Player Matchup

Freya
Freya
BlaqKnite
Freya
Level 131
God Stats
2W - 2L
1,733 SR
Queue Stats
234W - 202L
1,589 Elo+
Solo
Gilgamesh
Gilgamesh
ImLiterallyDenji
Gilgamesh
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,593 Elo+
Party 1
Thanatos
Thanatos
exxvro--
Thanatos
Level 63
God Stats
5W - 4L
1,822 SR
Queue Stats
37W - 37L
1,437 Elo+
Party 1
Hercules
Hercules
noobtastic2081
Hercules
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
274W - 271L
1,574 Elo+
Solo
Ao Kuang
Ao Kuang
warfidenblack
Ao Kuang
Level 105
God Stats
7W - 3L
1,500 SR
Queue Stats
342W - 304L
1,546 Elo+
Solo
Team Averages
Level 95
1,611 SR
1,548 Elo+

VS

Team Averages
Level 119
1,563 SR
1,454 Elo+
Izanami
Izanami
Perry89
Izanami
Level 145
God Stats
1W - 2L
1,318 SR
Queue Stats
68W - 76L
1,377 Elo+
Solo
Merlin
Merlin
TakinAStick
Merlin
Level 147
God Stats
1W - 0L
1,730 SR
Queue Stats
11W - 17L
1,385 Elo+
Solo
Jormungandr
Jormungandr
Tych90
Jormungandr
Level 109
God Stats
67W - 41L
1,656 SR
Queue Stats
414W - 384L
1,490 Elo+
Solo
Maman Brigitte
Maman Brigitte
kade9797
Maman Brigitte
Level 86
God Stats
5W - 1L
1,500 SR
Queue Stats
110W - 107L
1,521 Elo+
Solo
Cthulhu
Cthulhu
robert84
Cthulhu
Level 108
God Stats
17W - 13L
1,610 SR
Queue Stats
143W - 148L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
BlaqKnite
Freya
12
3 / 7 / 3
7,549
503
13,061
13,708
5,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
8
0 / 6 / 0
5,948
397
2,452
8,809
4,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
exxvro--
Thanatos
11
1 / 6 / 2
6,867
458
4,113
12,949
5,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
10
2 / 3 / 2
7,119
475
5,787
19,970
13,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
warfidenblack
Ao Kuang
11
3 / 2 / 1
7,176
478
6,626
13,246
5,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Perry89
Izanami
12
0 / 3 / 8
7,594
506
8,543
8,198
3,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
13
3 / 2 / 5
8,603
574
7,047
7,666
3,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Tych90
Jormungandr
15
10 / 0 / 5
10,478
699
12,791
11,268
9,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Maman Brigitte
kade9797
Maman Brigitte
15
10 / 2 / 2
9,601
640
12,315
16,746
7,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
robert84
Cthulhu
11
1 / 2 / 9
6,992
466
7,934
13,403
10,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
9
Kills
24
24
Deaths
9
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Freya
BlaqKnite
Freya
3
7
3
0.64
L
Gilgamesh
0
6
0
0
W
Izanami
Perry89
Izanami
0
3
8
1.33
W
Merlin
3
2
5
2.75
W
Jormungandr
Tych90
Jormungandr
10
0
5
12.5
L
Thanatos
exxvro--
Thanatos
1
6
2
0.33
W
Maman Brigitte
kade9797
Maman Brigitte
10
2
2
5.5
L
Hercules
2
3
2
1
W
Cthulhu
robert84
Cthulhu
1
2
9
2.75
L
Ao Kuang
warfidenblack
Ao Kuang
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,039
Damage
48,630
68,682
Taken
57,281
33,853
Mitigated
33,758
20,708
Healing
14,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
BlaqKnite
Freya
13,061
3,930
0
3,238
13,708
5,424
58
6,905
6,363
50,845
1,198
L
Gilgamesh
2,452
745
0
541
8,809
4,381
0
6,371
2,438
472
20,281
W
Izanami
Perry89
Izanami
8,543
6,282
0
801
8,198
3,311
1,778
3,675
4,219
0
53,064
W
Merlin
7,047
472
0
2,195
7,666
3,086
588
3,704
3,876
54,536
0
W
Jormungandr
Tych90
Jormungandr
12,791
3,334
0
3,702
11,268
9,725
408
2,226
9,028
72,814
0
L
Thanatos
exxvro--
Thanatos
4,113
1,283
0
4,532
12,949
5,047
0
7,521
5,262
0
45,640
W
Maman Brigitte
kade9797
Maman Brigitte
12,315
1,678
0
5,003
16,746
7,048
0
4,617
12,085
81,196
0
L
Hercules
5,787
1,515
1,369
7,601
19,970
13,786
460
10,390
9,193
0
23,896
W
Cthulhu
robert84
Cthulhu
7,934
826
836
2,083
13,403
10,588
0
5,633
7,442
24,905
0
L
Ao Kuang
warfidenblack
Ao Kuang
6,626
2,398
0
3,427
13,246
5,215
101
7,865
5,339
41,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,659
Gold Earned
43,268
292
Minions Killed
396
0
Camps Cleared
0
1,392,977
Distance Traveled
1,475,360
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,549
503
78
5
0
273,605
2
L
Gilgamesh
5,948
397
39
3
0
217,911
2
W
Izanami
7,594
506
87
6
0
271,205
2
W
Merlin
8,603
574
88
6
0
294,612
2
W
Jormungandr
10,478
699
105
7
0
260,839
4
L
Thanatos
6,867
458
75
5
0
316,596
0
W
Maman Brigitte
9,601
640
93
6
0
340,836
0
L
Hercules
7,119
475
34
2
0
277,865
0
W
Cthulhu
6,992
466
23
2
0
307,868
1
L
Ao Kuang
7,176
478
66
4
0
307,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role