Player Matchup

Lancelot
Lancelot
Illünt
Lancelot
Level 64
God Stats
5W - 23L
1,200 SR
Queue Stats
40W - 72L
1,401 Elo+
Party 1
Fafnir
Fafnir
Kyagama
Fafnir
Level 82
God Stats
2W - 3L
1,307 SR
Queue Stats
65W - 107L
1,399 Elo+
Party 1
Chaac
Chaac
Loemp1a
Chaac
Level 108
God Stats
0W - 1L
1,830 SR
Queue Stats
332W - 374L
1,454 Elo+
Party 1
Sol
Sol
OhTMort
Sol
Level 127
God Stats
4W - 3L
1,766 SR
Queue Stats
180W - 221L
1,397 Elo+
Party 1
Thoth
Thoth
PolloMaestro
Thoth
Level 55
God Stats
2W - 7L
1,463 SR
Queue Stats
76W - 97L
1,442 Elo+
Party 1
Team Averages
Level 87
1,513 SR
1,419 Elo+

VS

Team Averages
Level 120
1,550 SR
1,525 Elo+
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BEAgirre
Anubis
Level 119
God Stats
13W - 4L
1,597 SR
Queue Stats
56W - 41L
1,470 Elo+
Solo
Hercules
Hercules
SegaLove
Hercules
Level 122
God Stats
13W - 13L
1,557 SR
Queue Stats
74W - 64L
1,548 Elo+
Solo
Anhur
Anhur
TheArgus
Anhur
Level 141
God Stats
9W - 6L
1,541 SR
Queue Stats
61W - 63L
1,541 Elo+
Solo
Nu Wa
Nu Wa
wiberion
Nu Wa
Level 68
God Stats
7W - 3L
1,556 SR
Queue Stats
68W - 54L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Illünt
Lancelot
8
0 / 5 / 0
4,955
496
2,194
8,714
2,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
Kyagama
Fafnir
7
1 / 3 / 2
4,991
499
1,613
9,017
5,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
Loemp1a
Chaac
9
0 / 3 / 0
5,208
521
2,796
10,126
6,791
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
9
2 / 4 / 2
5,543
554
2,504
7,016
1,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 4 / 0
5,167
517
3,196
5,333
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
11
4 / 0 / 7
6,615
662
6,344
6,488
2,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
BEAgirre
Anubis
11
4 / 3 / 5
6,152
615
6,428
8,507
4,056
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
SegaLove
Hercules
11
4 / 0 / 2
7,113
711
7,132
8,104
5,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
TheArgus
Anhur
11
3 / 1 / 0
6,161
616
4,448
5,424
1,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
wiberion
Nu Wa
13
4 / 0 / 4
7,303
730
5,988
3,642
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
4
Kills
19
19
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
 
Maman Brigitte
4
0
7
7.5
W
Anubis
BEAgirre
Anubis
4
3
5
2.17
L
Lancelot
Illünt
Lancelot
0
5
0
0
L
Fafnir
Kyagama
Fafnir
1
3
2
0.67
L
Chaac
Loemp1a
Chaac
0
3
0
0
L
Sol
2
4
2
0.75
L
1
4
0
0.25
W
Hercules
SegaLove
Hercules
4
0
2
5
W
Anhur
TheArgus
Anhur
3
1
0
3
W
Nu Wa
wiberion
Nu Wa
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,303
Damage
30,340
40,206
Taken
32,165
18,488
Mitigated
15,019
7,203
Healing
10,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
 
Maman Brigitte
6,344
467
0
750
6,488
2,260
0
1,438
5,050
48,350
906
W
Anubis
BEAgirre
Anubis
6,428
544
0
4,234
8,507
4,056
0
2,901
5,606
50,781
0
L
Lancelot
Illünt
Lancelot
2,194
526
0
500
8,714
2,920
0
4,876
3,838
0
30,372
L
Fafnir
Kyagama
Fafnir
1,613
485
0
993
9,017
5,707
0
4,556
4,461
7,141
0
L
Chaac
Loemp1a
Chaac
2,796
613
0
2,962
10,126
6,791
0
1,464
8,662
0
31,278
L
Sol
2,504
1,253
0
1,783
7,016
1,452
0
3,127
3,889
28,126
0
L
3,196
186
0
965
5,333
1,618
0
4,592
741
35,458
0
W
Hercules
SegaLove
Hercules
7,132
2,029
0
1,767
8,104
5,896
0
379
7,725
0
43,141
W
Anhur
TheArgus
Anhur
4,448
2,197
0
2,800
5,424
1,662
1,205
1,466
3,958
0
38,297
W
Nu Wa
wiberion
Nu Wa
5,988
1,296
0
750
3,642
1,145
0
1,129
2,513
63,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,864
Gold Earned
33,344
240
Minions Killed
380
0
Camps Cleared
0
1,035,205
Distance Traveled
1,028,826
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
6,615
662
75
8
0
239,755
0
W
Anubis
6,152
615
58
6
0
201,781
0
L
Lancelot
4,955
496
56
6
0
251,661
0
L
Fafnir
4,991
499
16
2
0
207,621
4
L
Chaac
5,208
521
52
5
0
203,416
0
L
Sol
5,543
554
49
5
0
181,902
4
L
Thoth
5,167
517
67
7
0
190,605
2
W
Hercules
7,113
711
78
8
0
201,241
2
W
Anhur
6,161
616
71
7
0
192,951
0
W
Nu Wa
7,303
730
98
10
0
193,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role