Player Matchup

Olorun
Olorun
HoodieT00nstv
Olorun
Level 140
God Stats
12W - 10L
1,701 SR
Queue Stats
349W - 325L
1,582 Elo+
Solo
Fenrir
Fenrir
Iv Monkey vI189
Fenrir
Level 148
God Stats
5W - 9L
1,529 SR
Queue Stats
206W - 192L
1,478 Elo+
Solo
Gilgamesh
Gilgamesh
TreeTopTeezy
Gilgamesh
Level 36
God Stats
0W - 3L
1,141 SR
Queue Stats
21W - 31L
1,329 Elo+
Solo
Raijin
Raijin
YiPi_Ki-YaY-MFer
Raijin
Level 59
God Stats
7W - 7L
1,760 SR
Queue Stats
367W - 361L
1,535 Elo+
Solo
Hachiman
Hachiman
tucker997
Hachiman
Level 129
God Stats
93W - 74L
1,591 SR
Queue Stats
731W - 707L
1,487 Elo+
Solo
Team Averages
Level 102
1,544 SR
1,482 Elo+

VS

Team Averages
Level 109
1,389 SR
1,460 Elo+
Zhong Kui
Zhong Kui
Achilles_396
Zhong Kui
Level 129
God Stats
28W - 28L
1,511 SR
Queue Stats
258W - 254L
1,455 Elo+
Party 1
He Bo
He Bo
Felixart
He Bo
Level 67
God Stats
3W - 4L
1,085 SR
Queue Stats
166W - 153L
1,420 Elo+
Solo
Geb
Geb
Frenemy218712
Geb
Level 127
God Stats
3W - 1L
1,314 SR
Queue Stats
156W - 139L
1,554 Elo+
Solo
Ullr
Ullr
Snoozyn_
Ullr
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
438W - 408L
1,426 Elo+
Solo
Ne Zha
Ne Zha
zXz_PHILLIES_xZx
Ne Zha
Level 126
God Stats
10W - 9L
1,534 SR
Queue Stats
290W - 266L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,534
553
1,162
5,482
2,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
3 / 2 / 2
5,531
553
3,425
8,669
3,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
TreeTopTeezy
Gilgamesh
2
0 / 1 / 0
3,531
353
84
1,344
708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 5 / 1
5,705
571
6,533
7,447
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
tucker997
Hachiman
10
1 / 0 / 1
5,262
526
3,841
5,357
1,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Achilles_396
Zhong Kui
12
2 / 0 / 0
6,969
697
4,351
4,416
3,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

He Bo
Felixart
He Bo
11
3 / 2 / 2
6,276
628
3,285
6,178
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 1 / 0
6,237
624
3,717
8,161
5,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
9
0 / 0 / 2
5,501
550
1,833
2,756
1,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 3 / 2
5,323
532
2,834
9,159
3,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
6
Kills
8
9
Deaths
6
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Achilles_396
Zhong Kui
2
0
0
2
W
He Bo
Felixart
He Bo
3
2
2
2
W
2
1
0
2
L
0
1
0
0
L
3
2
2
2
W
Ullr
0
0
2
1
L
Gilgamesh
TreeTopTeezy
Gilgamesh
0
1
0
0
L
2
5
1
0.5
L
Hachiman
tucker997
Hachiman
1
0
1
1.5
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,045
Damage
16,020
28,299
Taken
30,670
10,736
Mitigated
15,776
9,912
Healing
8,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Achilles_396
Zhong Kui
4,351
1,051
0
1,867
4,416
3,727
549
1,084
3,332
46,609
7,811
W
He Bo
Felixart
He Bo
3,285
225
0
580
6,178
2,216
126
3,601
2,577
36,332
0
W
3,717
772
0
3,273
8,161
5,689
0
1,347
6,814
20,058
0
L
1,162
629
0
2,714
5,482
2,339
0
3,698
1,784
38,484
4,297
L
3,425
800
0
3,581
8,669
3,370
0
3,147
5,522
0
22,269
W
Ullr
1,833
882
0
250
2,756
1,056
0
462
2,294
0
29,643
L
Gilgamesh
TreeTopTeezy
Gilgamesh
84
26
0
346
1,344
708
0
641
703
0
688
L
6,533
686
0
1,410
7,447
2,537
125
2,323
5,124
39,218
0
L
Hachiman
tucker997
Hachiman
3,841
2,952
0
1,861
5,357
1,782
0
1,284
4,073
0
29,954
W
2,834
1,196
0
2,539
9,159
3,088
0
1,123
8,036
0
29,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,563
Gold Earned
30,306
237
Minions Killed
273
0
Camps Cleared
0
770,723
Distance Traveled
968,313
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,969
697
84
8
0
167,083
2
W
He Bo
6,276
628
62
6
0
208,913
0
W
Geb
6,237
624
18
2
0
212,706
1
L
Olorun
5,534
553
83
8
0
188,619
0
L
Fenrir
5,531
553
41
4
0
206,870
0
W
Ullr
5,501
550
61
6
0
180,765
0
L
Gilgamesh
3,531
353
2
0
0
27,993
0
L
Raijin
5,705
571
59
6
0
173,734
1
L
Hachiman
5,262
526
52
5
0
173,507
0
W
Ne Zha
5,323
532
48
5
0
198,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role