Player Matchup

He Bo
He Bo
Diamond III
 
He Bo
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Poseidon
Poseidon
Platinum I
Ncannauitigu
Poseidon
Platinum I
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 9L
2,352 MMR
Solo
Jing Wei
Jing Wei
Diamond IV
OperatingGnome
Jing Wei
Diamond IV
Level 159
God Stats
6W - 6L
1,634 SR
Queue Stats
116W - 100L
2,218 MMR
Solo
King Arthur
King Arthur
Diamond IV
VeIuda
King Arthur
Diamond IV
Level 219
God Stats
8W - 13L
1,557 SR
Queue Stats
545W - 524L
2,125 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond IV
ЅaveTheBees
Morgan Le Fay
Diamond IV
Level 128
God Stats
0W - 4L
1,500 SR
Queue Stats
112W - 99L
2,146 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,538 SR
2,068 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 133
1,576 SR
2,060 MMR
Kuzenbo
Kuzenbo
Masters
 
Kuzenbo
Masters
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Platinum II
DentonsRevenge
Anubis
Platinum II
Level 100
God Stats
4W - 3L
1,333 SR
Queue Stats
182W - 155L
2,201 MMR
Solo
Lancelot
Lancelot
Diamond IV
Horrify
Lancelot
Diamond IV
Level 232
God Stats
24W - 19L
1,695 SR
Queue Stats
535W - 502L
2,116 MMR
Party 2
Rama
Rama
Masters
Rivqah
Rama
Masters
Level 111
God Stats
10W - 5L
1,672 SR
Queue Stats
187W - 138L
2,400 MMR
Solo
Pele
Pele
Diamond IV
ShhItzNotSilent
Pele
Diamond IV
Level 69
God Stats
2W - 1L
1,682 SR
Queue Stats
107W - 78L
2,083 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
7
1 / 5 / 0
4,470
559
2,154
5,717
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Poseidon
Ncannauitigu
Poseidon
7
0 / 3 / 1
4,556
570
2,282
6,513
1,970
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
8
0 / 3 / 0
4,417
552
2,897
6,460
1,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
VeIuda
King Arthur
9
0 / 3 / 0
4,957
620
2,687
8,527
3,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
ЅaveTheBees
Morgan Le Fay
6
0 / 2 / 0
4,088
511
1,758
4,584
1,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
AresCamazotzAthenaSun Wukong

VS

Bans
ThanatosAo KuangCharonFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
0 / 0 / 4
4,969
621
1,949
4,188
3,298
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 0 / 5
6,210
776
5,144
4,131
2,008
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
Horrify
Lancelot
10
4 / 0 / 2
5,837
730
6,147
5,662
3,390
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
Rivqah
Rama
9
4 / 0 / 1
5,611
701
4,126
4,913
1,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
5 / 1 / 3
6,108
764
4,384
6,845
2,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
16
16
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
5
0
0.2
W
Kuzenbo
 
Kuzenbo
0
0
4
2
W
3
0
5
5.5
W
Lancelot
Horrify
Lancelot
4
0
2
5
L
Poseidon
Ncannauitigu
Poseidon
0
3
1
0.17
L
Jing Wei
0
3
0
0
W
Rama
Rivqah
Rama
4
0
1
4.5
W
5
1
3
6.5
L
King Arthur
VeIuda
King Arthur
0
3
0
0
L
Morgan Le Fay
ЅaveTheBees
Morgan Le Fay
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,778
Damage
21,750
31,801
Taken
25,739
9,626
Mitigated
12,814
6,384
Healing
12,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
2,154
160
0
345
5,717
1,164
0
2,715
3,002
16,312
0
W
Kuzenbo
 
Kuzenbo
1,949
664
0
1,662
4,188
3,298
49
938
3,250
9,589
0
W
5,144
740
0
3,434
4,131
2,008
427
2,372
1,759
51,349
0
W
Lancelot
Horrify
Lancelot
6,147
1,606
0
2,853
5,662
3,390
0
185
5,477
0
36,347
L
Poseidon
Ncannauitigu
Poseidon
2,282
561
0
1,246
6,513
1,970
0
1,979
4,534
25,061
0
L
Jing Wei
2,897
2,038
0
1,757
6,460
1,773
0
616
5,844
0
25,271
W
Rama
Rivqah
Rama
4,126
3,040
0
3,242
4,913
1,763
0
658
4,255
0
36,663
W
4,384
1,313
0
1,803
6,845
2,355
0
2,041
4,804
0
39,896
L
King Arthur
VeIuda
King Arthur
2,687
305
0
1,658
8,527
3,657
0
409
8,118
0
32,773
L
Morgan Le Fay
ЅaveTheBees
Morgan Le Fay
1,758
138
0
1,378
4,584
1,062
0
1,374
3,210
18,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,488
Gold Earned
28,735
229
Minions Killed
302
0
Camps Cleared
0
721,499
Distance Traveled
868,632
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,470
559
34
4
0
129,999
0
W
Kuzenbo
4,969
621
10
1
0
191,599
3
W
Anubis
6,210
776
95
12
0
153,712
0
W
Lancelot
5,837
730
61
8
0
185,128
2
L
Poseidon
4,556
570
42
5
0
156,373
0
L
Jing Wei
4,417
552
51
6
0
144,956
0
W
Rama
5,611
701
71
9
0
150,447
1
W
Pele
6,108
764
65
8
0
187,746
0
L
King Arthur
4,957
620
68
9
0
159,581
0
L
Morgan Le Fay
4,088
511
34
4
0
130,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role