Player Matchup

Ne Zha
Ne Zha
AC-7472
Ne Zha
Level 44
God Stats
4W - 1L
1,667 SR
Queue Stats
52W - 59L
1,410 Elo+
Solo
Medusa
Medusa
Emera1
Medusa
Level 121
God Stats
127W - 117L
1,542 SR
Queue Stats
164W - 151L
1,488 Elo+
Solo
Hercules
Hercules
barh
Hercules
Level 128
God Stats
7W - 5L
1,712 SR
Queue Stats
342W - 353L
1,458 Elo+
Solo
Janus
Janus
pedroma21
Janus
Level 86
God Stats
16W - 15L
1,532 SR
Queue Stats
173W - 181L
1,471 Elo+
Solo
Sobek
Sobek
scar_kxng
Sobek
Level 98
God Stats
5W - 9L
1,412 SR
Queue Stats
232W - 201L
1,480 Elo+
Solo
Team Averages
Level 95
1,573 SR
1,461 Elo+

VS

Team Averages
Level 68
1,477 SR
1,413 Elo+
Charon
Charon
Kookaa
Charon
Level 67
God Stats
2W - 4L
1,516 SR
Queue Stats
21W - 27L
1,432 Elo+
Solo
Bellona
Bellona
Positiv_Illuzion
Bellona
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 32L
1,581 Elo+
Solo
Baron Samedi
Baron Samedi
Secqsi
Baron Samedi
Level 48
God Stats
1W - 3L
1,128 SR
Queue Stats
65W - 67L
1,286 Elo+
Party 1
Cupid
Cupid
XxDaniS592xX
Cupid
Level 89
God Stats
16W - 17L
1,540 SR
Queue Stats
392W - 384L
1,480 Elo+
Solo
King Arthur
King Arthur
redrobinator08
King Arthur
Level 29
God Stats
3W - 2L
1,700 SR
Queue Stats
123W - 125L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AC-7472
Ne Zha
11
2 / 1 / 5
6,202
564
4,495
8,387
3,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Emera1
Medusa
10
3 / 1 / 4
6,269
570
12,249
8,477
3,602
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
barh
Hercules
10
3 / 0 / 3
6,485
590
4,533
9,371
6,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
pedroma21
Janus
12
5 / 1 / 2
7,129
648
7,027
5,584
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
scar_kxng
Sobek
11
2 / 1 / 1
6,328
575
5,819
8,607
8,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Kookaa
Charon
8
0 / 3 / 2
5,530
503
6,676
13,424
6,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 3 / 3
4,887
444
2,248
6,812
3,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Secqsi
Baron Samedi
9
2 / 4 / 0
5,405
491
5,195
9,523
4,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 3 / 0
5,346
486
2,456
9,282
3,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
redrobinator08
King Arthur
9
1 / 2 / 0
5,660
515
2,966
10,283
7,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
15
Kills
4
4
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AC-7472
Ne Zha
2
1
5
4.5
W
Medusa
Emera1
Medusa
3
1
4
5
L
Charon
Kookaa
Charon
0
3
2
0.33
L
0
3
3
0.5
L
Baron Samedi
Secqsi
Baron Samedi
2
4
0
0.5
L
1
3
0
0.33
W
Hercules
barh
Hercules
3
0
3
4.5
W
Janus
pedroma21
Janus
5
1
2
6
L
King Arthur
redrobinator08
King Arthur
1
2
0
0.5
W
Sobek
scar_kxng
Sobek
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,123
Damage
19,541
40,426
Taken
49,324
24,065
Mitigated
24,076
12,387
Healing
13,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AC-7472
Ne Zha
4,495
1,470
0
1,296
8,387
3,153
0
2,342
6,045
0
39,898
W
Medusa
Emera1
Medusa
12,249
6,476
0
2,812
8,477
3,602
703
3,078
5,399
0
47,416
L
Charon
Kookaa
Charon
6,676
2,246
1,019
4,522
13,424
6,042
0
1,103
12,277
20,492
0
L
2,248
878
0
52
6,812
3,012
0
2,381
4,215
0
19,563
L
Baron Samedi
Secqsi
Baron Samedi
5,195
372
213
3,245
9,523
4,146
0
4,068
5,201
31,310
0
L
2,456
1,389
358
2,372
9,282
3,664
0
0
9,282
0
31,824
W
Hercules
barh
Hercules
4,533
1,237
0
4,877
9,371
6,474
0
3,506
5,865
0
16,591
W
Janus
pedroma21
Janus
7,027
343
0
650
5,584
2,073
588
2,945
2,639
49,286
0
L
King Arthur
redrobinator08
King Arthur
2,966
254
0
1,407
10,283
7,212
0
3,822
5,943
0
30,322
W
Sobek
scar_kxng
Sobek
5,819
366
0
2,752
8,607
8,763
0
0
8,607
28,752
440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,413
Gold Earned
26,828
284
Minions Killed
176
0
Camps Cleared
0
1,138,301
Distance Traveled
1,071,407
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,202
564
55
5
0
256,671
0
W
Medusa
6,269
570
69
6
0
206,969
0
L
Charon
5,530
503
16
1
0
222,842
0
L
Bellona
4,887
444
30
3
0
249,844
0
L
Baron Samedi
5,405
491
39
4
0
182,638
0
L
Cupid
5,346
486
59
5
0
208,782
0
W
Hercules
6,485
590
26
2
0
225,209
4
W
Janus
7,129
648
85
8
0
242,383
0
L
King Arthur
5,660
515
32
3
0
207,301
0
W
Sobek
6,328
575
49
4
0
207,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role