Player Matchup

Ymir
Ymir
CARRoOTMAN
Ymir
Level 161
God Stats
6W - 5L
1,477 SR
Queue Stats
257W - 244L
1,525 Elo+
Party 2
Medusa
Medusa
Hir0n
Medusa
Level 247
God Stats
4W - 9L
1,480 SR
Queue Stats
149W - 150L
1,575 Elo+
Party 2
Ratatoskr
Ratatoskr
Jilinonk
Ratatoskr
Level 112
God Stats
6W - 1L
1,639 SR
Queue Stats
140W - 142L
1,545 Elo+
Solo
Pele
Pele
Sℓγω
Pele
Level 158
God Stats
32W - 14L
1,700 SR
Queue Stats
148W - 151L
1,539 Elo+
Party 2
Anubis
Anubis
Tsumikalr
Anubis
Level 163
God Stats
1W - 1L
1,508 SR
Queue Stats
129W - 146L
1,546 Elo+
Party 2
Team Averages
Level 168
1,561 SR
1,546 Elo+

VS

Team Averages
Level 131
1,525 SR
1,533 Elo+
Thor
Thor
FlamingArrow9
Thor
Level 126
God Stats
14W - 16L
1,500 SR
Queue Stats
195W - 174L
1,534 Elo+
Party 1
Merlin
Merlin
FlureZ
Merlin
Level 212
God Stats
0W - 1L
1,486 SR
Queue Stats
90W - 54L
1,641 Elo+
Party 1
Anubis
Anubis
GeorgefromHR252
Anubis
Level 35
God Stats
2W - 2L
1,556 SR
Queue Stats
10W - 18L
1,376 Elo+
Solo
Maui
Maui
LeManui
Maui
Level 159
God Stats
24W - 25L
1,580 SR
Queue Stats
610W - 559L
1,599 Elo+
Solo
Apollo
Apollo
Matlock11
Apollo
Level 123
God Stats
1W - 2L
1,507 SR
Queue Stats
137W - 166L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 5
6,152
615
3,757
5,894
3,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Medusa
Hir0n
Medusa
11
2 / 0 / 2
6,474
647
9,790
5,966
2,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Jilinonk
Ratatoskr
11
2 / 1 / 1
6,986
699
5,743
9,620
2,729
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pele
11
3 / 0 / 4
6,301
630
3,836
6,970
2,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
Tsumikalr
Anubis
11
2 / 2 / 2
6,500
650
4,902
4,622
2,044
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
5,163
516
4,012
8,448
2,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
FlureZ
Merlin
11
0 / 0 / 3
5,959
596
4,048
3,549
1,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
1 / 3 / 0
5,475
548
5,106
7,811
2,931
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Maui
LeManui
Maui
6
0 / 3 / 0
4,584
458
1,204
10,205
5,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
Matlock11
Apollo
8
0 / 2 / 0
4,971
497
2,295
6,888
2,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
11
Kills
3
3
Deaths
11
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
2
3
0
0.67
L
Merlin
FlureZ
Merlin
0
0
3
1.5
L
1
3
0
0.33
W
Medusa
Hir0n
Medusa
2
0
2
3
W
Ratatoskr
Jilinonk
Ratatoskr
2
1
1
2.5
L
Maui
LeManui
Maui
0
3
0
0
L
Apollo
Matlock11
Apollo
0
2
0
0
W
Pele
3
0
4
5
W
Anubis
Tsumikalr
Anubis
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,028
Damage
16,665
33,072
Taken
36,901
12,619
Mitigated
13,836
15,777
Healing
9,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,757
1,206
999
1,748
5,894
3,151
6
2,082
3,796
18,856
0
L
4,012
1,317
0
590
8,448
2,470
0
3,035
5,413
0
29,451
L
Merlin
FlureZ
Merlin
4,048
716
0
1,015
3,549
1,083
0
1,218
2,331
52,148
0
L
5,106
483
0
4,131
7,811
2,931
0
0
7,811
38,111
0
W
Medusa
Hir0n
Medusa
9,790
5,582
0
3,035
5,966
2,257
531
1,177
4,778
0
54,146
W
Ratatoskr
Jilinonk
Ratatoskr
5,743
1,350
0
3,724
9,620
2,729
141
5,049
4,571
0
42,844
L
Maui
LeManui
Maui
1,204
544
960
1,964
10,205
5,006
0
3,719
6,486
6,283
0
L
Apollo
Matlock11
Apollo
2,295
1,572
0
1,331
6,888
2,346
0
687
6,201
0
31,212
W
Pele
3,836
748
0
4,188
6,970
2,438
0
1,300
5,652
0
39,294
W
Anubis
Tsumikalr
Anubis
4,902
604
0
2,083
4,622
2,044
0
1,073
3,546
61,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,413
Gold Earned
26,152
360
Minions Killed
278
0
Camps Cleared
0
1,053,489
Distance Traveled
1,036,807
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,152
615
26
3
0
209,000
3
L
Thor
5,163
516
44
4
0
213,502
1
L
Merlin
5,959
596
93
9
0
199,356
0
L
Anubis
5,475
548
65
7
0
192,455
0
W
Medusa
6,474
647
83
8
0
206,219
3
W
Ratatoskr
6,986
699
70
7
0
215,078
0
L
Maui
4,584
458
12
1
0
226,731
3
L
Apollo
4,971
497
64
6
0
204,763
1
W
Pele
6,301
630
70
7
0
221,858
2
W
Anubis
6,500
650
111
11
0
201,334
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role