Player Matchup

Nemesis
Nemesis
DeVizeD3AD
Nemesis
Level 129
God Stats
1W - 2L
1,627 SR
Queue Stats
119W - 91L
1,566 Elo+
Party 1
Geb
Geb
InsaneBak3rDaily
Geb
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,495 Elo+
Party 1
Freya
Freya
Majuhstyy
Freya
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 64L
1,513 Elo+
Party 1
Agni
Agni
MinisterMooser
Agni
Level 196
God Stats
0W - 7L
1,187 SR
Queue Stats
178W - 190L
1,470 Elo+
Solo
Da Ji
Da Ji
Oshino Ougi7693
Da Ji
Level 131
God Stats
2W - 1L
1,382 SR
Queue Stats
80W - 74L
1,449 Elo+
Solo
Team Averages
Level 120
1,439 SR
1,499 Elo+

VS

Team Averages
Level 115
1,493 SR
1,498 Elo+
Charon
Charon
Ghost Shooter64
Charon
Level 108
God Stats
1W - 0L
1,691 SR
Queue Stats
90W - 82L
1,483 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheGuitar_Jedi
Ah Muzen Cab
Level 155
God Stats
12W - 12L
1,500 SR
Queue Stats
489W - 513L
1,496 Elo+
Solo
Agni
Agni
b0otZ73
Agni
Level 134
God Stats
2W - 4L
1,127 SR
Queue Stats
195W - 197L
1,504 Elo+
Solo
Charybdis
Charybdis
chrisfast2furius
Charybdis
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 42L
1,516 Elo+
Solo
Athena
Athena
zxiggy
Athena
Level 131
God Stats
10W - 2L
1,649 SR
Queue Stats
419W - 433L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DeVizeD3AD
Nemesis
18
8 / 4 / 5
10,788
771
16,572
15,228
11,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
0 / 7 / 11
9,675
691
6,342
23,470
27,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
Majuhstyy
Freya
15
2 / 8 / 6
8,644
617
19,025
18,217
9,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
1 / 4 / 3
9,004
643
13,251
12,480
6,639
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 4 / 3
9,062
647
8,332
10,724
6,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 20
12,321
880
19,182
18,157
20,380
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
TheGuitar_Jedi
Ah Muzen Cab
20
6 / 1 / 18
11,777
841
13,646
14,131
8,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
b0otZ73
Agni
18
8 / 4 / 15
11,511
822
14,774
9,946
4,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
15
2 / 5 / 17
10,031
717
10,815
13,298
6,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
zxiggy
Athena
17
5 / 3 / 17
11,459
819
11,576
32,470
31,098
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
114
15
Kills
27
27
Deaths
15
28
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DeVizeD3AD
Nemesis
8
4
5
2.63
W
6
2
20
8
L
0
7
11
0.79
L
Freya
Majuhstyy
Freya
2
8
6
0.63
L
1
4
3
0.63
L
4
4
3
1.38
W
Ah Muzen Cab
TheGuitar_Jedi
Ah Muzen Cab
6
1
18
15
W
Agni
b0otZ73
Agni
8
4
15
3.88
W
Charybdis
2
5
17
2.1
W
Athena
zxiggy
Athena
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,522
Damage
69,993
80,119
Taken
88,002
61,696
Mitigated
70,821
18,758
Healing
33,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DeVizeD3AD
Nemesis
16,572
7,172
2,604
4,871
15,228
11,280
350
7,530
7,698
0
26,607
W
19,182
1,471
1,604
7,252
18,157
20,380
470
7,790
9,862
28,942
3,100
L
6,342
864
0
883
23,470
27,226
56
11,955
11,515
13,317
0
L
Freya
Majuhstyy
Freya
19,025
4,899
333
4,248
18,217
9,818
0
10,315
7,902
24,929
1,367
L
13,251
854
1,041
2,897
12,480
6,639
54
6,581
5,899
31,898
0
L
8,332
1,376
1,128
753
10,724
6,733
205
6,051
4,673
0
12,953
W
Ah Muzen Cab
TheGuitar_Jedi
Ah Muzen Cab
13,646
2,162
3,124
3,466
14,131
8,397
3,254
6,242
7,660
0
52,615
W
Agni
b0otZ73
Agni
14,774
886
1,154
1,894
9,946
4,765
1,520
3,939
5,966
26,195
0
W
Charybdis
10,815
4,811
406
1,896
13,298
6,181
2,695
6,003
7,106
0
20,607
W
Athena
zxiggy
Athena
11,576
2,033
2,564
10,580
32,470
31,098
398
13,594
18,524
17,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,173
Gold Earned
57,099
146
Minions Killed
156
0
Camps Cleared
0
1,249,289
Distance Traveled
1,361,510
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,788
771
37
3
0
305,892
0
W
Charon
12,321
880
27
2
0
288,771
0
L
Geb
9,675
691
10
1
0
225,450
0
L
Freya
8,644
617
20
1
0
196,310
0
L
Agni
9,004
643
61
4
0
268,595
0
L
Da Ji
9,062
647
18
1
0
253,042
0
W
Ah Muzen Cab
11,777
841
54
4
0
298,981
0
W
Agni
11,511
822
38
3
0
255,859
0
W
Charybdis
10,031
717
25
2
0
251,971
0
W
Athena
11,459
819
12
1
0
265,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role