Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Okozdam
Ares
Level 139
God Stats
0W - 2L
1,284 SR
Queue Stats
70W - 77L
1,533 Elo+
Party 2
Anhur
Anhur
PILANER
Anhur
Level 154
God Stats
12W - 13L
1,436 SR
Queue Stats
415W - 399L
1,525 Elo+
Solo
Chernobog
Chernobog
RatteBlut560287
Chernobog
Level 149
God Stats
13W - 8L
1,550 SR
Queue Stats
90W - 90L
1,495 Elo+
Solo
Ix Chel
Ix Chel
bobdaleo
Ix Chel
Level 102
God Stats
3W - 3L
1,761 SR
Queue Stats
167W - 162L
1,539 Elo+
Party 2
Team Averages
Level 146
1,506 SR
1,518 Elo+

VS

Team Averages
Level 114
1,478 SR
1,530 Elo+
Kuzenbo
Kuzenbo
LeeryLetum
Kuzenbo
Level 171
God Stats
2W - 1L
1,473 SR
Queue Stats
207W - 175L
1,548 Elo+
Party 1
Charon
Charon
LittleVB
Charon
Level 109
God Stats
22W - 15L
1,583 SR
Queue Stats
209W - 184L
1,532 Elo+
Party 1
Anhur
Anhur
SitlerHucks
Anhur
Level 128
God Stats
10W - 9L
1,504 SR
Queue Stats
367W - 340L
1,540 Elo+
Solo
Janus
Janus
VELooper
Janus
Level 42
God Stats
3W - 3L
1,437 SR
Queue Stats
99W - 118L
1,526 Elo+
Solo
Bellona
Bellona
oXx-Arantxa-Xxo
Bellona
Level 118
God Stats
16W - 23L
1,391 SR
Queue Stats
832W - 843L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
13
3 / 0 / 0
7,354
613
1,907
8,650
3,306
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ares
Okozdam
Ares
8
0 / 5 / 0
5,770
481
4,787
12,151
9,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
PILANER
Anhur
11
1 / 3 / 0
7,041
587
5,456
8,661
2,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chernobog
RatteBlut560287
Chernobog
13
1 / 2 / 2
8,265
689
8,785
13,467
5,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
bobdaleo
Ix Chel
11
0 / 5 / 2
6,473
539
4,953
12,639
4,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
LeeryLetum
Kuzenbo
10
2 / 1 / 8
6,637
553
8,425
11,896
13,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charon
LittleVB
Charon
13
3 / 1 / 4
7,048
587
7,466
9,059
4,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 1 / 2
7,567
631
7,198
6,974
2,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
VELooper
Janus
11
6 / 1 / 1
7,081
590
9,574
4,471
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 2 / 1
6,730
561
6,891
12,183
11,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
15
15
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
3
0
0
3
W
Kuzenbo
LeeryLetum
Kuzenbo
2
1
8
6
W
Charon
LittleVB
Charon
3
1
4
5
L
Ares
Okozdam
Ares
0
5
0
0
L
Anhur
PILANER
Anhur
1
3
0
0.33
L
Chernobog
RatteBlut560287
Chernobog
1
2
2
1
W
4
1
2
5
W
Janus
VELooper
Janus
6
1
1
6.5
L
Ix Chel
bobdaleo
Ix Chel
0
5
2
0.2
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,888
Damage
39,554
55,568
Taken
44,583
25,496
Mitigated
33,277
15,487
Healing
14,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
1,907
228
0
1,093
8,650
3,306
0
933
7,709
0
67,190
W
Kuzenbo
LeeryLetum
Kuzenbo
8,425
3,612
0
2,150
11,896
13,274
14
4,941
6,821
23,292
0
W
Charon
LittleVB
Charon
7,466
887
0
4,479
9,059
4,422
0
1,608
7,269
47,420
811
L
Ares
Okozdam
Ares
4,787
928
0
1,603
12,151
9,590
0
6,988
4,925
20,116
0
L
Anhur
PILANER
Anhur
5,456
3,087
0
2,420
8,661
2,348
0
1,910
6,706
0
51,175
L
Chernobog
RatteBlut560287
Chernobog
8,785
5,841
0
5,641
13,467
5,328
770
3,793
9,602
0
63,921
W
7,198
3,607
0
2,899
6,974
2,157
96
601
6,373
0
56,883
W
Janus
VELooper
Janus
9,574
541
0
544
4,471
1,631
0
2,186
2,197
51,110
0
L
Ix Chel
bobdaleo
Ix Chel
4,953
580
905
3,825
12,639
4,924
0
10,771
1,455
46,560
0
W
6,891
1,717
0
4,772
12,183
11,793
0
0
12,183
0
50,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,903
Gold Earned
35,063
443
Minions Killed
380
0
Camps Cleared
0
1,196,432
Distance Traveled
1,247,826
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,354
613
101
8
0
263,555
0
W
Kuzenbo
6,637
553
24
2
0
252,338
6
W
Charon
7,048
587
84
7
0
272,517
0
L
Ares
5,770
481
23
2
0
231,874
3
L
Anhur
7,041
587
104
9
0
218,778
2
L
Chernobog
8,265
689
112
9
0
249,627
0
W
Anhur
7,567
631
110
9
0
225,130
4
W
Janus
7,081
590
83
7
0
286,316
0
L
Ix Chel
6,473
539
103
9
0
232,598
0
W
Bellona
6,730
561
79
7
0
211,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role