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
MoukyFTW
Neith
11
1 / 6 / 2
7,149
421
7,111
10,401
4,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 3 / 2
7,942
467
3,743
12,130
4,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 0
7,445
438
6,067
13,915
13,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
testbot91
Janus
14
3 / 2 / 0
8,915
524
8,262
9,176
5,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Fray3rs
Maman Brigitte
18
11 / 2 / 4
10,960
645
10,458
13,623
6,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
I Mikasa x
Discordia
15
1 / 3 / 5
8,701
512
8,285
6,639
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
14
1 / 1 / 3
8,477
499
8,185
8,067
3,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
3 / 0 / 4
8,285
487
9,378
14,599
12,599
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Athena
xTriviaa
Athena
12
0 / 1 / 7
8,018
472
3,396
14,341
13,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
7
Kills
16
16
Deaths
7
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
Fray3rs
Maman Brigitte
11
2
4
6.5
W
Discordia
I Mikasa x
Discordia
1
3
5
1.17
L
Kuzenbo
KCDEKU
Kuzenbo
1
2
1
0.75
L
Neith
MoukyFTW
Neith
1
6
2
0.33
W
Cupid
1
1
3
2.5
L
2
3
2
1
W
3
0
4
5
L
0
3
0
0
L
Janus
testbot91
Janus
3
2
0
1.5
W
Athena
xTriviaa
Athena
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,777
Damage
39,702
59,046
Taken
57,269
42,856
Mitigated
37,736
14,645
Healing
24,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
Fray3rs
Maman Brigitte
10,458
1,111
0
8,735
13,623
6,264
0
2,491
10,982
109,667
0
W
Discordia
I Mikasa x
Discordia
8,285
254
0
1,495
6,639
2,230
280
2,824
3,630
64,047
0
L
Kuzenbo
KCDEKU
Kuzenbo
6,594
3,627
0
3,498
13,424
15,601
42
4,743
8,681
22,040
0
L
Neith
MoukyFTW
Neith
7,111
3,262
0
611
10,401
4,019
256
5,195
5,206
0
48,462
W
Cupid
8,185
3,887
454
4,537
8,067
3,414
1,118
3,018
5,049
0
68,519
L
3,743
588
0
3,001
12,130
4,768
0
4,736
7,394
0
70,042
W
9,378
934
294
4,387
14,599
12,599
537
1,987
11,822
44,262
671
L
6,067
385
109
3,885
13,915
13,174
0
8,447
5,468
0
40,824
L
Janus
testbot91
Janus
8,262
219
0
3,541
9,176
5,294
0
7,725
1,451
70,075
0
W
Athena
xTriviaa
Athena
3,396
1,013
668
3,513
14,341
13,229
465
4,049
10,167
26,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,592
Gold Earned
44,441
385
Minions Killed
481
0
Camps Cleared
0
1,498,056
Distance Traveled
1,756,199
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
10,960
645
161
9
0
409,945
0
W
Discordia
8,701
512
110
6
0
348,581
0
L
Kuzenbo
7,141
420
24
1
0
314,829
0
L
Neith
7,149
421
83
5
0
236,867
0
W
Cupid
8,477
499
118
7
0
288,771
0
L
Pele
7,942
467
92
5
0
324,415
0
W
Cthulhu
8,285
487
61
4
0
338,957
5
L
Mulan
7,445
438
57
3
0
301,442
5
L
Janus
8,915
524
129
8
0
320,503
6
W
Athena
8,018
472
31
2
0
369,945
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role