Player Matchup

Anubis
Anubis
IKILLYOUBITCCHH
Anubis
Level 22
God Stats
6W - 5L
1,442 SR
Queue Stats
8W - 8L
1,485 Elo+
Party 2
Tsukuyomi
Tsukuyomi
OliverWh1te
Tsukuyomi
Level 17
God Stats
0W - 2L
1,308 SR
Queue Stats
6W - 5L
1,534 Elo+
Party 2
King Arthur
King Arthur
Sibai
King Arthur
Level 130
God Stats
2W - 2L
1,677 SR
Queue Stats
262W - 254L
1,434 Elo+
Solo
Arachne
Arachne
brunev
Arachne
Level 49
God Stats
3W - 3L
1,643 SR
Queue Stats
9W - 7L
1,535 Elo+
Party 2
Zhong Kui
Zhong Kui
loveyouuuu
Zhong Kui
Level 149
God Stats
18W - 18L
1,654 SR
Queue Stats
351W - 357L
1,564 Elo+
Solo
Team Averages
Level 73
1,545 SR
1,511 Elo+

VS

Team Averages
Level 78
1,463 SR
1,476 Elo+
Nu Wa
Nu Wa
Nusy__
Nu Wa
Level 18
God Stats
1W - 1L
1,311 SR
Queue Stats
5W - 4L
1,441 Elo+
Party 1
Maman Brigitte
Maman Brigitte
SMSOX
Maman Brigitte
Level 108
God Stats
6W - 0L
1,598 SR
Queue Stats
79W - 60L
1,541 Elo+
Solo
Sol
Sol
To_otii
Sol
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,463 Elo+
Party 1
Ne Zha
Ne Zha
Zinfar
Ne Zha
Level 156
God Stats
21W - 19L
1,581 SR
Queue Stats
84W - 64L
1,536 Elo+
Solo
Tiamat
Tiamat
未熙victory
Tiamat
Level 46
God Stats
10W - 11L
1,324 SR
Queue Stats
52W - 68L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
6,434
536
4,990
11,652
4,758
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
OliverWh1te
Tsukuyomi
9
1 / 6 / 3
5,666
472
3,915
8,372
3,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
Sibai
King Arthur
10
1 / 6 / 0
5,936
495
6,989
15,239
11,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
brunev
Arachne
9
2 / 3 / 1
5,946
496
3,430
8,527
2,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
loveyouuuu
Zhong Kui
12
2 / 2 / 1
6,941
578
8,465
10,251
8,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Nusy__
Nu Wa
13
3 / 3 / 1
7,278
607
9,447
7,345
2,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maman Brigitte
SMSOX
Maman Brigitte
13
9 / 1 / 4
8,085
674
7,181
7,546
2,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
13
2 / 3 / 7
7,373
614
6,796
11,901
3,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
Zinfar
Ne Zha
14
6 / 1 / 1
8,732
728
11,254
13,292
5,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 0 / 5
7,091
591
3,830
6,474
6,348
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
7
Kills
23
23
Deaths
8
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Nu Wa
Nusy__
Nu Wa
3
3
1
1.17
L
Tsukuyomi
OliverWh1te
Tsukuyomi
1
6
3
0.42
W
Maman Brigitte
SMSOX
Maman Brigitte
9
1
4
11
L
King Arthur
Sibai
King Arthur
1
6
0
0.17
W
Sol
2
3
7
1.83
W
Ne Zha
Zinfar
Ne Zha
6
1
1
6.5
L
Arachne
brunev
Arachne
2
3
1
0.83
L
Zhong Kui
loveyouuuu
Zhong Kui
2
2
1
1.25
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,789
Damage
38,508
54,041
Taken
46,558
30,776
Mitigated
21,350
13,376
Healing
20,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,990
170
0
3,803
11,652
4,758
105
9,248
2,120
50,142
0
W
Nu Wa
Nusy__
Nu Wa
9,447
3,473
0
1,685
7,345
2,250
0
3,940
3,405
54,661
0
L
Tsukuyomi
OliverWh1te
Tsukuyomi
3,915
1,317
0
920
8,372
3,167
0
6,015
2,293
0
21,484
W
Maman Brigitte
SMSOX
Maman Brigitte
7,181
346
0
4,327
7,546
2,833
0
1,283
6,263
51,229
1,117
L
King Arthur
Sibai
King Arthur
6,989
780
0
2,585
15,239
11,426
0
987
14,158
0
35,428
W
Sol
6,796
1,907
0
5,475
11,901
3,993
2,048
4,024
7,877
57,285
1,655
W
Ne Zha
Zinfar
Ne Zha
11,254
3,670
0
6,212
13,292
5,926
0
0
13,292
0
74,412
L
Arachne
brunev
Arachne
3,430
2,375
0
1,226
8,527
2,831
0
3,858
4,545
0
29,188
L
Zhong Kui
loveyouuuu
Zhong Kui
8,465
2,249
0
4,842
10,251
8,594
857
6,039
4,096
50,134
9,957
W
3,830
567
0
3,132
6,474
6,348
74
3,506
2,968
19,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,923
Gold Earned
38,559
318
Minions Killed
415
0
Camps Cleared
0
1,147,347
Distance Traveled
1,205,173
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,434
536
76
6
0
224,176
0
W
Nu Wa
7,278
607
89
7
0
202,046
0
L
Tsukuyomi
5,666
472
27
2
0
238,216
0
W
Maman Brigitte
8,085
674
83
7
0
282,072
0
L
King Arthur
5,936
495
50
4
0
201,056
0
W
Sol
7,373
614
101
8
0
233,400
0
W
Ne Zha
8,732
728
112
9
0
246,311
0
L
Arachne
5,946
496
50
4
0
275,622
0
L
Zhong Kui
6,941
578
115
10
0
208,277
1
W
Tiamat
7,091
591
30
3
0
241,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role