Player Matchup

Lancelot
Lancelot
Masters
AdminK
Lancelot
Masters
Level 150
God Stats
5W - 5L
1,637 SR
Queue Stats
154W - 128L
2,478 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond IV
Kxvinnn
Morgan Le Fay
Diamond IV
Level 159
God Stats
4W - 4L
1,508 SR
Queue Stats
211W - 208L
2,152 MMR
Solo
Bellona
Bellona
Diamond III
Owynz
Bellona
Diamond III
Level 166
God Stats
1W - 0L
1,292 SR
Queue Stats
213W - 175L
2,079 MMR
Solo
Heimdallr
Heimdallr
Masters
Rivqah
Heimdallr
Masters
Level 111
God Stats
2W - 0L
1,500 SR
Queue Stats
187W - 138L
2,262 MMR
Solo
Surtr
Surtr
Masters
iCrazyDolphin
Surtr
Masters
Level 205
God Stats
13W - 18L
1,544 SR
Queue Stats
611W - 568L
2,437 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 158
1,496 SR
2,282 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 126
1,623 SR
2,281 MMR
Freya
Freya
Diamond V
AwetismPatrol
Freya
Diamond V
Level 125
God Stats
32W - 27L
1,620 SR
Queue Stats
637W - 619L
2,055 MMR
Solo
Pele
Pele
Masters
MolarBox63396
Pele
Masters
Level 156
God Stats
16W - 28L
1,499 SR
Queue Stats
637W - 618L
2,383 MMR
Solo
Ne Zha
Ne Zha
Masters
RyüjinRod
Ne Zha
Masters
Level 182
God Stats
17W - 12L
1,717 SR
Queue Stats
668W - 623L
2,480 MMR
Solo
Ullr
Ullr
Diamond II
Senpapi20
Ullr
Diamond II
Level 89
God Stats
152W - 106L
1,710 SR
Queue Stats
370W - 343L
2,346 MMR
Solo
Amaterasu
Amaterasu
Diamond V
Zurkseez
Amaterasu
Diamond V
Level 76
God Stats
7W - 8L
1,567 SR
Queue Stats
99W - 82L
2,140 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AdminK
Lancelot
17
9 / 1 / 9
10,816
636
16,460
14,632
11,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Kxvinnn
Morgan Le Fay
17
2 / 1 / 6
10,601
624
12,872
9,560
4,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
Owynz
Bellona
15
5 / 1 / 9
10,224
601
8,797
19,879
24,943
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
Rivqah
Heimdallr
16
2 / 3 / 7
10,063
592
12,510
14,836
6,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 1 / 3
11,027
649
16,662
16,464
14,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
ChernobogSusanoThor

VS

Bans
AresDa JiHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
8,089
476
5,407
15,361
11,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 4 / 2
9,139
538
11,642
18,961
8,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ne Zha
RyüjinRod
Ne Zha
15
2 / 6 / 3
8,906
524
10,246
17,052
11,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
14
3 / 7 / 0
8,483
499
11,893
17,864
7,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
Zurkseez
Amaterasu
15
0 / 1 / 2
9,033
531
9,986
21,266
24,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
20
Kills
7
7
Deaths
20
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Lancelot
AdminK
Lancelot
9
1
9
13.5
L
1
2
2
1
W
Morgan Le Fay
Kxvinnn
Morgan Le Fay
2
1
6
5
L
1
4
2
0.5
W
Bellona
Owynz
Bellona
5
1
9
9.5
W
Heimdallr
Rivqah
Heimdallr
2
3
7
1.83
L
Ne Zha
RyüjinRod
Ne Zha
2
6
3
0.58
L
Ullr
3
7
0
0.43
L
Amaterasu
Zurkseez
Amaterasu
0
1
2
1
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,301
Damage
49,174
75,371
Taken
90,504
61,883
Mitigated
63,429
18,154
Healing
18,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
AdminK
Lancelot
16,460
4,209
0
500
14,632
11,812
0
1,052
13,533
0
90,776
L
5,407
1,514
0
2,699
15,361
11,674
0
2,273
13,088
25,501
0
W
Morgan Le Fay
Kxvinnn
Morgan Le Fay
12,872
941
0
2,131
9,560
4,216
52
95
9,465
104,102
0
L
11,642
1,647
0
5,582
18,961
8,452
0
6,458
12,503
0
90,995
W
Bellona
Owynz
Bellona
8,797
3,071
0
4,628
19,879
24,943
36
1,862
17,812
0
36,745
W
Heimdallr
Rivqah
Heimdallr
12,510
6,220
0
6,521
14,836
6,784
2,256
1,862
12,922
0
82,949
L
Ne Zha
RyüjinRod
Ne Zha
10,246
3,640
0
2,913
17,052
11,354
0
2,990
14,062
0
88,340
L
Ullr
11,893
4,440
0
1,719
17,864
7,825
0
144
17,720
0
59,392
L
Amaterasu
Zurkseez
Amaterasu
9,986
3,111
0
5,897
21,266
24,124
0
3,880
17,386
0
81,875
W
16,662
4,858
0
4,374
16,464
14,128
449
1,313
14,232
5,537
89,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,731
Gold Earned
43,650
590
Minions Killed
562
0
Camps Cleared
0
1,747,385
Distance Traveled
1,799,060
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,816
636
103
6
0
427,125
0
L
Freya
8,089
476
24
1
0
353,333
0
W
Morgan Le Fay
10,601
624
165
10
0
348,996
0
L
Pele
9,139
538
169
10
0
349,003
6
W
Bellona
10,224
601
44
3
0
342,314
3
W
Heimdallr
10,063
592
128
8
0
317,744
3
L
Ne Zha
8,906
524
118
7
0
387,391
0
L
Ullr
8,483
499
101
6
0
354,816
3
L
Amaterasu
9,033
531
150
9
0
354,517
2
W
Surtr
11,027
649
150
9
0
311,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role