Player Matchup

Ravana
Ravana
DankDogggo
Ravana
Level 28
God Stats
1W - 2L
1,306 SR
Queue Stats
7W - 10L
1,143 Elo+
Party 2
Achilles
Achilles
Jackett99
Achilles
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
PuddinPies
Danzaburou
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Charon
Charon
Sabet60
Charon
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
douxPR
Kukulkan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,205 Elo+
Party 2
Team Averages
Level 22
1,461 SR
1,369 Elo+

VS

Team Averages
Level 77
1,559 SR
1,475 Elo+
Sol
Sol
 
Sol
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Lavazutch
Anubis
Level 127
God Stats
28W - 20L
1,516 SR
Queue Stats
778W - 742L
1,474 Elo+
Solo
Mercury
Mercury
Only1phan
Mercury
Level 32
God Stats
22W - 18L
1,491 SR
Queue Stats
122W - 111L
1,480 Elo+
Party 1
Bastet
Bastet
bnguppy00
Bastet
Level 107
God Stats
26W - 17L
1,572 SR
Queue Stats
160W - 141L
1,538 Elo+
Solo
Artemis
Artemis
pandamonium1719
Artemis
Level 71
God Stats
7W - 3L
1,718 SR
Queue Stats
172W - 195L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DankDogggo
Ravana
9
1 / 2 / 1
5,066
507
5,474
7,775
2,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mace

Mace

+10
Physical Power

Achilles
Jackett99
Achilles
7
0 / 3 / 1
4,529
453
2,966
9,254
4,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
PuddinPies
Danzaburou
8
1 / 5 / 1
4,840
484
2,635
6,704
2,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charon
Sabet60
Charon
7
0 / 5 / 2
4,527
453
1,516
8,235
5,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
douxPR
Kukulkan
8
0 / 5 / 2
4,966
497
1,992
7,520
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
6 / 0 / 2
8,122
812
7,808
6,371
2,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
Lavazutch
Anubis
13
4 / 0 / 2
7,555
756
4,657
5,231
2,318
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Only1phan
Mercury
12
2 / 1 / 2
6,739
674
1,790
7,493
2,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
bnguppy00
Bastet
12
4 / 0 / 3
7,622
762
11,564
9,272
3,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
2 / 1 / 8
6,491
649
4,027
5,743
4,300
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
2
Kills
18
20
Deaths
2
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
0
2
7
L
Ravana
DankDogggo
Ravana
1
2
1
0.75
L
Achilles
Jackett99
Achilles
0
3
1
0.17
W
Anubis
Lavazutch
Anubis
4
0
2
5
W
Mercury
Only1phan
Mercury
2
1
2
3
L
Danzaburou
PuddinPies
Danzaburou
1
5
1
0.3
L
Charon
Sabet60
Charon
0
5
2
0.2
W
Bastet
bnguppy00
Bastet
4
0
3
5.5
L
Kukulkan
douxPR
Kukulkan
0
5
2
0.2
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,583
Damage
29,846
39,488
Taken
34,110
16,494
Mitigated
15,071
2,656
Healing
14,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,808
4,351
0
3,324
6,371
2,402
3,202
615
5,756
62,279
4,568
L
Ravana
DankDogggo
Ravana
5,474
1,619
0
773
7,775
2,818
0
1,689
6,086
0
35,268
L
Achilles
Jackett99
Achilles
2,966
723
0
747
9,254
4,205
0
430
8,824
0
19,931
W
Anubis
Lavazutch
Anubis
4,657
101
0
4,491
5,231
2,318
677
396
4,835
61,427
0
W
Mercury
Only1phan
Mercury
1,790
1,195
0
1,000
7,493
2,606
564
56
7,437
0
49,929
L
Danzaburou
PuddinPies
Danzaburou
2,635
1,543
0
594
6,704
2,129
0
3,359
3,345
0
19,528
L
Charon
Sabet60
Charon
1,516
411
0
521
8,235
5,293
0
3,298
4,937
10,008
0
W
Bastet
bnguppy00
Bastet
11,564
2,713
0
5,262
9,272
3,445
399
683
8,589
0
55,176
L
Kukulkan
douxPR
Kukulkan
1,992
337
0
21
7,520
2,049
0
3,570
3,950
26,436
0
W
4,027
288
0
708
5,743
4,300
152
1,758
3,985
0
10,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,928
Gold Earned
36,529
196
Minions Killed
406
0
Camps Cleared
0
1,045,354
Distance Traveled
1,035,266
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,122
812
115
12
0
205,422
0
L
Ravana
5,066
507
64
6
0
237,567
0
L
Achilles
4,529
453
30
3
0
194,978
0
W
Anubis
7,555
756
112
11
0
188,855
0
W
Mercury
6,739
674
87
9
0
230,029
0
L
Danzaburou
4,840
484
30
3
0
191,320
0
L
Charon
4,527
453
13
1
0
221,033
0
W
Bastet
7,622
762
86
9
0
206,162
0
L
Kukulkan
4,966
497
59
6
0
200,456
0
W
Artemis
6,491
649
6
1
0
204,798
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role