Player Matchup

Sylvanus
Sylvanus
AceSOA
Sylvanus
Level 115
God Stats
1W - 2L
1,274 SR
Queue Stats
13W - 21L
1,322 Elo+
Party 1
Izanami
Izanami
ClarkShields
Izanami
Level 113
God Stats
4W - 5L
1,554 SR
Queue Stats
23W - 33L
1,342 Elo+
Party 1
Shiva
Shiva
SrPingas
Shiva
Level 155
God Stats
1W - 0L
1,631 SR
Queue Stats
28W - 45L
1,321 Elo+
Party 1
Loki
Loki
lordejact
Loki
Level 124
God Stats
4W - 4L
1,348 SR
Queue Stats
44W - 59L
1,369 Elo+
Party 1
Discordia
Discordia
rawhollyday
Discordia
Level 104
God Stats
1W - 1L
1,301 SR
Queue Stats
14W - 15L
1,430 Elo+
Party 1
Team Averages
Level 122
1,422 SR
1,357 Elo+

VS

Team Averages
Level 80
1,488 SR
1,406 Elo+
Chaac
Chaac
HadesGunnaHate
Chaac
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 75L
1,515 Elo+
Party 2
Ymir
Ymir
Irifulmin
Ymir
Level 87
God Stats
9W - 14L
1,464 SR
Queue Stats
64W - 81L
1,397 Elo+
Party 2
Hades
Hades
Soulshade12
Hades
Level 64
God Stats
21W - 7L
1,719 SR
Queue Stats
265W - 257L
1,486 Elo+
Solo
Mercury
Mercury
SrpskiSlav
Mercury
Level 35
God Stats
1W - 1L
1,159 SR
Queue Stats
2W - 11L
1,156 Elo+
Solo
Artemis
Artemis
aplq21
Artemis
Level 89
God Stats
10W - 9L
1,600 SR
Queue Stats
56W - 61L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AceSOA
Sylvanus
13
1 / 1 / 6
8,684
482
4,176
10,640
9,828
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
ClarkShields
Izanami
15
3 / 0 / 2
9,440
524
5,679
7,616
2,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shiva
SrPingas
Shiva
17
5 / 1 / 5
11,407
634
23,005
15,528
9,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
17
6 / 2 / 7
10,643
591
7,230
14,869
6,571
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
rawhollyday
Discordia
15
5 / 3 / 7
10,039
558
15,630
8,058
3,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 2
9,997
555
9,144
20,307
16,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
13
1 / 2 / 2
8,544
475
3,431
14,257
14,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

13
3 / 6 / 1
8,065
448
11,127
17,424
8,678
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
SrpskiSlav
Mercury
14
1 / 5 / 0
8,442
469
4,740
17,212
6,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
aplq21
Artemis
14
0 / 4 / 0
8,806
489
4,302
9,481
4,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
20
Kills
7
7
Deaths
20
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AceSOA
Sylvanus
1
1
6
4
W
Izanami
ClarkShields
Izanami
3
0
2
4
L
2
3
2
1
L
Ymir
1
2
2
1
L
3
6
1
0.58
W
Shiva
SrPingas
Shiva
5
1
5
7.5
L
Mercury
SrpskiSlav
Mercury
1
5
0
0.2
L
Artemis
aplq21
Artemis
0
4
0
0
W
Loki
6
2
7
4.75
W
Discordia
rawhollyday
Discordia
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,720
Damage
32,744
56,711
Taken
78,681
32,615
Mitigated
50,804
25,214
Healing
19,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AceSOA
Sylvanus
4,176
1,620
3,944
4,153
10,640
9,828
454
3,328
7,312
22,223
0
W
Izanami
ClarkShields
Izanami
5,679
3,533
0
3,431
7,616
2,949
1,989
941
6,675
0
76,469
L
9,144
1,688
0
7,273
20,307
16,459
0
1,106
19,201
0
79,012
L
Ymir
3,431
467
0
1,658
14,257
14,842
266
6,536
7,721
36,410
0
L
11,127
984
614
6,439
17,424
8,678
0
6,252
11,172
56,605
0
W
Shiva
SrPingas
Shiva
23,005
3,734
0
5,792
15,528
9,492
150
2,073
13,455
0
98,741
L
Mercury
SrpskiSlav
Mercury
4,740
2,666
0
1,805
17,212
6,791
0
5,275
11,937
0
74,707
L
Artemis
aplq21
Artemis
4,302
2,424
0
1,734
9,481
4,034
0
637
8,844
0
69,524
W
Loki
7,230
1,880
0
6,663
14,869
6,571
991
4,697
10,172
0
93,939
W
Discordia
rawhollyday
Discordia
15,630
755
0
1,231
8,058
3,775
365
4,038
4,020
73,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,213
Gold Earned
43,854
546
Minions Killed
520
0
Camps Cleared
0
1,709,322
Distance Traveled
1,674,710
24
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,684
482
36
2
0
277,627
8
W
Izanami
9,440
524
126
7
0
323,762
7
L
Chaac
9,997
555
143
8
0
362,482
0
L
Ymir
8,544
475
62
3
0
344,819
4
L
Hades
8,065
448
70
4
0
314,441
0
W
Shiva
11,407
634
157
9
0
373,833
0
L
Mercury
8,442
469
101
6
0
356,477
0
L
Artemis
8,806
489
144
8
0
296,491
4
W
Loki
10,643
591
130
7
0
409,995
5
W
Discordia
10,039
558
97
5
0
324,105
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role