Player Matchup

Ares
Ares
 
Ares
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Attilasz
Tsukuyomi
Level 150
God Stats
14W - 10L
1,535 SR
Queue Stats
406W - 407L
1,483 Elo+
Solo
Terra
Terra
Nonvi
Terra
Level 146
God Stats
5W - 0L
1,830 SR
Queue Stats
143W - 144L
1,510 Elo+
Solo
Sun Wukong
Sun Wukong
RUSTER42
Sun Wukong
Level 135
God Stats
2W - 2L
1,316 SR
Queue Stats
91W - 98L
1,411 Elo+
Solo
Bacchus
Bacchus
ShinrartaDezhra
Bacchus
Level 66
God Stats
6W - 5L
1,448 SR
Queue Stats
846W - 881L
1,522 Elo+
Solo
Team Averages
Level 140
1,526 SR
1,485 Elo+

VS

Team Averages
Level 110
1,497 SR
1,470 Elo+
Chiron
Chiron
GogoBreBVLgArI
Chiron
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
153W - 130L
1,513 Elo+
Solo
Zhong Kui
Zhong Kui
Muksu69
Zhong Kui
Level 154
God Stats
3W - 6L
1,520 SR
Queue Stats
221W - 238L
1,490 Elo+
Solo
Ix Chel
Ix Chel
Schmary891
Ix Chel
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 23L
1,500 Elo+
Solo
Arachne
Arachne
pverum
Arachne
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 26L
1,363 Elo+
Solo
Sol
Sol
rRUSSIA
Sol
Level 159
God Stats
2W - 4L
1,466 SR
Queue Stats
238W - 227L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
6 / 2 / 9
8,188
819
7,708
12,789
16,613
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tsukuyomi
Attilasz
Tsukuyomi
15
4 / 1 / 10
8,556
856
21,136
8,156
4,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
Nonvi
Terra
14
0 / 1 / 15
8,431
843
6,076
14,611
13,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sun Wukong
RUSTER42
Sun Wukong
15
4 / 1 / 12
8,738
874
12,178
13,666
13,077
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 1 / 11
8,669
867
6,160
13,014
20,120
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 5
8,071
807
14,519
10,723
5,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
Muksu69
Zhong Kui
12
1 / 6 / 2
7,207
721
11,695
12,085
9,200
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
Schmary891
Ix Chel
11
0 / 5 / 3
6,309
631
5,041
9,811
4,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
pverum
Arachne
12
2 / 3 / 2
7,010
701
4,208
12,755
12,830
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
14
1 / 1 / 3
7,333
733
10,759
9,521
6,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
19
17
Kills
4
6
Deaths
17
57
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
6
2
9
5.25
W
Tsukuyomi
Attilasz
Tsukuyomi
4
1
10
9
L
0
2
5
1.25
L
Zhong Kui
Muksu69
Zhong Kui
1
6
2
0.33
W
Terra
Nonvi
Terra
0
1
15
7.5
W
Sun Wukong
RUSTER42
Sun Wukong
4
1
12
10
L
Ix Chel
Schmary891
Ix Chel
0
5
3
0.3
W
3
1
11
8.5
L
Arachne
pverum
Arachne
2
3
2
1
L
Sol
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,258
Damage
46,222
62,236
Taken
54,895
68,321
Mitigated
38,798
33,071
Healing
12,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,708
338
2,431
3,432
12,789
16,613
653
6,102
6,687
11,295
0
W
Tsukuyomi
Attilasz
Tsukuyomi
21,136
4,289
494
2,006
8,156
4,997
456
1,890
6,266
0
37,537
L
14,519
3,636
1,054
2,204
10,723
5,196
0
1,611
9,112
0
32,665
L
Zhong Kui
Muksu69
Zhong Kui
11,695
823
394
1,604
12,085
9,200
0
5,179
6,906
18,145
0
W
Terra
Nonvi
Terra
6,076
461
12,937
7,082
14,611
13,514
250
6,386
8,225
13,042
0
W
Sun Wukong
RUSTER42
Sun Wukong
12,178
1,347
410
696
13,666
13,077
477
6,033
7,633
0
30,803
L
Ix Chel
Schmary891
Ix Chel
5,041
341
472
365
9,811
4,672
0
3,888
5,923
12,585
0
W
6,160
300
480
3,103
13,014
20,120
0
7,084
5,930
12,590
0
L
Arachne
pverum
Arachne
4,208
2,431
434
2,263
12,755
12,830
0
5,726
7,029
0
4,984
L
Sol
10,759
718
1,035
2,468
9,521
6,900
0
3,540
5,981
22,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,582
Gold Earned
35,930
124
Minions Killed
105
0
Camps Cleared
0
1,019,521
Distance Traveled
884,895
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,188
819
10
1
0
185,794
0
W
Tsukuyomi
8,556
856
44
4
0
206,619
0
L
Chiron
8,071
807
54
5
0
164,229
0
L
Zhong Kui
7,207
721
27
3
0
149,518
0
W
Terra
8,431
843
6
1
0
234,080
0
W
Sun Wukong
8,738
874
46
5
0
213,740
0
L
Ix Chel
6,309
631
8
1
0
176,900
0
W
Bacchus
8,669
867
18
2
0
179,288
0
L
Arachne
7,010
701
1
0
0
192,773
0
L
Sol
7,333
733
15
2
0
201,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role