Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Gysmo466
Kukulkan
Level 46
God Stats
1W - 1L
1,276 SR
Queue Stats
5W - 3L
1,482 Elo+
Solo
Serqet
Serqet
SoulHeroic
Serqet
Level 156
God Stats
3W - 5L
1,174 SR
Queue Stats
606W - 182L
1,798 Elo+
Party 1
Team Averages
Level 116
1,317 SR
1,593 Elo+

VS

Team Averages
Level 121
1,492 SR
1,523 Elo+
Bacchus
Bacchus
 
Bacchus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Alee Gaymer
Thanatos
Level 106
God Stats
4W - 9L
1,266 SR
Queue Stats
349W - 393L
1,380 Elo+
Solo
He Bo
He Bo
Ðenji
He Bo
Level 148
God Stats
5W - 3L
1,711 SR
Queue Stats
717W - 356L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
1 / 0 / 6
9,882
706
11,931
13,288
15,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Gysmo466
Kukulkan
13
0 / 0 / 3
9,818
701
6,069
5,563
2,833
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Serqet
SoulHeroic
Serqet
13
6 / 2 / 1
10,875
777
9,004
9,942
7,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 2 / 2
8,670
619
6,130
11,390
12,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
Alee Gaymer
Thanatos
10
1 / 4 / 1
8,769
626
2,929
10,380
5,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Ðenji
He Bo
13
1 / 1 / 1
9,403
672
8,249
11,413
10,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
7
Kills
2
2
Deaths
7
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
6
4
L
Bacchus
 
Bacchus
0
2
2
0.5
L
Thanatos
Alee Gaymer
Thanatos
1
4
1
0.38
W
Kukulkan
Gysmo466
Kukulkan
0
0
3
1.5
W
Serqet
SoulHeroic
Serqet
6
2
1
3.25
L
He Bo
Ðenji
He Bo
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,004
Damage
17,308
28,793
Taken
33,183
25,365
Mitigated
28,596
2,322
Healing
8,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
11,931
1,129
0
2,002
13,288
15,290
0
4,186
8,070
31,730
0
L
Bacchus
 
Bacchus
6,130
836
0
1,209
11,390
12,148
0
6,366
4,902
16,134
0
L
Thanatos
Alee Gaymer
Thanatos
2,929
609
0
3,155
10,380
5,765
0
4,690
5,081
0
15,570
W
Kukulkan
Gysmo466
Kukulkan
6,069
438
0
0
5,563
2,833
153
4,144
1,084
44,039
0
W
Serqet
SoulHeroic
Serqet
9,004
2,468
0
320
9,942
7,242
0
3,963
5,339
0
46,932
L
He Bo
Ðenji
He Bo
8,249
727
0
3,914
11,413
10,683
0
7,069
3,802
46,653
567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,575
Gold Earned
26,842
172
Minions Killed
109
0
Camps Cleared
0
851,801
Distance Traveled
731,228
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,882
706
17
1
0
293,995
2
L
Bacchus
8,670
619
13
1
0
238,466
2
L
Thanatos
8,769
626
39
3
0
241,952
7
W
Kukulkan
9,818
701
97
7
0
268,748
2
W
Serqet
10,875
777
58
4
0
289,058
0
L
He Bo
9,403
672
57
4
0
250,810
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role