Player Matchup

Anubis
Anubis
Cannibalcarebear
Anubis
Level 158
God Stats
6W - 1L
1,490 SR
Queue Stats
177W - 71L
1,782 Elo+
Party 1
Surtr
Surtr
Nochuk
Surtr
Level 128
God Stats
8W - 1L
1,950 SR
Queue Stats
108W - 25L
1,818 Elo+
Party 1
Pele
Pele
Ryu096
Pele
Level 148
God Stats
11W - 0L
1,853 SR
Queue Stats
218W - 63L
1,817 Elo+
Party 1
Vamana
Vamana
Thtdude1234
Vamana
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 132L
1,573 Elo+
Solo
Discordia
Discordia
maybenotmatt
Discordia
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,205 Elo+
Solo
Team Averages
Level 122
1,659 SR
1,639 Elo+

VS

Team Averages
Level 137
1,534 SR
1,514 Elo+
Bastet
Bastet
 
Bastet
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Ace-angus
Athena
Level 125
God Stats
5W - 3L
1,625 SR
Queue Stats
121W - 113L
1,498 Elo+
Solo
Ra
Ra
DVDLPG
Ra
Level 225
God Stats
128W - 153L
1,510 SR
Queue Stats
956W - 961L
1,539 Elo+
Solo
Surtr
Surtr
Kyubi Sosa
Surtr
Level 124
God Stats
7W - 11L
1,461 SR
Queue Stats
514W - 569L
1,508 Elo+
Solo
Poseidon
Poseidon
PandaKiller331
Poseidon
Level 124
God Stats
2W - 2L
1,575 SR
Queue Stats
113W - 88L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 7
6,500
1,300
5,478
3,715
1,873
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Surtr
Nochuk
Surtr
12
1 / 0 / 10
6,518
1,304
8,583
5,807
4,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pele
Ryu096
Pele
11
1 / 1 / 7
6,358
1,272
4,841
4,916
2,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
11
7 / 0 / 2
7,504
1,501
4,393
4,551
1,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
maybenotmatt
Discordia
11
1 / 1 / 5
5,990
1,198
4,733
2,671
1,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

385

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
0 / 0 / 0
5,104
1,021
0
25
7
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Athena
Ace-angus
Athena
10
0 / 5 / 1
6,038
1,208
3,117
11,192
9,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ra
10
0 / 1 / 1
5,834
1,167
7,271
3,200
1,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
11
1 / 2 / 0
6,431
1,286
2,742
10,593
8,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
10
1 / 4 / 1
6,053
1,211
6,222
5,903
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
12
Kills
2
2
Deaths
12
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
0
0
0
L
Athena
Ace-angus
Athena
0
5
1
0.1
W
2
0
7
5.5
L
Ra
0
1
1
0.5
L
Surtr
1
2
0
0.5
W
Surtr
Nochuk
Surtr
1
0
10
6
L
Poseidon
1
4
1
0.38
W
Pele
Ryu096
Pele
1
1
7
4.5
W
Vamana
7
0
2
8
W
Discordia
maybenotmatt
Discordia
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,028
Damage
19,352
21,660
Taken
30,913
11,713
Mitigated
20,476
4,065
Healing
2,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
0
0
0
2
25
7
0
0
25
0
480
L
Athena
Ace-angus
Athena
3,117
1,158
0
468
11,192
9,568
0
3,538
7,343
7,878
0
W
5,478
832
0
1,456
3,715
1,873
0
2,897
544
16,425
0
L
Ra
7,271
298
468
660
3,200
1,133
0
1,052
2,148
21,777
0
L
Surtr
2,742
341
0
659
10,593
8,081
0
3,487
6,276
106
12,503
W
Surtr
Nochuk
Surtr
8,583
3,329
0
1,142
5,807
4,698
0
4,108
1,331
280
12,544
L
Poseidon
6,222
770
0
0
5,903
1,687
0
2,237
3,583
20,525
0
W
Pele
Ryu096
Pele
4,841
695
0
468
4,916
2,073
0
2,861
1,884
0
14,220
W
Vamana
4,393
2,664
0
999
4,551
1,973
0
3,508
783
0
10,597
W
Discordia
maybenotmatt
Discordia
4,733
337
0
0
2,671
1,096
0
2,225
432
11,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,870
Gold Earned
29,460
135
Minions Killed
107
4
Camps Cleared
3
552,015
Distance Traveled
426,525
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,104
1,021
0
0
0
13,257
0
L
Athena
6,038
1,208
8
2
1
101,798
1
W
Anubis
6,500
1,300
24
5
1
97,213
0
L
Ra
5,834
1,167
54
11
0
120,519
1
L
Surtr
6,431
1,286
20
4
0
109,036
0
W
Surtr
6,518
1,304
18
4
1
112,926
0
L
Poseidon
6,053
1,211
25
5
2
81,915
0
W
Pele
6,358
1,272
38
8
1
126,080
0
W
Vamana
7,504
1,501
29
6
1
121,953
0
W
Discordia
5,990
1,198
26
5
0
93,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role