Player Matchup

Achilles
Achilles
CallmeBoki
Achilles
Level 102
God Stats
2W - 0L
1,520 SR
Queue Stats
7W - 6L
1,516 Elo+
Party 1
Ao Kuang
Ao Kuang
Mazou
Ao Kuang
Level 138
God Stats
1W - 1L
1,495 SR
Queue Stats
42W - 37L
1,495 Elo+
Party 1
Fafnir
Fafnir
Raylaus
Fafnir
Level 118
God Stats
3W - 2L
1,439 SR
Queue Stats
64W - 64L
1,531 Elo+
Party 1
Hachiman
Hachiman
ScottSucks666
Hachiman
Level 119
God Stats
5W - 1L
1,627 SR
Queue Stats
35W - 36L
1,499 Elo+
Party 1
Jormungandr
Jormungandr
Skumtheon
Jormungandr
Level 27
God Stats
5W - 5L
1,582 SR
Queue Stats
19W - 13L
1,566 Elo+
Party 1
Team Averages
Level 101
1,533 SR
1,521 Elo+

VS

Team Averages
Level 100
1,696 SR
1,482 Elo+
Nu Wa
Nu Wa
Drim Dynasty
Nu Wa
Level 128
God Stats
2W - 3L
1,575 SR
Queue Stats
12W - 16L
1,479 Elo+
Party 2
He Bo
He Bo
ElusiveEnvy
He Bo
Level 107
God Stats
0W - 1L
1,655 SR
Queue Stats
13W - 17L
1,470 Elo+
Party 2
Vamana
Vamana
Jordannn3
Vamana
Level 17
God Stats
0W - 1L
1,746 SR
Queue Stats
5W - 9L
1,346 Elo+
Party 2
Bastet
Bastet
NewgenesisX
Bastet
Level 142
God Stats
3W - 1L
1,558 SR
Queue Stats
15W - 8L
1,636 Elo+
Party 2
Mulan
Mulan
xdbNuClEaRdbx
Mulan
Level 105
God Stats
6W - 3L
1,946 SR
Queue Stats
88W - 87L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CallmeBoki
Achilles
16
5 / 2 / 12
9,160
916
10,499
16,171
18,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
Mazou
Ao Kuang
17
7 / 1 / 7
9,714
971
8,587
9,213
4,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
Raylaus
Fafnir
14
2 / 1 / 13
8,989
899
4,207
10,059
12,291
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
ScottSucks666
Hachiman
15
4 / 2 / 11
8,716
872
14,133
9,078
3,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Skumtheon
Jormungandr
14
0 / 0 / 15
7,878
788
4,813
7,223
7,535
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 4
8,034
803
7,978
6,259
2,888
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 4
7,461
746
9,369
8,577
3,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
Jordannn3
Vamana
12
0 / 2 / 5
7,182
718
3,059
7,856
5,643
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
14
3 / 5 / 2
8,056
806
8,973
12,638
6,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 4 / 2
7,465
747
7,942
13,034
9,330
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
23
18
Kills
6
6
Deaths
18
58
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
CallmeBoki
Achilles
5
2
12
5.5
L
1
3
4
1
L
1
4
4
0.75
L
Vamana
Jordannn3
Vamana
0
2
5
1.25
W
Ao Kuang
Mazou
Ao Kuang
7
1
7
10.5
L
Bastet
3
5
2
0.8
W
Fafnir
Raylaus
Fafnir
2
1
13
8.5
W
Hachiman
ScottSucks666
Hachiman
4
2
11
4.75
W
Jormungandr
Skumtheon
Jormungandr
0
0
15
7.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,239
Damage
37,321
51,744
Taken
48,364
47,240
Mitigated
27,239
14,183
Healing
5,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CallmeBoki
Achilles
10,499
733
0
3,388
16,171
18,821
122
5,087
11,084
1,813
22,260
L
7,978
2,416
407
221
6,259
2,888
333
3,289
2,970
25,563
0
L
9,369
701
351
234
8,577
3,329
0
3,132
5,445
22,909
0
L
Vamana
Jordannn3
Vamana
3,059
378
208
1,097
7,856
5,643
0
2,145
5,711
0
7,461
W
Ao Kuang
Mazou
Ao Kuang
8,587
2,135
0
3,953
9,213
4,649
1,006
2,336
6,877
37,900
0
L
Bastet
8,973
1,435
0
1,178
12,638
6,049
0
3,308
9,330
0
19,772
W
Fafnir
Raylaus
Fafnir
4,207
711
0
3,881
10,059
12,291
231
3,101
6,958
8,895
373
W
Hachiman
ScottSucks666
Hachiman
14,133
8,443
0
2,309
9,078
3,944
2,541
4,434
4,644
0
36,269
W
Jormungandr
Skumtheon
Jormungandr
4,813
1,603
0
652
7,223
7,535
368
2,389
4,834
15,264
203
L
7,942
736
0
1,350
13,034
9,330
0
6,220
6,814
0
17,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,457
Gold Earned
38,198
190
Minions Killed
136
0
Camps Cleared
0
1,088,091
Distance Traveled
983,604
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,160
916
29
3
0
229,209
0
L
Nu Wa
8,034
803
46
5
0
170,514
0
L
He Bo
7,461
746
34
3
0
190,173
0
L
Vamana
7,182
718
12
1
0
202,730
0
W
Ao Kuang
9,714
971
69
7
0
247,311
0
L
Bastet
8,056
806
20
2
0
217,402
0
W
Fafnir
8,989
899
7
1
0
210,064
1
W
Hachiman
8,716
872
51
5
0
178,842
0
W
Jormungandr
7,878
788
34
3
0
222,665
3
L
Mulan
7,465
747
24
2
0
202,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role