Player Matchup

Chernobog
Chernobog
ItzRogueWolf_
Chernobog
Level 127
God Stats
7W - 6L
1,504 SR
Queue Stats
291W - 300L
1,419 Elo+
Party 1
Baron Samedi
Baron Samedi
KurtCammy07
Baron Samedi
Level 116
God Stats
9W - 8L
1,495 SR
Queue Stats
254W - 263L
1,398 Elo+
Party 1
Hun Batz
Hun Batz
Mi_GoBz
Hun Batz
Level 84
God Stats
5W - 0L
1,861 SR
Queue Stats
127W - 139L
1,447 Elo+
Solo
Ra
Ra
Nyntax
Ra
Level 125
God Stats
14W - 11L
1,624 SR
Queue Stats
285W - 308L
1,493 Elo+
Solo
Susano
Susano
x21XLeonX12x
Susano
Level 60
God Stats
4W - 6L
1,282 SR
Queue Stats
19W - 40L
1,253 Elo+
Solo
Team Averages
Level 102
1,553 SR
1,402 Elo+

VS

Team Averages
Level 113
1,557 SR
1,418 Elo+
Nike
Nike
 
Nike
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
DaddyCamazotz_Pl
Nox
Level 105
God Stats
1W - 1L
1,716 SR
Queue Stats
183W - 156L
1,482 Elo+
Solo
Izanami
Izanami
ItsallmyfauIt
Izanami
Level 103
God Stats
150W - 140L
1,477 SR
Queue Stats
407W - 397L
1,402 Elo+
Solo
Athena
Athena
snakevenom12
Athena
Level 69
God Stats
16W - 14L
1,590 SR
Queue Stats
274W - 296L
1,504 Elo+
Solo
Nemesis
Nemesis
xDSLxD4rkDr4gon
Nemesis
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ItzRogueWolf_
Chernobog
10
0 / 0 / 6
5,822
582
7,822
5,799
2,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
KurtCammy07
Baron Samedi
9
2 / 2 / 1
6,029
603
3,987
6,039
4,158
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Mi_GoBz
Hun Batz
13
5 / 0 / 1
7,077
708
5,492
7,136
2,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ra
12
1 / 1 / 2
6,772
677
1,512
3,865
1,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
10
0 / 3 / 0
5,715
572
4,960
8,142
2,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
2 / 1 / 1
6,138
614
5,288
8,204
2,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 2 / 0
5,819
582
3,436
5,868
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
8
1 / 2 / 0
4,856
486
3,401
6,057
1,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
8
1 / 1 / 2
5,013
501
2,051
9,652
5,247
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
0 / 2 / 1
4,479
448
2,958
6,230
2,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
8
Kills
6
6
Deaths
8
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
2
1
1
2.5
L
2
2
0
1
L
Izanami
1
2
0
0.5
W
Chernobog
ItzRogueWolf_
Chernobog
0
0
6
3
W
Baron Samedi
KurtCammy07
Baron Samedi
2
2
1
1.25
W
Hun Batz
Mi_GoBz
Hun Batz
5
0
1
5.5
W
Ra
1
1
2
2
L
Athena
1
1
2
2
W
Susano
0
3
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,773
Damage
17,134
30,981
Taken
36,011
13,372
Mitigated
14,179
9,943
Healing
6,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
5,288
732
0
1,296
8,204
2,785
0
0
8,204
0
38,316
L
3,436
485
0
1,035
5,868
2,267
0
1,157
4,639
40,679
0
L
Izanami
3,401
2,300
146
882
6,057
1,879
0
1,009
5,048
0
30,075
W
Chernobog
ItzRogueWolf_
Chernobog
7,822
4,666
299
3,358
5,799
2,011
557
796
5,003
0
45,704
W
Baron Samedi
KurtCammy07
Baron Samedi
3,987
1,046
437
2,336
6,039
4,158
245
1,523
4,516
20,395
0
W
Hun Batz
Mi_GoBz
Hun Batz
5,492
1,760
0
940
7,136
2,791
0
1,224
5,912
0
51,970
W
Ra
1,512
525
312
921
3,865
1,632
638
1,832
2,033
46,937
0
L
Athena
2,051
512
0
2,434
9,652
5,247
0
2,138
7,514
7,824
0
W
Susano
4,960
648
0
1,340
8,142
2,780
0
112
8,030
0
32,387
L
2,958
1,482
0
1,166
6,230
2,001
0
1,065
5,107
0
26,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,415
Gold Earned
26,305
348
Minions Killed
251
0
Camps Cleared
0
974,918
Distance Traveled
922,693
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,138
614
71
7
0
178,620
0
L
Nox
5,819
582
70
7
0
185,062
0
L
Izanami
4,856
486
59
6
0
175,392
1
W
Chernobog
5,822
582
70
7
0
172,967
4
W
Baron Samedi
6,029
603
32
3
0
171,319
3
W
Hun Batz
7,077
708
80
8
0
244,961
0
W
Ra
6,772
677
99
10
0
201,461
2
L
Athena
5,013
501
14
1
0
206,641
2
W
Susano
5,715
572
67
7
0
184,210
0
L
Nemesis
4,479
448
37
4
0
176,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role