Player Matchup

Kumbhakarna
Kumbhakarna
AzeraeI
Kumbhakarna
Level 123
God Stats
1W - 0L
1,701 SR
Queue Stats
116W - 98L
1,378 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Iv-Vexified-vI
Morgan Le Fay
Level 82
God Stats
4W - 1L
1,554 SR
Queue Stats
21W - 17L
1,488 Elo+
Party 1
Anubis
Anubis
KillerPoison
Anubis
Level 80
God Stats
3W - 2L
1,280 SR
Queue Stats
5W - 5L
1,181 Elo+
Solo
Chaac
Chaac
Nightwolf_Hi
Chaac
Level 65
God Stats
8W - 5L
1,622 SR
Queue Stats
37W - 32L
1,765 Elo+
Party 1
Hachiman
Hachiman
wissface
Hachiman
Level 158
God Stats
4W - 0L
1,406 SR
Queue Stats
698W - 743L
1,371 Elo+
Solo
Team Averages
Level 102
1,513 SR
1,437 Elo+

VS

Team Averages
Level 107
1,452 SR
1,462 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Bulbaga6730
Osiris
Level 105
God Stats
1W - 2L
1,481 SR
Queue Stats
122W - 135L
1,494 Elo+
Solo
Erlang Shen
Erlang Shen
Derek_Grey
Erlang Shen
Level 149
God Stats
4W - 9L
1,394 SR
Queue Stats
878W - 851L
1,454 Elo+
Solo
Vamana
Vamana
JustNiko_CM
Vamana
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 94L
1,420 Elo+
Party 2
Ra
Ra
nba-2k13fp
Ra
Level 69
God Stats
0W - 5L
1,386 SR
Queue Stats
209W - 223L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AzeraeI
Kumbhakarna
10
2 / 1 / 7
7,365
491
4,630
12,765
10,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
Iv-Vexified-vI
Morgan Le Fay
14
11 / 2 / 4
9,363
624
12,079
8,058
3,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
15
9 / 0 / 5
9,325
622
13,541
6,819
3,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 0 / 3
8,154
544
7,646
13,044
13,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
wissface
Hachiman
13
0 / 1 / 5
7,346
490
7,412
11,903
4,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
0 / 7 / 1
5,802
387
6,218
15,403
4,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
10
1 / 6 / 2
6,698
447
4,894
13,385
7,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
Derek_Grey
Erlang Shen
13
3 / 0 / 0
8,023
535
7,591
13,457
11,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
9
0 / 3 / 1
6,013
401
4,459
11,588
5,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 6 / 1
6,489
433
3,993
8,284
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
22
Kills
4
4
Deaths
22
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
7
1
0.07
W
Kumbhakarna
AzeraeI
Kumbhakarna
2
1
7
5.5
L
Osiris
1
6
2
0.33
L
Erlang Shen
Derek_Grey
Erlang Shen
3
0
0
3
W
Morgan Le Fay
Iv-Vexified-vI
Morgan Le Fay
11
2
4
6.5
L
Vamana
0
3
1
0.17
W
Anubis
9
0
5
11.5
W
0
0
3
1.5
L
0
6
1
0.08
W
Hachiman
wissface
Hachiman
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,308
Damage
27,155
52,589
Taken
62,117
35,172
Mitigated
31,547
18,103
Healing
10,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
6,218
3,976
0
3,847
15,403
4,662
472
8,264
7,139
0
33,414
W
Kumbhakarna
AzeraeI
Kumbhakarna
4,630
622
0
3,855
12,765
10,593
0
2,142
10,543
18,893
0
L
Osiris
4,894
1,217
0
468
13,385
7,305
0
6,562
6,697
0
29,157
L
Erlang Shen
Derek_Grey
Erlang Shen
7,591
3,261
0
4,499
13,457
11,642
0
2,713
10,033
308
48,151
W
Morgan Le Fay
Iv-Vexified-vI
Morgan Le Fay
12,079
1,875
0
1,608
8,058
3,395
418
1,766
6,230
61,514
0
L
Vamana
4,459
1,255
0
416
11,588
5,244
611
5,292
6,160
0
30,098
W
Anubis
13,541
1,013
0
43
6,819
3,824
89
861
5,958
92,946
0
W
7,646
1,334
0
5,668
13,044
13,035
52
77
12,967
0
54,635
L
3,993
226
252
780
8,284
2,694
24
7,419
865
39,149
0
W
Hachiman
wissface
Hachiman
7,412
4,267
0
6,929
11,903
4,325
1,045
114
11,789
0
53,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,553
Gold Earned
33,025
417
Minions Killed
274
0
Camps Cleared
0
1,381,720
Distance Traveled
1,398,727
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,802
387
39
3
0
259,956
0
W
Kumbhakarna
7,365
491
22
1
0
270,044
4
L
Osiris
6,698
447
36
2
0
328,893
0
L
Erlang Shen
8,023
535
80
5
0
288,263
2
W
Morgan Le Fay
9,363
624
97
6
0
290,202
2
L
Vamana
6,013
401
44
3
0
305,899
1
W
Anubis
9,325
622
128
9
0
312,135
0
W
Chaac
8,154
544
89
6
0
284,035
0
L
Ra
6,489
433
75
5
0
215,716
0
W
Hachiman
7,346
490
81
5
0
225,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role