Player Matchup

Athena
Athena
Gold IV
 
Athena
Gold IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Raijin
Raijin
Gold III
VenWasTaken
Raijin
Gold III
Level 139
God Stats
1W - 0L
1,627 SR
Queue Stats
18W - 10L
1,788 MMR
Party 2
Neith
Neith
Gold V
WackyPerson
Neith
Gold V
Level 128
God Stats
3W - 1L
1,471 SR
Queue Stats
12W - 7L
1,730 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,533 SR
1,672 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 85
1,519 SR
1,392 MMR
Horus
Horus
Bronze III
KaladinWMB
Horus
Bronze III
Level 100
God Stats
0W - 2L
1,463 SR
Queue Stats
0W - 3L
1,392 MMR
Party 1
Medusa
Medusa
Bronze III
Kill-T3chWMB
Medusa
Bronze III
Level 89
God Stats
0W - 3L
1,533 SR
Queue Stats
0W - 3L
1,392 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
Odin14ZT
Kukulkan
Bronze III
Level 66
God Stats
0W - 3L
1,560 SR
Queue Stats
0W - 3L
1,392 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
5 / 0 / 19
11,417
878
7,548
15,219
16,132
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
15
13 / 2 / 9
12,550
965
18,783
11,505
6,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

14
6 / 0 / 17
11,785
907
14,976
8,000
3,719
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
Baba YagaLokiThothPersephoneKhepri

VS

Bans
JanusAh Muzen CabMartichorasChernobogThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
10
0 / 6 / 1
8,507
654
5,366
17,399
16,045
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
9
1 / 11 / 1
8,828
679
7,819
17,148
5,827
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Odin14ZT
Kukulkan
13
0 / 7 / 1
9,482
729
8,271
11,590
5,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
4
24
Kills
1
2
Deaths
24
45
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
5
0
19
14.5
L
Horus
0
6
1
0.08
L
Medusa
1
11
1
0.14
L
Kukulkan
Odin14ZT
Kukulkan
0
7
1
0.07
W
Raijin
13
2
9
8.75
W
6
0
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,307
Damage
21,456
34,724
Taken
46,137
26,499
Mitigated
27,207
9,021
Healing
4,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,548
1,601
0
4,611
15,219
16,132
182
3,688
11,189
15,390
0
L
Horus
5,366
2,273
968
1,561
17,399
16,045
180
10,253
7,146
0
10,330
L
Medusa
7,819
4,817
0
576
17,148
5,827
0
9,877
7,271
0
22,506
L
Kukulkan
Odin14ZT
Kukulkan
8,271
798
170
907
11,590
5,335
265
6,957
4,633
47,073
0
W
Raijin
18,783
964
0
751
11,505
6,648
619
1,646
9,723
61,873
0
W
14,976
4,008
0
3,659
8,000
3,719
1,869
3,072
4,684
0
50,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,752
Gold Earned
26,817
139
Minions Killed
107
0
Camps Cleared
0
719,966
Distance Traveled
614,044
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,417
878
7
1
0
255,899
0
L
Horus
8,507
654
8
1
0
227,148
0
L
Medusa
8,828
679
22
2
0
168,109
0
L
Kukulkan
9,482
729
77
6
0
218,787
0
W
Raijin
12,550
965
62
5
0
215,287
0
W
Neith
11,785
907
70
5
0
248,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role