Player Matchup

Charybdis
Charybdis
Corvell
Charybdis
Level 104
God Stats
0W - 1L
1,159 SR
Queue Stats
12W - 18L
1,381 Elo+
Party 1
Maui
Maui
Foreign Savior
Maui
Level 127
God Stats
6W - 6L
1,561 SR
Queue Stats
14W - 8L
1,564 Elo+
Party 1
Hera
Hera
Treagu
Hera
Level 73
God Stats
21W - 13L
1,604 SR
Queue Stats
473W - 515L
1,465 Elo+
Solo
Team Averages
Level 101
1,441 SR
1,470 Elo+

VS

Team Averages
Level 109
1,522 SR
1,414 Elo+
Nu Wa
Nu Wa
Francisco Jr689
Nu Wa
Level 154
God Stats
155W - 115L
1,650 SR
Queue Stats
180W - 175L
1,473 Elo+
Solo
Loki
Loki
JohnkyQ
Loki
Level 88
God Stats
1W - 4L
1,210 SR
Queue Stats
7W - 13L
1,307 Elo+
Solo
Vamana
Vamana
Ttrumbs
Vamana
Level 84
God Stats
2W - 0L
1,706 SR
Queue Stats
71W - 67L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Corvell
Charybdis
12
0 / 4 / 0
9,315
621
4,001
15,181
5,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 0 / 1
9,956
664
2,583
15,519
17,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
Treagu
Hera
11
0 / 4 / 0
8,857
590
3,092
11,012
2,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 5
11,509
767
16,962
5,291
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
JohnkyQ
Loki
13
2 / 1 / 5
10,858
724
6,409
6,222
2,409
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
Ttrumbs
Vamana
14
4 / 1 / 2
11,348
757
14,958
12,280
10,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
8
8
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Corvell
Charybdis
0
4
0
0
L
1
0
1
1.5
W
2
0
5
4.5
W
Loki
JohnkyQ
Loki
2
1
5
4.5
L
Hera
Treagu
Hera
0
4
0
0
W
Vamana
Ttrumbs
Vamana
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,676
Damage
38,329
41,712
Taken
23,793
25,102
Mitigated
14,710
6,755
Healing
4,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Corvell
Charybdis
4,001
2,075
0
3,200
15,181
5,086
0
6,181
9,000
0
58,800
L
2,583
127
221
1,873
15,519
17,087
0
5,777
9,742
23,877
0
W
16,962
8,644
95
1,160
5,291
2,207
1,901
1,842
3,449
77,247
0
W
Loki
JohnkyQ
Loki
6,409
592
0
769
6,222
2,409
0
984
5,238
0
26,264
L
Hera
Treagu
Hera
3,092
570
0
1,461
11,012
2,929
0
5,709
5,303
43,392
0
W
Vamana
Ttrumbs
Vamana
14,958
3,340
0
2,182
12,280
10,094
132
3,377
8,903
260
55,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,128
Gold Earned
33,715
193
Minions Killed
205
0
Camps Cleared
0
676,199
Distance Traveled
871,907
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,315
621
101
7
0
213,018
4
L
Maui
9,956
664
28
2
0
258,948
0
W
Nu Wa
11,509
767
110
7
0
273,072
0
W
Loki
10,858
724
36
2
0
294,705
4
L
Hera
8,857
590
64
4
0
204,233
0
W
Vamana
11,348
757
59
4
0
304,130
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role