Player Matchup

Ne Zha
Ne Zha
DarkiPiccolo
Ne Zha
Level 41
God Stats
4W - 7L
1,362 SR
Queue Stats
33W - 39L
1,419 Elo+
Solo
Merlin
Merlin
Dommiix
Merlin
Level 143
God Stats
14W - 7L
1,615 SR
Queue Stats
182W - 169L
1,487 Elo+
Solo
Hercules
Hercules
Pani_Fiedler
Hercules
Level 146
God Stats
8W - 10L
1,672 SR
Queue Stats
176W - 162L
1,465 Elo+
Party 1
Nike
Nike
Rafastan_Fiedler
Nike
Level 195
God Stats
7W - 0L
1,759 SR
Queue Stats
164W - 147L
1,477 Elo+
Party 1
Chronos
Chronos
iSinyz
Chronos
Level 120
God Stats
27W - 24L
1,541 SR
Queue Stats
545W - 520L
1,491 Elo+
Solo
Team Averages
Level 129
1,590 SR
1,468 Elo+

VS

Team Averages
Level 54
1,438 SR
1,425 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
H41GY92
He Bo
Level 123
God Stats
0W - 2L
1,168 SR
Queue Stats
182W - 178L
1,483 Elo+
Solo
Jormungandr
Jormungandr
KellySpencer
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
louispills66
Thanatos
Level 25
God Stats
2W - 3L
1,319 SR
Queue Stats
2W - 5L
1,146 Elo+
Party 2
Bacchus
Bacchus
team-upbeat425
Bacchus
Level 66
God Stats
2W - 1L
1,705 SR
Queue Stats
124W - 114L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
5 / 3 / 2
8,251
635
7,176
13,690
5,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Dommiix
Merlin
13
6 / 1 / 4
8,322
640
5,866
5,590
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
Pani_Fiedler
Hercules
9
0 / 2 / 3
6,526
502
2,703
10,645
7,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 0 / 2
8,137
626
2,718
6,851
4,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
iSinyz
Chronos
11
0 / 3 / 4
6,793
523
6,676
8,281
3,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
8
1 / 4 / 0
5,297
407
3,369
8,518
2,665
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
H41GY92
He Bo
13
4 / 3 / 1
7,661
589
5,942
8,625
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
KellySpencer
Jormungandr
8
0 / 0 / 0
5,302
408
1,109
3,298
2,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
louispills66
Thanatos
8
0 / 5 / 0
5,160
397
1,883
11,624
3,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 2 / 4
7,198
554
9,227
10,262
10,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
13
Kills
8
9
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
4
0
0.25
W
Ne Zha
5
3
2
2
W
Merlin
Dommiix
Merlin
6
1
4
8
L
He Bo
H41GY92
He Bo
4
3
1
1.5
L
Jormungandr
KellySpencer
Jormungandr
0
0
0
0
W
Hercules
Pani_Fiedler
Hercules
0
2
3
0.75
W
2
0
2
3
W
Chronos
iSinyz
Chronos
0
3
4
0.67
L
Thanatos
louispills66
Thanatos
0
5
0
0
L
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,139
Damage
21,530
45,057
Taken
42,327
23,313
Mitigated
21,394
11,327
Healing
12,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,369
2,761
0
1,684
8,518
2,665
0
3,226
5,292
0
28,314
W
Ne Zha
7,176
3,840
0
4,777
13,690
5,871
0
3,458
10,194
0
63,818
W
Merlin
Dommiix
Merlin
5,866
447
0
359
5,590
2,035
0
1,505
4,085
54,864
0
L
He Bo
H41GY92
He Bo
5,942
675
0
1,757
8,625
2,595
0
2,250
6,375
54,077
0
L
Jormungandr
KellySpencer
Jormungandr
1,109
144
0
1,459
3,298
2,559
0
0
3,298
21,484
0
W
Hercules
Pani_Fiedler
Hercules
2,703
852
118
3,009
10,645
7,880
0
4,818
5,827
0
12,052
W
2,718
132
0
1,013
6,851
4,244
428
1,562
5,041
0
56,098
W
Chronos
iSinyz
Chronos
6,676
2,708
0
2,051
8,281
3,283
1,209
5,188
3,093
47,127
0
L
Thanatos
louispills66
Thanatos
1,883
695
0
4,501
11,624
3,505
0
3,208
8,416
0
38,187
L
9,227
1,591
0
2,633
10,262
10,070
264
3,858
6,404
31,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,029
Gold Earned
30,618
383
Minions Killed
279
0
Camps Cleared
0
1,280,258
Distance Traveled
1,207,568
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,297
407
53
4
0
263,202
0
W
Ne Zha
8,251
635
83
6
0
272,285
0
W
Merlin
8,322
640
94
7
0
257,521
0
L
He Bo
7,661
589
102
8
0
241,439
1
L
Jormungandr
5,302
408
38
3
0
170,300
1
W
Hercules
6,526
502
20
2
0
257,289
1
W
Nike
8,137
626
101
8
0
252,200
0
W
Chronos
6,793
523
85
7
0
240,963
0
L
Thanatos
5,160
397
45
3
0
272,707
0
L
Bacchus
7,198
554
41
3
0
259,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role