Player Matchup

Bacchus
Bacchus
AgustinJAO
Bacchus
Level 142
God Stats
24W - 13L
1,512 SR
Queue Stats
577W - 593L
1,469 Elo+
Party 1
Neith
Neith
ChocheM_0v3rKiLL
Neith
Level 100
God Stats
19W - 15L
1,498 SR
Queue Stats
233W - 230L
1,432 Elo+
Party 1
Kukulkan
Kukulkan
Luis-perros
Kukulkan
Level 109
God Stats
42W - 40L
1,479 SR
Queue Stats
237W - 246L
1,408 Elo+
Party 1
Team Averages
Level 117
1,496 SR
1,436 Elo+

VS

Team Averages
Level 79
1,538 SR
1,428 Elo+
Artemis
Artemis
DmontielG1
Artemis
Level 37
God Stats
44W - 22L
1,580 SR
Queue Stats
186W - 188L
1,314 Elo+
Solo
Tsukuyomi
Tsukuyomi
Hunted21
Tsukuyomi
Level 98
God Stats
14W - 13L
1,539 SR
Queue Stats
160W - 166L
1,462 Elo+
Solo
Nu Wa
Nu Wa
THE_ASHBRINGER55
Nu Wa
Level 101
God Stats
0W - 1L
1,494 SR
Queue Stats
59W - 70L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AgustinJAO
Bacchus
16
4 / 6 / 8
13,565
754
15,159
25,081
25,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 4 / 6
14,658
814
14,137
20,333
8,043
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Luis-perros
Kukulkan
17
2 / 5 / 7
14,094
783
11,789
13,132
4,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DmontielG1
Artemis
15
5 / 6 / 4
13,430
746
18,756
17,501
8,004
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tsukuyomi
Hunted21
Tsukuyomi
17
7 / 3 / 6
14,529
807
17,956
13,855
6,542
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 3 / 10
14,016
779
12,307
16,315
7,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
35
12
Kills
15
15
Deaths
12
21
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AgustinJAO
Bacchus
4
6
8
1.33
W
6
4
6
2.25
L
Artemis
DmontielG1
Artemis
5
6
4
1.17
L
Tsukuyomi
Hunted21
Tsukuyomi
7
3
6
3.33
W
Kukulkan
Luis-perros
Kukulkan
2
5
7
1.1
L
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,085
Damage
49,019
58,546
Taken
47,671
38,439
Mitigated
21,596
11,039
Healing
8,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AgustinJAO
Bacchus
15,159
950
0
2,229
25,081
25,607
0
6,347
18,734
32,174
935
W
14,137
3,220
354
6,196
20,333
8,043
2,196
3,292
17,041
0
86,542
L
Artemis
DmontielG1
Artemis
18,756
10,753
0
4,396
17,501
8,004
2,219
9,412
8,089
0
61,736
L
Tsukuyomi
Hunted21
Tsukuyomi
17,956
5,387
0
2,669
13,855
6,542
844
5,947
7,908
0
49,939
W
Kukulkan
Luis-perros
Kukulkan
11,789
618
463
1,797
13,132
4,789
586
2,932
10,200
85,683
0
L
12,307
3,262
0
1,588
16,315
7,050
369
10,853
5,462
61,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,317
Gold Earned
41,975
258
Minions Killed
191
0
Camps Cleared
0
926,973
Distance Traveled
965,566
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,565
754
17
1
0
324,760
5
W
Neith
14,658
814
105
6
0
296,864
3
L
Artemis
13,430
746
73
4
0
275,708
0
L
Tsukuyomi
14,529
807
30
2
0
374,344
0
W
Kukulkan
14,094
783
136
8
0
305,349
6
L
Nu Wa
14,016
779
88
5
0
315,514
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role