Player Matchup

Chang'e
Chang'e
Cynder6006
Chang'e
Level 34
God Stats
6W - 5L
1,551 SR
Queue Stats
32W - 42L
1,380 Elo+
Party 1
Hachiman
Hachiman
Hokyshmokes
Hachiman
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,295 Elo+
Party 2
Ares
Ares
INKJESS117
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,380 Elo+
Party 1
Cerberus
Cerberus
TannerplaysYplp
Cerberus
Level 67
God Stats
1W - 2L
1,515 SR
Queue Stats
207W - 185L
1,429 Elo+
Party 2
Loki
Loki
mathekiah
Loki
Level 61
God Stats
6W - 5L
1,527 SR
Queue Stats
132W - 134L
1,444 Elo+
Party 2
Team Averages
Level 39
1,519 SR
1,386 Elo+

VS

Team Averages
Level 25
1,521 SR
1,427 Elo+
King Arthur
King Arthur
GentlemanJoeby
King Arthur
Level 44
God Stats
3W - 1L
1,500 SR
Queue Stats
85W - 72L
1,699 Elo+
Party 3
Awilix
Awilix
ItsSqueesh
Awilix
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 87L
1,284 Elo+
Party 4
Kukulkan
Kukulkan
Maximus3258
Kukulkan
Level 18
God Stats
3W - 1L
1,733 SR
Queue Stats
7W - 9L
1,692 Elo+
Party 3
Anubis
Anubis
Mlerm
Anubis
Level 16
God Stats
5W - 9L
1,313 SR
Queue Stats
51W - 45L
1,114 Elo+
Party 4
Sobek
Sobek
SuperSource
Sobek
Level 8
God Stats
9W - 4L
1,558 SR
Queue Stats
10W - 10L
1,348 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cynder6006
Chang'e
12
0 / 2 / 4
6,274
448
7,601
14,943
8,319
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Hokyshmokes
Hachiman
8
0 / 5 / 1
5,500
393
3,339
10,118
3,639
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 10 / 1
6,223
445
3,962
13,621
8,303
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
9
0 / 3 / 3
6,629
474
4,616
16,743
11,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Loki
14
6 / 2 / 0
8,057
576
8,844
11,358
4,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GentlemanJoeby
King Arthur
14
11 / 1 / 6
9,782
699
12,168
13,456
11,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Awilix
ItsSqueesh
Awilix
15
5 / 0 / 4
9,071
648
7,897
8,855
3,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
Maximus3258
Kukulkan
11
4 / 2 / 5
7,693
550
14,286
6,730
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Mlerm
Anubis
12
1 / 4 / 3
7,760
554
8,197
10,460
5,248
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
1 / 0 / 5
7,088
506
3,417
6,544
6,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
7
Kills
22
22
Deaths
7
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Cynder6006
Chang'e
0
2
4
1
W
King Arthur
GentlemanJoeby
King Arthur
11
1
6
14
L
Hachiman
Hokyshmokes
Hachiman
0
5
1
0.1
L
1
10
1
0.15
W
Awilix
ItsSqueesh
Awilix
5
0
4
7
W
Kukulkan
Maximus3258
Kukulkan
4
2
5
3.25
W
Anubis
Mlerm
Anubis
1
4
3
0.63
W
1
0
5
3.5
L
Cerberus
0
3
3
0.5
L
Loki
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,362
Damage
45,965
66,783
Taken
46,045
36,365
Mitigated
28,883
17,396
Healing
11,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Cynder6006
Chang'e
7,601
685
250
7,355
14,943
8,319
0
7,534
7,409
41,843
0
W
King Arthur
GentlemanJoeby
King Arthur
12,168
2,154
0
1,242
13,456
11,692
110
5,753
7,653
393
61,063
L
Hachiman
Hokyshmokes
Hachiman
3,339
2,707
0
2,203
10,118
3,639
0
6,340
3,778
0
31,181
L
3,962
1,394
0
252
13,621
8,303
204
353
13,268
23,862
0
W
Awilix
ItsSqueesh
Awilix
7,897
3,488
0
1,521
8,855
3,564
0
1,525
7,330
0
82,575
W
Kukulkan
Maximus3258
Kukulkan
14,286
971
0
1,508
6,730
2,235
789
1,790
4,940
54,919
0
W
Anubis
Mlerm
Anubis
8,197
852
0
4,319
10,460
5,248
318
5,314
5,146
49,137
0
W
3,417
327
0
2,662
6,544
6,144
353
2,167
4,377
9,189
0
L
Cerberus
4,616
169
1,428
4,671
16,743
11,723
0
10,594
6,149
23,949
0
L
Loki
8,844
2,419
0
1,237
11,358
4,381
0
1,276
10,082
0
69,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,683
Gold Earned
41,394
281
Minions Killed
360
0
Camps Cleared
0
1,279,447
Distance Traveled
1,416,345
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,274
448
53
4
0
257,217
2
W
King Arthur
9,782
699
77
6
0
280,701
0
L
Hachiman
5,500
393
62
4
0
204,267
0
L
Ares
6,223
445
20
1
0
206,021
0
W
Awilix
9,071
648
111
8
0
336,154
2
W
Kukulkan
7,693
550
91
7
0
264,081
0
W
Anubis
7,760
554
78
6
0
244,753
0
W
Sobek
7,088
506
3
0
0
290,656
1
L
Cerberus
6,629
474
38
3
0
278,226
0
L
Loki
8,057
576
108
8
0
333,716
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role