Player Matchup

Ao Kuang
Ao Kuang
Alpha0031
Ao Kuang
Level 147
God Stats
24W - 15L
1,464 SR
Queue Stats
85W - 78L
1,437 Elo+
Party 1
Cthulhu
Cthulhu
Drestroyer_Drago
Cthulhu
Level 98
God Stats
18W - 10L
1,465 SR
Queue Stats
108W - 115L
1,469 Elo+
Solo
Vulcan
Vulcan
FUPC DeathScyth
Vulcan
Level 104
God Stats
1W - 3L
1,506 SR
Queue Stats
102W - 90L
1,462 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Luisgfall99
Ah Muzen Cab
Level 128
God Stats
2W - 1L
1,468 SR
Queue Stats
154W - 154L
1,460 Elo+
Solo
Jormungandr
Jormungandr
carpio2o
Jormungandr
Level 182
God Stats
7W - 9L
1,425 SR
Queue Stats
403W - 378L
1,513 Elo+
Party 1
Team Averages
Level 132
1,466 SR
1,468 Elo+

VS

Team Averages
Level 52
1,455 SR
1,451 Elo+
Ymir
Ymir
 
Ymir
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
DaddyYonk
Surtr
Level 74
God Stats
17W - 23L
1,439 SR
Queue Stats
132W - 142L
1,434 Elo+
Party 2
Pele
Pele
HeartlessDSins
Pele
Level 44
God Stats
2W - 5L
1,567 SR
Queue Stats
78W - 100L
1,441 Elo+
Solo
Izanami
Izanami
IsmaNittas
Izanami
Level 5
God Stats
1W - 2L
1,763 SR
Queue Stats
4W - 5L
1,517 Elo+
Party 2
Nu Wa
Nu Wa
TTV-Pr1vate
Nu Wa
Level 40
God Stats
1W - 11L
1,004 SR
Queue Stats
205W - 235L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Alpha0031
Ao Kuang
6
1 / 0 / 2
3,840
768
1,860
5,179
1,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

6
1 / 0 / 1
3,848
770
2,733
4,830
2,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
2 / 0 / 0
4,161
832
1,237
1,773
551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
Luisgfall99
Ah Muzen Cab
6
2 / 0 / 1
3,778
756
4,744
3,454
913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
carpio2o
Jormungandr
7
3 / 2 / 0
4,705
941
2,532
5,087
3,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
0 / 1 / 0
3,212
642
1,107
6,596
3,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
DaddyYonk
Surtr
6
2 / 3 / 0
3,760
752
2,716
4,866
2,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

2
0 / 1 / 0
2,764
553
1,290
2,109
564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
IsmaNittas
Izanami
5
0 / 3 / 0
2,963
593
2,464
4,223
1,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 1 / 0
3,473
695
1,060
2,176
692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
9
Kills
2
2
Deaths
9
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
0
0
W
Ao Kuang
Alpha0031
Ao Kuang
1
0
2
2
L
Surtr
DaddyYonk
Surtr
2
3
0
0.67
W
1
0
1
1.5
W
2
0
0
2
L
0
1
0
0
L
Izanami
IsmaNittas
Izanami
0
3
0
0
W
Ah Muzen Cab
Luisgfall99
Ah Muzen Cab
2
0
1
2.5
L
0
1
0
0
W
Jormungandr
carpio2o
Jormungandr
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,106
Damage
8,637
20,323
Taken
19,970
8,246
Mitigated
7,461
6,749
Healing
3,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,107
378
98
2,250
6,596
3,052
0
2,415
4,181
7,476
0
W
Ao Kuang
Alpha0031
Ao Kuang
1,860
733
0
1,458
5,179
1,393
0
223
4,956
20,862
0
L
Surtr
DaddyYonk
Surtr
2,716
1,409
0
503
4,866
2,078
0
2,532
2,334
130
15,156
W
2,733
372
559
2,218
4,830
2,372
0
644
4,186
11,590
0
W
1,237
276
0
451
1,773
551
0
717
1,056
22,231
0
L
1,290
786
0
392
2,109
564
0
784
1,325
0
4,695
L
Izanami
IsmaNittas
Izanami
2,464
2,166
0
411
4,223
1,075
0
1,058
3,165
0
11,943
W
Ah Muzen Cab
Luisgfall99
Ah Muzen Cab
4,744
2,575
0
672
3,454
913
25
502
2,952
0
25,168
L
1,060
299
0
150
2,176
692
0
1,573
603
18,450
0
W
Jormungandr
carpio2o
Jormungandr
2,532
1,104
0
1,391
5,087
3,017
0
125
4,962
27,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,332
Gold Earned
16,172
176
Minions Killed
89
0
Camps Cleared
0
538,747
Distance Traveled
481,960
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,212
642
12
2
0
109,970
0
W
Ao Kuang
3,840
768
37
7
0
117,846
2
L
Surtr
3,760
752
22
4
0
110,900
0
W
Cthulhu
3,848
770
15
3
0
112,508
0
W
Vulcan
4,161
832
46
9
0
117,588
0
L
Pele
2,764
553
10
2
0
63,590
1
L
Izanami
2,963
593
18
4
0
101,894
0
W
Ah Muzen Cab
3,778
756
37
7
0
93,716
0
L
Nu Wa
3,473
695
27
5
0
95,606
0
W
Jormungandr
4,705
941
41
8
0
97,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role