Player Matchup

Martichoras
Martichoras
Christian CCP
Martichoras
Level 157
God Stats
25W - 23L
1,281 SR
Queue Stats
333W - 339L
1,448 Elo+
Solo
Maman Brigitte
Maman Brigitte
Edniel2002
Maman Brigitte
Level 129
God Stats
12W - 8L
1,653 SR
Queue Stats
244W - 249L
1,490 Elo+
Solo
King Arthur
King Arthur
Puma ze Ace
King Arthur
Level 41
God Stats
4W - 4L
1,417 SR
Queue Stats
33W - 41L
1,309 Elo+
Solo
Baron Samedi
Baron Samedi
SheaWulf
Baron Samedi
Level 109
God Stats
10W - 10L
1,454 SR
Queue Stats
236W - 237L
1,417 Elo+
Solo
Charon
Charon
sowud25
Charon
Level 82
God Stats
164W - 159L
1,510 SR
Queue Stats
215W - 205L
1,448 Elo+
Solo
Team Averages
Level 104
1,463 SR
1,422 Elo+

VS

Team Averages
Level 102
1,505 SR
1,389 Elo+
Fenrir
Fenrir
Bauti25_
Fenrir
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 39L
1,215 Elo+
Solo
Cupid
Cupid
GILOSAN
Cupid
Level 223
God Stats
0W - 1L
1,234 SR
Queue Stats
110W - 115L
1,412 Elo+
Solo
Danzaburou
Danzaburou
Kiurro
Danzaburou
Level 52
God Stats
60W - 59L
1,460 SR
Queue Stats
136W - 171L
1,401 Elo+
Solo
Maman Brigitte
Maman Brigitte
TheeDoll
Maman Brigitte
Level 66
God Stats
22W - 18L
1,601 SR
Queue Stats
191W - 180L
1,487 Elo+
Solo
Ra
Ra
brunoguff
Ra
Level 137
God Stats
1W - 1L
1,733 SR
Queue Stats
25W - 29L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Christian CCP
Martichoras
19
4 / 3 / 5
12,420
497
10,399
14,753
7,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Maman Brigitte
Edniel2002
Maman Brigitte
20
9 / 3 / 10
13,543
542
23,829
25,213
11,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
Puma ze Ace
King Arthur
19
4 / 4 / 1
12,622
505
9,770
19,696
15,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Baron Samedi
SheaWulf
Baron Samedi
19
5 / 4 / 7
13,064
523
12,325
17,370
10,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
sowud25
Charon
18
2 / 1 / 8
12,772
511
5,653
12,740
12,172
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bauti25_
Fenrir
14
2 / 11 / 2
10,060
402
6,408
23,563
21,940
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
GILOSAN
Cupid
18
0 / 2 / 5
10,548
422
5,697
16,476
8,548
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Kiurro
Danzaburou
4
0 / 1 / 1
6,998
280
1,515
2,545
746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Maman Brigitte
TheeDoll
Maman Brigitte
19
9 / 9 / 5
12,582
503
23,576
29,989
14,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 2 / 7
14,758
590
16,143
15,456
8,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
35
24
Kills
15
15
Deaths
25
31
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Bauti25_
Fenrir
2
11
2
0.27
W
Martichoras
Christian CCP
Martichoras
4
3
5
2.17
W
Maman Brigitte
Edniel2002
Maman Brigitte
9
3
10
4.67
L
Cupid
GILOSAN
Cupid
0
2
5
1.25
L
Danzaburou
Kiurro
Danzaburou
0
1
1
0.5
W
King Arthur
Puma ze Ace
King Arthur
4
4
1
1.13
W
Baron Samedi
SheaWulf
Baron Samedi
5
4
7
2.13
L
Maman Brigitte
TheeDoll
Maman Brigitte
9
9
5
1.28
L
4
2
7
3.75
W
Charon
sowud25
Charon
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,976
Damage
53,339
89,772
Taken
88,029
56,704
Mitigated
53,846
27,996
Healing
26,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Bauti25_
Fenrir
6,408
1,081
0
1,280
23,563
21,940
210
11,693
11,870
0
26,870
W
Martichoras
Christian CCP
Martichoras
10,399
2,960
0
4,677
14,753
7,175
224
5,484
9,209
0
107,971
W
Maman Brigitte
Edniel2002
Maman Brigitte
23,829
1,576
0
8,005
25,213
11,629
252
12,559
12,233
127,222
0
L
Cupid
GILOSAN
Cupid
5,697
2,750
610
5,421
16,476
8,548
0
5,430
11,046
0
68,780
L
Danzaburou
Kiurro
Danzaburou
1,515
692
0
1,035
2,545
746
0
912
1,633
0
8,109
W
King Arthur
Puma ze Ace
King Arthur
9,770
544
0
3,220
19,696
15,295
1,276
8,834
10,793
0
67,695
W
Baron Samedi
SheaWulf
Baron Samedi
12,325
1,128
545
5,784
17,370
10,433
486
6,274
10,689
97,315
0
L
Maman Brigitte
TheeDoll
Maman Brigitte
23,576
1,967
0
10,224
29,989
14,144
474
15,367
14,622
92,574
2,983
L
16,143
652
1,821
6,134
15,456
8,468
687
8,405
7,051
159,675
0
W
Charon
sowud25
Charon
5,653
664
0
5,765
12,740
12,172
621
6,363
6,114
51,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,421
Gold Earned
54,946
596
Minions Killed
500
0
Camps Cleared
0
2,392,046
Distance Traveled
1,943,313
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,060
402
30
1
0
446,487
0
W
Martichoras
12,420
497
137
5
0
440,454
2
W
Maman Brigitte
13,543
542
136
5
0
546,851
2
L
Cupid
10,548
422
98
4
0
414,762
7
L
Danzaburou
6,998
280
16
1
0
71,159
2
W
King Arthur
12,622
505
97
4
0
473,907
1
W
Baron Samedi
13,064
523
137
5
0
463,436
10
L
Maman Brigitte
12,582
503
110
4
0
499,696
0
L
Ra
14,758
590
246
10
0
511,209
0
W
Charon
12,772
511
89
4
0
467,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role