Player Matchup

Bacchus
Bacchus
Gandalfica
Bacchus
Level 81
God Stats
5W - 4L
1,566 SR
Queue Stats
380W - 366L
1,473 Elo+
Party 1
Kali
Kali
ImTheLoopka
Kali
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 43L
1,340 Elo+
Solo
Tiamat
Tiamat
Rilrein
Tiamat
Level 140
God Stats
0W - 3L
1,183 SR
Queue Stats
233W - 208L
1,483 Elo+
Solo
Cernunnos
Cernunnos
Shikana
Cernunnos
Level 98
God Stats
14W - 14L
1,479 SR
Queue Stats
565W - 535L
1,484 Elo+
Party 1
Agni
Agni
Winky286
Agni
Level 103
God Stats
5W - 7L
1,421 SR
Queue Stats
579W - 543L
1,472 Elo+
Party 1
Team Averages
Level 90
1,430 SR
1,450 Elo+

VS

Team Averages
Level 100
1,589 SR
1,476 Elo+
Hercules
Hercules
 
Hercules
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Gambou89
Ymir
Level 48
God Stats
4W - 1L
1,500 SR
Queue Stats
93W - 105L
1,449 Elo+
Solo
Izanami
Izanami
ScoreLP
Izanami
Level 101
God Stats
5W - 0L
1,868 SR
Queue Stats
204W - 172L
1,462 Elo+
Solo
Ne Zha
Ne Zha
rudka1188
Ne Zha
Level 145
God Stats
7W - 4L
1,578 SR
Queue Stats
146W - 144L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gandalfica
Bacchus
14
2 / 8 / 4
8,629
784
9,817
18,564
25,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 9 / 3
6,950
632
5,887
14,260
4,622
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Rilrein
Tiamat
13
0 / 5 / 5
7,317
665
10,421
10,182
12,274
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Shikana
Cernunnos
15
2 / 7 / 6
8,124
739
15,996
13,960
5,797
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
14
3 / 5 / 4
8,403
764
14,414
9,869
3,184
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
7 / 1 / 19
9,856
896
9,877
18,561
20,577
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ganesha
 
Ganesha
17
0 / 2 / 31
9,229
839
9,929
11,516
10,287
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ymir
15
4 / 3 / 22
10,148
923
7,077
17,657
22,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
ScoreLP
Izanami
18
11 / 1 / 18
10,938
994
18,986
12,592
7,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
rudka1188
Ne Zha
17
12 / 2 / 20
10,706
973
16,777
12,858
7,559
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
144
8
Kills
34
34
Deaths
9
22
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
1
19
16.5
W
Ganesha
 
Ganesha
0
2
31
7.75
W
Ymir
4
3
22
5
L
Bacchus
Gandalfica
Bacchus
2
8
4
0.5
L
1
9
3
0.28
L
Tiamat
Rilrein
Tiamat
0
5
5
0.5
W
Izanami
ScoreLP
Izanami
11
1
18
20
L
Cernunnos
Shikana
Cernunnos
2
7
6
0.71
L
Agni
3
5
4
1
W
Ne Zha
rudka1188
Ne Zha
12
2
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,535
Damage
62,646
66,835
Taken
73,184
51,692
Mitigated
68,870
9,952
Healing
33,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,877
3,161
1,767
9,099
18,561
20,577
800
8,713
9,338
0
15,296
W
Ganesha
 
Ganesha
9,929
147
1,860
2,297
11,516
10,287
454
4,220
6,856
18,104
0
W
Ymir
7,077
758
2,364
3,223
17,657
22,746
85
7,237
10,115
12,744
0
L
Bacchus
Gandalfica
Bacchus
9,817
1,162
0
1,230
18,564
25,815
0
4,211
14,353
13,911
121
L
5,887
1,397
535
1,808
14,260
4,622
0
4,016
10,244
0
11,706
L
Tiamat
Rilrein
Tiamat
10,421
797
696
1,797
10,182
12,274
0
2,312
7,870
18,724
0
W
Izanami
ScoreLP
Izanami
18,986
12,996
1,305
4,091
12,592
7,701
5,569
8,110
4,240
0
45,080
L
Cernunnos
Shikana
Cernunnos
15,996
8,415
0
1,319
13,960
5,797
0
3,269
10,691
0
31,967
L
Agni
14,414
424
932
1,635
9,869
3,184
0
3,198
6,671
20,307
0
W
Ne Zha
rudka1188
Ne Zha
16,777
2,216
2,132
5,483
12,858
7,559
1,583
4,645
7,951
0
34,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,423
Gold Earned
50,877
88
Minions Killed
131
0
Camps Cleared
0
918,189
Distance Traveled
1,181,614
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,856
896
13
1
0
216,381
0
W
Ganesha
9,229
839
0
0
0
258,236
0
W
Ymir
10,148
923
17
2
0
216,733
0
L
Bacchus
8,629
784
11
1
0
178,572
0
L
Kali
6,950
632
16
1
0
185,286
0
L
Tiamat
7,317
665
19
2
0
185,724
0
W
Izanami
10,938
994
73
7
0
213,867
0
L
Cernunnos
8,124
739
28
3
0
174,089
0
L
Agni
8,403
764
14
1
0
194,518
0
W
Ne Zha
10,706
973
28
3
0
276,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role