Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Luna4513
Pele
Level 161
God Stats
0W - 1L
1,528 SR
Queue Stats
48W - 44L
1,539 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Spọọner
Kumbhakarna
Level 196
God Stats
0W - 1L
1,653 SR
Queue Stats
27W - 27L
1,525 Elo+
Party 1
Freya
Freya
iZy TeX
Freya
Level 136
God Stats
3W - 2L
1,754 SR
Queue Stats
276W - 266L
1,521 Elo+
Solo
Team Averages
Level 154
1,587 SR
1,517 Elo+

VS

Team Averages
Level 144
1,445 SR
1,573 Elo+
Odin
Odin
MunkeeBreath
Odin
Level 112
God Stats
3W - 1L
1,588 SR
Queue Stats
109W - 98L
1,612 Elo+
Solo
Hades
Hades
Natalid10000
Hades
Level 159
God Stats
2W - 1L
1,506 SR
Queue Stats
281W - 278L
1,524 Elo+
Solo
Cerberus
Cerberus
PapaRooster
Cerberus
Level 158
God Stats
4W - 5L
1,025 SR
Queue Stats
303W - 289L
1,554 Elo+
Solo
Kuzenbo
Kuzenbo
PhilipMacrevis
Kuzenbo
Level 158
God Stats
3W - 6L
1,584 SR
Queue Stats
164W - 141L
1,583 Elo+
Solo
Raijin
Raijin
SmokeDoggLoKi
Raijin
Level 134
God Stats
20W - 22L
1,522 SR
Queue Stats
1,885W - 1,896L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
1 / 5 / 3
7,564
756
4,658
12,597
9,392
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
 
Erlang Shen
11
0 / 7 / 3
6,848
685
9,381
14,810
15,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
15
3 / 5 / 1
8,391
839
15,017
11,550
5,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
Spọọner
Kumbhakarna
14
0 / 4 / 5
7,906
791
3,864
13,976
15,928
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Freya
iZy TeX
Freya
13
2 / 6 / 1
7,583
758
9,918
11,830
5,901
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 17
8,916
892
8,805
12,502
14,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
6 / 1 / 16
9,520
952
13,548
12,228
12,154
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
PapaRooster
Cerberus
16
6 / 1 / 20
10,056
1,006
10,076
14,328
16,881
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
6 / 1 / 16
9,095
910
9,387
15,455
27,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 2 / 18
9,600
960
15,573
8,119
5,039
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
114
6
Kills
27
27
Deaths
6
13
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
5
3
0.5
L
Erlang Shen
 
Erlang Shen
0
7
3
0.21
L
Pele
3
5
1
0.7
W
4
1
17
12.5
W
6
1
16
14
W
Cerberus
PapaRooster
Cerberus
6
1
20
16
W
6
1
16
14
W
5
2
18
7
L
Kumbhakarna
Spọọner
Kumbhakarna
0
4
5
0.63
L
Freya
iZy TeX
Freya
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,838
Damage
57,389
64,763
Taken
62,632
53,196
Mitigated
76,942
14,750
Healing
29,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,658
1,225
762
2,602
12,597
9,392
76
9,775
2,298
0
11,212
L
Erlang Shen
 
Erlang Shen
9,381
3,608
471
2,003
14,810
15,986
0
10,341
4,083
0
11,979
L
Pele
15,017
1,543
1,077
2,215
11,550
5,989
0
8,981
2,126
0
32,795
W
8,805
1,682
4,245
2,635
12,502
14,895
602
2,377
9,787
0
13,170
W
13,548
992
3,270
5,315
12,228
12,154
1,513
3,108
8,947
26,258
0
W
Cerberus
PapaRooster
Cerberus
10,076
500
1,347
5,109
14,328
16,881
293
3,829
10,332
18,742
0
W
9,387
2,464
2,936
2,716
15,455
27,973
800
2,804
12,472
15,679
711
W
15,573
1,964
848
1,160
8,119
5,039
1,217
1,664
6,455
26,468
0
L
Kumbhakarna
Spọọner
Kumbhakarna
3,864
482
420
2,372
13,976
15,928
26
8,919
4,752
7,047
0
L
Freya
iZy TeX
Freya
9,918
2,369
311
2,517
11,830
5,901
200
8,920
2,627
22,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,292
Gold Earned
47,187
100
Minions Killed
129
0
Camps Cleared
0
818,487
Distance Traveled
954,961
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,564
756
15
2
0
178,641
0
L
Erlang Shen
6,848
685
11
1
0
149,673
0
L
Pele
8,391
839
33
3
0
161,478
0
W
Odin
8,916
892
11
1
0
216,136
0
W
Hades
9,520
952
48
5
0
184,480
0
W
Cerberus
10,056
1,006
35
4
0
189,789
0
W
Kuzenbo
9,095
910
7
1
0
201,124
0
W
Raijin
9,600
960
28
3
0
163,432
0
L
Kumbhakarna
7,906
791
6
1
0
181,055
0
L
Freya
7,583
758
35
4
0
147,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role