Player Matchup

Surtr
Surtr
AurelianWolfon
Surtr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Martichoras
Martichoras
Incubutys
Martichoras
Level 127
God Stats
0W - 1L
1,645 SR
Queue Stats
78W - 80L
1,524 Elo+
Party 1
Ix Chel
Ix Chel
JbOaEbYe
Ix Chel
Level 159
God Stats
3W - 6L
1,532 SR
Queue Stats
220W - 208L
1,526 Elo+
Solo
Kuzenbo
Kuzenbo
Qeufy
Kuzenbo
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 74L
1,676 Elo+
Solo
Apollo
Apollo
VOLTRONTOR
Apollo
Level 158
God Stats
3W - 3L
1,628 SR
Queue Stats
68W - 76L
1,519 Elo+
Party 1
Team Averages
Level 123
1,561 SR
1,549 Elo+

VS

Team Averages
Level 131
1,450 SR
1,516 Elo+
Izanami
Izanami
Adamantine7
Izanami
Level 143
God Stats
5W - 8L
1,406 SR
Queue Stats
594W - 598L
1,574 Elo+
Solo
Guan Yu
Guan Yu
ZoomInKey
Guan Yu
Level 159
God Stats
2W - 2L
1,415 SR
Queue Stats
274W - 280L
1,444 Elo+
Solo
Hades
Hades
máddah
Hades
Level 63
God Stats
3W - 4L
1,500 SR
Queue Stats
289W - 249L
1,541 Elo+
Solo
Osiris
Osiris
shelovessushibtw
Osiris
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
259W - 234L
1,427 Elo+
Solo
Atlas
Atlas
聒碎乡心梦不成言
Atlas
Level 146
God Stats
2W - 4L
1,429 SR
Queue Stats
525W - 525L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 10
7,848
654
5,852
17,037
14,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
Incubutys
Martichoras
14
0 / 6 / 8
7,676
640
11,385
16,220
7,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
JbOaEbYe
Ix Chel
16
4 / 4 / 4
8,760
730
10,645
14,810
8,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Qeufy
Kuzenbo
16
4 / 3 / 6
8,970
748
12,086
22,730
29,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
VOLTRONTOR
Apollo
15
3 / 6 / 5
8,617
718
12,767
18,668
7,963
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Adamantine7
Izanami
18
14 / 3 / 10
11,445
954
26,232
12,465
8,512
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
ZoomInKey
Guan Yu
15
2 / 2 / 16
9,185
765
8,941
14,722
19,584
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hades
máddah
Hades
16
4 / 2 / 17
10,124
844
20,522
16,509
13,692
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
5 / 2 / 18
10,494
875
15,344
15,554
23,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
1 / 4 / 24
9,690
808
14,599
19,708
25,755
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
111
11
Kills
26
26
Deaths
13
33
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Izanami
Adamantine7
Izanami
14
3
10
6.33
L
0
7
10
0.71
L
Martichoras
Incubutys
Martichoras
0
6
8
0.67
L
Ix Chel
JbOaEbYe
Ix Chel
4
4
4
1.5
L
Kuzenbo
Qeufy
Kuzenbo
4
3
6
2.33
L
Apollo
VOLTRONTOR
Apollo
3
6
5
0.92
W
Guan Yu
ZoomInKey
Guan Yu
2
2
16
5
W
Hades
máddah
Hades
4
2
17
6.25
W
5
2
18
7
W
1
4
24
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,735
Damage
85,638
89,465
Taken
78,958
68,094
Mitigated
90,768
30,724
Healing
41,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Adamantine7
Izanami
26,232
16,842
1,909
1,572
12,465
8,512
3,194
5,173
7,292
0
57,003
L
5,852
969
0
699
17,037
14,855
0
7,176
9,632
145
8,275
L
Martichoras
Incubutys
Martichoras
11,385
4,682
515
2,424
16,220
7,371
0
8,422
7,421
0
24,921
L
Ix Chel
JbOaEbYe
Ix Chel
10,645
715
10,232
3,922
14,810
8,852
0
4,292
10,235
17,032
0
L
Kuzenbo
Qeufy
Kuzenbo
12,086
3,025
2,715
4,698
22,730
29,053
0
7,301
15,085
21,732
0
L
Apollo
VOLTRONTOR
Apollo
12,767
9,522
555
4,964
18,668
7,963
0
7,930
10,414
0
31,584
W
Guan Yu
ZoomInKey
Guan Yu
8,941
713
10,663
4,969
14,722
19,584
525
4,163
10,559
0
17,349
W
Hades
máddah
Hades
20,522
2,239
5,418
8,280
16,509
13,692
2,443
2,734
13,775
40,555
0
W
15,344
2,547
2,072
2,949
15,554
23,225
365
4,530
11,024
0
24,781
W
14,599
4,846
1,385
2,522
19,708
25,755
690
6,245
13,463
25,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,871
Gold Earned
50,938
111
Minions Killed
187
0
Camps Cleared
0
919,533
Distance Traveled
1,190,779
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,445
954
70
6
0
193,899
0
L
Surtr
7,848
654
9
1
0
193,168
0
L
Martichoras
7,676
640
24
2
0
169,820
0
L
Ix Chel
8,760
730
13
1
0
170,833
0
L
Kuzenbo
8,970
748
17
1
0
220,011
0
L
Apollo
8,617
718
48
4
0
165,701
0
W
Guan Yu
9,185
765
21
2
0
261,910
0
W
Hades
10,124
844
54
5
0
252,565
0
W
Osiris
10,494
875
31
3
0
260,179
0
W
Atlas
9,690
808
11
1
0
222,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role